Team Fortress 2 Classic V2 - Deathmatch mode when?
5,014 replies, posted
[t]http://i.imgur.com/FbhUSlM.png[/t]
*As I try to get us back on the tf2c subject*
Here is merc mini-gun
[QUOTE=AimIsTerrible;47745156]I blame all of you for this shit happening, not just 404.
Look, I never post here. I only made an account to get updated on this project. The reason I never post here is because bans around here come infinitely easier, and saying the wrong thing isn't replied to with a verbal warning, but an instant temporary suspension. The community that has resulted from this appears to be mostly elitist jerks. Talented jerks that can do things I could never hope to achieve, but jerks nonetheless. A number of you are not fun to play with in the least, bringing up some stupid running joke about a camera. It seems you have a tendency to pick on anyone who retaliates toward your rude behavior, no matter how warranted retaliation is. Now, I am aware of 404's history. I did look it up. But from everything I've seen on these two threads, prior to this explosion of shit he just pulled, he didn't really seem all that bad. He seemed about as bad as any of the other posters here... at least before he made all those status updates. But it occurs to me that it probably wouldn't have gotten to that point if you didn't try to behave yourselves as well. I am pulling support from this mod, because I am not willing to deal with a bunch of pricks who can't act nicely toward anyone for even a minute. I don't care if I miss out on 4 teams. I don't care if I can't play a real deathmatch in TF2. I don't care if Live TF2 is going down the shitter, because it's not worth it to deal with you lot, and you can all wallow in your little online cilque with your goddamn "camera" you keep blabbing about in-game all you like, I won't be there, and I hope many others pull support until you all learn to have a massive reform as a community, because the way it works now is unacceptable.
ALL of you need to get your shit together, not just 404.[/QUOTE]
I would agree with you
But then again 404 made the Trello background a picture of a gaping anus so trying to blame everybody else is a bit hard when someone goes that low. I even tried to talk civilly with him.
[t]http://i.imgur.com/3S7TAdx.png?1[/t]
Man the thread EXPLODED when this went down.
As for the mod itself, will it just be maintained by Daniel now?
[QUOTE=Vincentor;47745225]Man the thread EXPLODED when this went down.
As for the mod itself, will it just be maintained by Daniel now?[/QUOTE]
No, still a lot more people helping daniel.
We have a dedicated team with a hierarchical structure.
Daniel is still the man maintaining it all, community relations will likely be appointed to someone in the near future.
It's still TF2 Community, with a large group of talented individuals pushing it.
Mod won't vanish overnight.
[QUOTE=~Kiwi~v2;47745220]the banter about 404 is over
how about a play test laddies to celebrate tf2c[/QUOTE]
I would, but I haven't played the mod in a long time and I'm fairly certain at the moment I can't get the files/updates I need because of what happened.
alright nvm I can just redownload the whole thing with the newest patch.
Now that 404's gone, contributing to this project has suddenly become a rather more appetising prospect for me.
Welp, his group is gone. Nowhere for him to shitpost now.
Where are we gonna play? anyone got an IP?
God damnit, I was hoping it'd say "404, group not found" or something.
[t]http://puu.sh/hR6hj/e38c5949b1.png[/t]
Still, I don't know what happened with this guy but I hope you guys still going.
If you need anything doing design/map wise I'll gladly chip in.
Well, I was making a "Devs in Action" SFM series before the 'Great Mod Crash Of 404' happened, and 404 was the first one. Ah well.
Also, I updated Moonmap. New Skybox, better sightlines, displacements, more dev textures, the works. Still some errors here and there though, but nothing game-breaking. I'll put up a download link soon.
Also, can we play it for the Community Playtest?
Can someone give me the new updater link? I can't find it...
[QUOTE=Black_Magic;47745299]Can someone give me the new updater link? I can't find it...[/QUOTE]Bottom of the first post, the red button that says "Auto Updater".
[QUOTE=Doctor_Lazlo;47745316]Bottom of the first post, the red button that says "Auto Updater".[/QUOTE]
Thought they didn't update the link, thanks.
[QUOTE=Doctor_Lazlo;47745316]Bottom of the first post, the red button that says "Auto Updater".[/QUOTE]
I though the links broke. Didn't they?
[QUOTE=UberMunchkin;47745290][URL="http://steamcommunity.com/groups/TF2Classic2015"]Just bagged the group's old URL[/URL]. I'll transfer control to one of the main devs.[/QUOTE]
It's probably easier for you to change the url and let the new group have it.
[QUOTE=Frying Dutchman;47745243]We have a dedicated team with a hierarchical structure.
Daniel is still the man maintaining it all, community relations will likely be appointed to someone in the near future.
It's still TF2 Community, with a large group of talented individuals pushing it.
Mod won't vanish overnight.[/QUOTE]
I've been wrong in the past about this hierarchy's existence and have wondered about what it looks like.
Of course daniel's at the top because he's heading it, but who's in what position?
Deleted announcements:
[url]http://i.imgur.com/DtZPjG8.png[/url]
[url]http://i.imgur.com/4nBTrVS.png[/url]
[url]http://i.imgur.com/dbt431h.png[/url]
He changed link to group. New: [url]http://steamcommunity.com/groups/gettheheckout[/url]
What about new archievements?
[t]http://i.imgur.com/5lgeBZ1.png[/t]
duck pyro spamming on chat, can we get an admin on here
[QUOTE=Cufflux;47745434][t]http://i.imgur.com/5lgeBZ1.png[/t]
duck pyro and sphoonerino spamming on chat, can we get an admin on here[/QUOTE]
Done.
[QUOTE=Black_Magic;47745376]What about new archievements?[/QUOTE]
We need to add in a new achievement notification in order for that to be used correctly.
As far as I know Source does allow local achievements, but there needs to be a achievement notification and some editing around in the achievement managers.
I know because I added achievements to FIREFIGHT RELOADED, my main project.
Keeping in lieu with the getting on topic, i was asked to draw an MP5 for scout with an m203 attachment:
[img]http://puu.sh/hQNsg.png[/img]
Apparantly supposed to be a scout SMG-styled primary replacment similar to the Half-Life SMG, that has an alt fire that shoots a conc grenade so he can conc jump like he used to in TFC.
Keep it up lads! (also plz fix the "Player stats" window not popping when clicked)
Any particular reason for the red wrappings?
[t]http://vignette3.wikia.nocookie.net/bioshock/images/f/fc/Smgvoxworld_bsi.png/revision/latest?cb=20131124044358[/t]
It looks like the Vox Populi have invaded Death Match.
[QUOTE=Upgrade;47745520]Any particular reason for the red wrappings?
[t]http://vignette3.wikia.nocookie.net/bioshock/images/f/fc/Smgvoxworld_bsi.png/revision/latest?cb=20131124044358[/t]
It looks like the Vox Populi have invaded Death Match.[/QUOTE]
no particular reason for it being red, i originally had the duck-tape grey, but i thought it made the gun look too monotonous, so i changed it to red.
[I]Player[/I] [B]FP-TF2C-Forum[/B] [I]recieved from drop : [B]Cp_Moonmap Update![/B][/I]
[URL="http://www.mediafire.com/download/duakfmwn7oyhd7a/cp_moonbase_a4.bsp"]Here's the BSP.[/URL]
[URL="http://www.mediafire.com/download/jfueestimzbzn1d/cp_moonbase_a4.bsp.bz2"]Here's the BZ2.[/URL]
[I]Level 4 Map[/I]
[B](+)[/B] Better Sightlines
[B](+)[/B] Displacements!
[B](+)[/B] Fixed YLW Cap
[B](!)[/B]Rock textures turned into Dev ones
[B](-)[/B] Displacement error between GRN and RED cap
[B](-)[/B] Gap in RED cap's entrance
[B](-)[/B] Still haven't fixed the spawnroom's heights
What does this even mean?!?
[T]http://i.imgur.com/NZsur3R.png[/T]
[QUOTE=Imacreep;47745599]What does this even mean?!?
[T]http://i.imgur.com/NZsur3R.png[/T][/QUOTE]
The thread started getting back on track, please let it go.
Sorry, you need to Log In to post a reply to this thread.