Counter-Strike: Global Offensive Chat thread: new thread on LAN? i arent think that
3,944 replies, posted
I use p2k for its spamability and moving accuracy, the USP and p2k are pretty well balanced and each suits their on niche.
The glock is overall the better pistol
plaster with the BIG BRAIN posts, though i always loved the glock
why, shitton of bullets and free, usps is nice but not my fav
usps sux
thats cause ur bad
only skilled pistol round buy is dual deinstallers
Super secret insider info on why s1mple + Flamie transfer failed
https://youtu.be/N2YsKyAfN3c
s1mple couldn't have coldzera's (#1 hltv) villa
That's why you buy deagle in first round and spam it into the general enemy direction
https://cloud.plaster.pw/u/18.03.26-01.36.59.png
I've just read an article that csgo wants to let AI choose if someone is cheating or not, and they do that by using the community as their lab rats or some shit.
Yeah, fantastic idea of using the community as a reference on how people should be playing because making kills running around holding down M1 is valuable information. I seriously hope they don't use casual too.
You talking about the recent PCgamer article on VACnet?
It throws all cases into overwatch meaning the AI will never ban someone, but the community via overwatch.
VACnet doing this means a lot of the obvious spinbotters are getting banned quickly as its only detecting them atm.
Could you expand on what you mean using the community as lab rats? As spinbots are drastically different to antiaim/spinbot cheats.
I interpreted it as VACnet being system that sends possible cheaters to overwatch (as currently only a decent player will be able to be sure about whether someone was hacking or not) and over time it's supposed to learn to see which sorts of cases get marked as cheating and which don't, so in future it will be more accurate. VACnet itself is not banning anyone right now.
Sadly if they restrict OW to only decent players they won't be able to maintain the throughput of cases required for it to be an effective system.
https://www.pcgamer.com/vacnet-csgo/
According to the above article, VACnet works alongside Overwatch (basicly receiving reports just like an Overwatch volunteer juror). This means the VACnet system does not personally ban suspected cheaters, but definitely is a factor.
The article also claims that when a human report a suspected cheater (through Overwatch case) the conviction rate on average is 15-30%, where as VACnet's is 80-95%, meaning that overall VACnet is more accurate as far as judgement goes.
It would be nice to know what their throughput is, but I imagine it's fairly significant if they needed ~1700 CPUs.
Apply yourself a little before making bold claims or blatantly misrepresenting information. The system does not learn how players should play. The article clearly states that VACnet is fed a set of firing data (view angle changes before and after firing, distance, hit or miss, weapon used) of the suspect. This set can not be used to detect cheating, and is not representative of how players should be playing. Based on this arbitrary size set taken from an arbitrary number of rounds the system determines how likely it is that a human would report the suspect (based on past knowledge of data <--> case relationship.
Furthermore, the system won't replace Overwatch because then it wouldn't have the capability to learn at a pace to keep up with cheaters.
I was misinformed thanks to some German news site reporting on it incorrectly so don't blame me for thinking what they said was true.
Now that I've read the real article it makes way more sense, but it still isn't solving the issue that not that many are overwatching. Even if it only takes up to 10 minutes it's still something where you don't really get anything back for your time. The exp you get for choosing correctly is not worth the time imo.
If you add any real rewards for OW people are just going to fast forward all their cases and vote full guilty. Since the verdict is determined by the majority vote, if you suddenly have most of the playerbase doing this OW becomes useless.
The way overwatch works is that if you constantly go against the communitys decision your worth is reduced making your votes meaningless.
This weeds out the people who skip the demo and vote anything.
But I do agree they need to increase the reward.
Honestly I would be just fine with a simple number on my CS:GO profile that shows how many cases I participated in.
Are people here not traders?
The whole 7 day trade hold doesn't affect me much for trading but its a serious pain for so many reasons. Firstly I can no longer share an inv with my brother as everytime we swap around items they get stuck for 7 days. We can no longer sell items and split the keys for things like openings as again stuck for 7 days. When I decide to cash out items I know face a 7 day hold before I can even try to sell it, plus the prices are going to tank over the next week. I know people who flat out can't trade anymore - its illogical to have items held for a week if you're looking to make a 1-2k profit (£3ish). Even if they were to revert the decision in a few days I'll still be cashing out most of my inv and I assume others will be as well...
I dislike both cs.money/opskins (the two main sites) and I'd have no issues if Valve just banned their bots/sent legal letters to them to shut them down - the whole 7 day hold seems like a nuclear option that killed so many peoples trading careers.
There's currently a petition with 75k signatures to rever it.
https://www.change.org/p/valve-corporation-revert-to-old-cs-go-trading-rules
This game's trading economy is now dead.
Good job valve, the consumer is shafted again.
valve continues to do things that literally nobody wants
The issue isn't with the sites themselves:
Counter
Over time, third-parties have developed services that use automated Steam accounts to mimic players and make use of Steam’s trading functionality. Unfortunately, some of these third party services have become a vector for fraud or scams. Unlike players, these services rely on the ability to trade each item very frequently. In contrast, a given item moves between actual players no more than once a week in the vast majority of cases.
I've been hearing about victims to these scams more and more. The amount of fraud occurring must have been significant if this was their approach. Not sure if an outright reversion of the trade hold is a good answer, but there has to be a better solution.
It's OUR market, comrade. ☭
So did skins drop in price in the news of the update?
Slightly, mostly due to price manipulation from influencers such as Anomaly making fear mongering videos and posts telling people its THE DEATH OF TRADING and QUICKSELL NOW. Obviously so that they can profit off of this.
so a while ago valve was like "you get scammed it's all your fault" but now they're like "oh nevermind it's our fault lets fix this"
genius
More of an "only complete idiots could get scammed with the embargo" which changed into "oh shit tons of typical users are getting scammed again."
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