• Counter-Strike: Global Offensive Chat thread: new thread on LAN? i arent think that
    3,944 replies, posted
[QUOTE=seba079;51765598][media]https://twitter.com/johnsto/status/827118284252278785[/media][/QUOTE] He made a blog post about how he made Dust 2, I highly recommend you guys read it: [url]https://www.johnsto.co.uk/design/making-dust2/[/url]
[url=http://www.esports-news.co.uk/2017/02/02/excel-want-csgo-player-banned/]UK Scene at it again, quality drama this time.[/url] Gotta love online qualifiers.
Does anyone here around LE-LEM want to queue ranked? My previous team stopped playing and soloqueueing makes me want to kill myself
Seems like 2017 going to be an interesting year with all roster changes and shuffle. Can't wait!
When you tell your friend not to jump shoot and he proceeds to play an entire 2v1 clutch entirely jumping into angles ('habit') and still wins with a flying ak shot. :suicide:
I've been recently playing with my brother a lot, but he's a troll [video=youtube;xVDnoMhcE9s]https://www.youtube.com/watch?v=xVDnoMhcE9s[/video] [video=youtube;IsKif71GT4w]https://www.youtube.com/watch?v=IsKif71GT4w[/video]
[QUOTE=NeonpieDFTBA;51768787]When you tell your friend not to jump shoot and he proceeds to play an entire 2v1 clutch entirely jumping into angles ('habit') and still wins with a flying ak shot. :suicide:[/QUOTE] I used to be the jumpshot scout god but then valve had to go and ruin my fun
[QUOTE=TheHatter;51771580]I used to be the jumpshot scout god but then valve had to go and ruin my fun[/QUOTE] Go relearn your timing then, scout jump shooting is still very much possible, you just gotta change your timing as it happens much later now. Basically the window is a lot smaller now, it relies more upon near perfect timing with the scope blur.
[url]http://www.g2esports.com/revolution/[/url] Super Team confirmed Apex KennyS Shox NBK Bodyy [t]http://cdn2.g2esports.com/wp-content/uploads/2017/02/g2csgo2017.jpg[/t]
Fucking called it right after the major ended, didn't think it'd be so soon though.
[QUOTE=Reagy;51771723]Fucking called it right after the major ended, didn't think it'd be so soon though.[/QUOTE] Pretty sure theres qualifiers coming up tomorrow for katowice so they needed to get it done today
[QUOTE=Jelman;51771683][t]http://cdn2.g2esports.com/wp-content/uploads/2017/02/g2csgo2017.jpg[/t][/QUOTE] I like how everyone in this picture has a slight smug smirk but then [t]http://i.imgur.com/B4jT591.png[/t]
Happy is making a new team with SIXER and RpK. I feel bad for ScreaM because no one invites him to teams.
[QUOTE=RockyTV;51771988]Happy is making a new team with SIXER and RpK. I feel bad for ScreaM because no one invites him to teams.[/QUOTE] Faze
Apparently Dust 2 is out of active duty
[QUOTE=HumbleTH;51773144]Apparently Dust 2 is out of active duty[/QUOTE] Can't wait for the new DD2
Can confirm from in game. Replaced by inferno
Called it.
[url]http://blog.counter-strike.net/index.php/2017/02/17863/[/url] [QUOTE]In the wake of the ELEAGUE Major (congratulations Astralis!), we’re making a change to the map pool: Inferno has returned to Active Duty, replacing Dust II, and will be featured at the next CS:GO Major. As in the past, the updated Active Duty pool is automatically selected when you enter Matchmaking.[/QUOTE] Cant wait to see some games on new inferno and the new d2 when its remade Full notes: [url]http://blog.counter-strike.net/index.php/2017/02/17867/[/url] [QUOTE] Release Notes for 2/3/2017 3 FEB 2017 - [CSGO] – [B]Replaced Dust II with Inferno in the Active Duty Group.[/B] – [B]Created a separate Dust II map group for Casual and Deathmatch game modes.[/B] – Separated Reserves Group into Reserves Group and Hostage Group. [MISC] – By default, players can now apply graffiti quickly by pressing and releasing the graffiti menu key. This can be disabled from the graffiti menu via checkbox. To alleviate any initial confusion from this change, we added one extra charge to all unsealed graffiti. – Optimized water materials used in Inferno, Nuke and Aztec maps. – Added convars mp_teamscore_max, mp_teamscore_1, mp_teamscore_2 to display best of N maps series in the spectator UI. [MAPS] – Dust2 — Fixed various spots where C4 could get stuck – Cobblestone — Made cubby near bottom of platform stairs in Bombsite B deeper — Smoothed out movement around B ramp and dropdown room — Fixed various spots where C4 could get stuck (Thanks Residents_evil!) — Fixed some surfaces playing the wrong footstep sounds – Overpass — Fixed various spots where C4 could get stuck (Thanks kame942!) — Ground in CT spawn now displays decals correctly — Fixed some surfaces playing the wrong footstep sounds – Train — Fixed various spots where C4 could get stuck[/QUOTE]
Wow it's going to be weird not playing Dust2 every other match
A new era [editline]4th February 2017[/editline] Wow, this position on cobble has become alot more viable. [IMG]http://i.imgur.com/8xO05OU.jpg[/IMG]
oh shit i didn't think they would have the balls to do it
[QUOTE=Wealth + Taste;51773253]Wow it's going to be weird not playing Dust2 every other match[/QUOTE] you can still play dust 2, its just you wont see it at pro games
[QUOTE=Wealth + Taste;51773253]Wow it's going to be weird not playing Dust2 every other match[/QUOTE] Because you won't be able to get into a game because everyone's going to be in the 24/7 Dust2 group :v:
inb4 Dust2 looks like this [t]http://puu.sh/tNm7v.jpg[/t]
i would actually uninstall
Why do I feel like dust2 is being remade by FMPONE? He tweeted these days about an upcoming map (it was a design in a paper), what if he is revamping the map?
[QUOTE=RockyTV;51774143]Why do I feel like dust2 is being remade by FMPONE? He tweeted these days about an upcoming map (it was a design in a paper), what if he is revamping the map?[/QUOTE] How much could they change it? Barring a few spots the map's layout has been very consistent in its last few installments. A new art-pass I could understand, but sweeping changes to layout would have to be play-tested to hell and back. (or not who knows?)
[QUOTE=bigbadbarron;51774216]How much could they change it? Barring a few spots the map's layout has been very consistent in its last few installments. A new art-pass I could understand, but sweeping changes to layout would have to be play-tested to hell and back. (or not who knows?)[/QUOTE] do you really think that valve playtests their maps or any other part of csgo for that matter
[QUOTE=bigbadbarron;51774216]How much could they change it? Barring a few spots the map's layout has been very consistent in its last few installments. A new art-pass I could understand, but sweeping changes to layout would have to be play-tested to hell and back. (or not who knows?)[/QUOTE] Train changed a lot; so did cbble; Nuke too. I don't know, maybe they'll ship de_dust_pcg [editline]4th February 2017[/editline] [QUOTE=Chubbs;51774326]do you really think that valve playtests their maps or any other part of csgo for that matter[/QUOTE] They just playtest Hammer, the level editor.
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