• Stuff that you Love in TF2: Facepunch is still GODLIKE edition
    2,322 replies, posted
[QUOTE=Bynine;48155546]How is it going faster making it any worse? It makes it easier to aim and lets it hit farther away, that's it[/QUOTE] In my experience it made it harder because I was used to the speed of the stock pipes. Frankly 90% of the peope I have killed with the LnL were running in a straight line so it was as much due to that as it was a slighly faster projectile.
I love how almost everything is viable/not overpowered now; the balance changes really were the best thing to come out of Gun Mettle
Crafted Genuine RO2 hats together got me this. [t]http://images.akamai.steamusercontent.com/ugc/454085521972755530/00556A19FFC5F119194AFF8B0984C10A0CC41811/[/t]
[QUOTE=Bynine;48155546]How is it going faster making it any worse? It makes it easier to aim and lets it hit farther away, that's it[/QUOTE] Because with a scout that is circling you at high speed means that the projectile will almost always fly past them, whereas with the base grenade launcher will let it linger a little more in the air with a little more opportunity for them to run into it.
[QUOTE=wauterboi;48158765]Because with a scout that is circling you at high speed means that the projectile will almost always fly past them, whereas with the base grenade launcher will let it linger a little more in the air with a little more opportunity for them to run into it.[/QUOTE] and faster projectile means less need to lead.
Getting accused of aimbotting... while using the huntsman. A day of tf2 isn't complete without this. Seriously, it isn't hard to point blank headshot you (or anything for that matter) if you behave the same way every time.
Oh my GOD Playing Engineer on Powerhouse is fucking amazing if you guys want I'll take screenshots of some of the good spots I've been playing around with
[QUOTE=unrezt;48160080]Getting accused of aimbotting... while using the huntsman. A day of tf2 isn't complete without this. Seriously, it isn't hard to point blank headshot you (or anything for that matter) if you behave the same way every time.[/QUOTE] I looked up the LMAOBOX chat binds and bound them to keys, and now whenever I get a headshot I spam them in chat. You'd be shocked at how many people fall for it despite me not actually being a good sniper.
[QUOTE=Blackavar;48161081]Oh my GOD Playing Engineer on Powerhouse is fucking amazing if you guys want I'll take screenshots of some of the good spots I've been playing around with[/QUOTE] Okay, [URL="http://imgur.com/a/Dj1G1"]here are some spots I've been messing with[/URL], I'll repost them in a few places: [t]http://i.imgur.com/x8AML2y.jpg[/t] [t]http://i.imgur.com/nLv4SbW.jpg[/t] [t]http://i.imgur.com/svTXWyO.jpg[/t] [t]http://i.imgur.com/RssiKqN.png[/t] [t]http://i.imgur.com/0N0mgJn.jpg[/t] [t]http://i.imgur.com/GL84HGE.jpg[/t] [t]http://i.imgur.com/xcI3YNs.jpg[/t] [t]http://i.imgur.com/s7sYlPS.jpg[/t] [t]http://i.imgur.com/HCaxsSf.jpg[/t] [t]http://i.imgur.com/cjKI2D2.jpg[/t] [t]http://i.imgur.com/haMfBRu.png[/t] [t]http://i.imgur.com/94TO9Cb.jpg[/t] A few (probably most) of these require Wrangler usage. One of them is just a sneaky teleporter spot. #1 is probably my favorite since it's easy to set up very early in the round, and helps keep a huge pressure on mid without being too risky a spot to place buildings. #7 is great because edging it will get you caught past those boxes, and I think most would die. Note that I haven't tried most of these, I'm just sort of being analytical about where people would be able to edge a sentry. #7 is probably my favorite since the only entrances to that area are the place you can't edge to, spawn (which will be protected in general), and the stairway to the left. Theoretically the sentry should be able to protect that stairway, but I fear it may be easy to edge with rockets or stickies. Criticism?
[QUOTE=Blackavar;48161826]Okay, [URL="http://imgur.com/a/Dj1G1"]here are some spots I've been messing with[/URL], I'll repost them in a few places: -pics- A few (probably most) of these require Wrangler usage. One of them is just a sneaky teleporter spot. #1 is probably my favorite since it's easy to set up very early in the round, and helps keep a huge pressure on mid without being too risky a spot to place buildings. #7 is great because edging it will get you caught past those boxes, and I think most would die. Note that I haven't tried most of these, I'm just sort of being analytical about where people would be able to edge a sentry. #7 is probably my favorite since the only entrances to that area are the place you can't edge to, spawn (which will be protected in general), and the stairway to the left. Theoretically the sentry should be able to protect that stairway, but I fear it may be easy to edge with rockets or stickies. Criticism?[/QUOTE] [t]http://images.akamai.steamusercontent.com/ugc/442826522906791458/AC4D5087D5BDE43A09493A72A2A485865B20926B/[/t] At this spot, no spy is going to get you. All you have to do is put dispenser near box, quickly get on it and grab dispenser with you, then put it on another box, jump on it. put your sentry there, grab you dispenser and put it nearby you. You are owning everyone here, until some soldier with medic will come and throw you out. Just thought i'll post it as well. Works on both sides, near your last control point.
Speaking of engie, the wrench with the robo engie head on it is my favorite reskin, right next to the napalmer and original.
[QUOTE=Metaru;48164137]Speaking of engie, the wrench with the robo engie head on it is my favorite reskin, right next to the napalmer and original.[/QUOTE] I find the robo engie head too big to be wrapped around a wrench imo. I find the wrench with robo heavy very subtle though.
getting airshots to protect your medic
What happened to Scrotch Shot? Why does it own so much all of a sudden? Literally, people are exploding because of it left and right. It's like the Pyros own Liberty Launcher, except better.
Booties/Tide Turner/Eyelander. You become disgustingly powerful with 4 heads
Eyelander in MvM is powerful too. I got 31 heads and fully boosted my movement speed and it felt like I was using the Baby Face's Blaster.
that's because you are. you run at 520.
[QUOTE=Bynine;48177482]Booties/Tide Turner/Eyelander. You become disgustingly powerful with 4 heads[/QUOTE] Not like you weren't before the update.
getting a case from a contract
[QUOTE=ILLUMM;48179971]getting a case from a contract[/QUOTE] Also a reminder: don't be dumb. Don't open the crates. Got two cases, a powerhouse one and a concealed killer one, each 2,50€. Decided to sell the powerhouse one and buy a key for concealed killer. Got a shitty 25 cent minigun that I'm never going to use ever as heavy's my least played class. 5€ down the drain.
People will open crates so long as there is a chance of getting a $100+ unusual. True it's a gamble that probably isn't worth it in the end, but people will do it anyways.
[QUOTE=Bynine;48177482]Booties/Tide Turner/Eyelander. You become disgustingly powerful with 4 heads[/QUOTE] until a player with a functioning brain and basic video game capabilities joins the enemy team
Good thing that doesn't happen on pubs
[t]http://puu.sh/iW7Bq/7e1824395e.jpg[/t] i like suiciding pregame so all the curious pubbers can run around with my aussie after they pick it up
[QUOTE=poptart TF2;48181861]until a player with a functioning brain and basic video game capabilities joins the enemy team[/QUOTE] So is "tide turner" like a trigger word to you? edit: trigger term i guess since it's two words
KGB in Medieval is a godsend, I'm instantly double over 2nd also player. Also, nailing a headshot with Huntsman on a trimping Demoman, gets better in 3rd person camera.
[QUOTE=brenz;48177471]What happened to Scrotch Shot? Why does it own so much all of a sudden? Literally, people are exploding because of it left and right. It's like the Pyros own Liberty Launcher, except better.[/QUOTE] Glad I'm not the only one noticing this. I switched to it yesterday just because I didn't know what else to use. And before I knew it I was getting kills left right and center.
[QUOTE=Medevila;48126724][t]http://i.imgur.com/2w98uIa.png[/t] think this one looks neat, only worth 50 cents anyway so I'll probably just hang on to it[/QUOTE] Too bad there is no stragne variant of this.
The fact that someone actually has to have an ounce of skill to stop a tide turner charge now
i went out and grabbed another soldier's aussie black box, and managed to get a 20k killstreak before he killed me. and on snowplow, i grabbed the medigun another medic left on the ground with almost all the uber on it and popped two ubers on a heavy almost simultaneusly. man, this thing is great.
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