Stuff that you Love in TF2: Facepunch is still GODLIKE edition
2,322 replies, posted
[QUOTE=Sergeant Stacker;48513071]I love how you can hide in the trees on suijin.
[img_thumb]http://images.akamai.steamusercontent.com/ugc/427067728182804871/048979340C4834319B53B33825CF859174385087/[/img_thumb][/QUOTE]
This is a rare time when the "Pink as Hell" paint can be used for additional camouflage.
[QUOTE=bulka96;48515013]This is a rare time when the "Pink as Hell" paint can be used for additional camouflage.[/QUOTE]
It's time for Pink as Hell Scouts to shine!
Not like they already do.
Dominating someone with his own weapon, bonus point if he ragequits.
[QUOTE=bulka96;48515013]This is a rare time when the "Pink as Hell" paint can be used for additional camouflage.[/QUOTE]
That would imply that the Pink Scouts don't want to be seen, when in reality that couldn't be farther from the truth.
I absoloutely love the taunts!
I enjoy joining random valve severs and using eternaweens.
[thumb]http://images.akamai.steamusercontent.com/ugc/422564128564768026/266B1FCC059DEFB222B216521AD1B0AFED0D53B5/[/thumb]
robots are unarmed if they spawn inside the b-day ball :v:
for the first time in my tf2 career i saw a scout crit-killing someone with a sun on a stick.
[QUOTE=Metaru;48529354]for the first time in my tf2 career i saw a scout crit-killing someone with a sun on a stick.[/QUOTE]
I actually did that more than once on a single server.
Sometimes having a friend that mains Puff N Sting Pyro is nice.
[QUOTE=Metaru;48529354]for the first time in my tf2 career i saw a scout crit-killing someone with a sun on a stick.[/QUOTE]
Yeah, sunonastick is basically the best melee weapon if you have a friend playing pyro in a teamspeak/mumble
[QUOTE=Blackavar;48530116]Yeah, sunonastick is basically the best melee weapon if you have a friend playing pyro in a teamspeak/mumble[/QUOTE]
surpassed only by using a gun instead
[sp]i've always wanted to get a friend to go pyro for me so i could use it but my friends aren't cool :C[/sp]
[QUOTE=Hell-met;48527556][thumb]http://images.akamai.steamusercontent.com/ugc/422564128564768026/266B1FCC059DEFB222B216521AD1B0AFED0D53B5/[/thumb]
robots are unarmed if they spawn inside the b-day ball :v:[/QUOTE]
I wonder if it's replicatable with the beachball or soccerball that comes with various scout shoe cosmetics
technically yes but it's small so less chances of rolling over a spawn point. Plus bigrock is the only map where you can reliably do it.
I love the no flinching on the cozy camper, but I have died a few times not actually realizing how much danger I was in, too cozy.
Dang only now i realize the power of heavys shotgun.
Out of ammo? Shotgun.
A Sniper trying to shoot you across the map? Make him flinch with shotty so he cant aim properly and maybe successfully escape.
Want to be a fat scout? You know what to do.
[QUOTE=Totenkreuz;48535497]I love the no flinching on the cozy camper, but I have died a few times not actually realizing how much danger I was in, too cozy.[/QUOTE]
Yup, nothing like taking your time to aim while a heavy tries to snipe with a minigun across 2fort.
I don't want to brag but what I love about TF2 is that no matter how long I take before playing again I always manage to be the top or one of the top players on my team.
I'm still surprised and happy to see players who don't know how to handle spies and pyros who can't airblast. When things get bad and I see we have no medic I go medic and usually end up as the top players because I actually heal everyone instead of pocketing someone.
I guess one of the reason I also like TF2 is accuracy doesn't have to be pinpoint. Just hit the body and you're fine.
Me and some random guy on a server discussed and agreed on that Valve really should implement some sort of mandatory tutorial for new players. It pains me to see pyros that don't know they're able to extinguish people, medics that don't know how to activate their uber and soldiers still using the rocket jumper as a rocket launcher.
I can sort of see why though they wouldn't know though, as having special attacks in FPSs is sort of a thing of the past.
[QUOTE=riki2cool;48539716]Me and some random guy on a server discussed and agreed on that Valve really should implement some sort of mandatory tutorial for new players. It pains me to see pyros that don't know they're able to extinguish people, medics that don't know how to activate their uber and soldiers still using the rocket jumper as a rocket launcher.
I can sort of see why though they wouldn't know though, as having special attacks in FPSs is sort of a thing of the past.[/QUOTE]
Finish up the tutorials and have a hat reward for completing them.
Please Valve.
[QUOTE=Makzu;48537464]Dang only now i realize the power of heavys shotgun.
Out of ammo? Shotgun.
A Sniper trying to shoot you across the map? Make him flinch with shotty so he cant aim properly and maybe successfully escape.[/QUOTE]
I dunno - I always feel that if I'm running out of ammo as Heavy, I'm doing something wrong. And I find that trying to flinch a sniper isn't as effective as ducking or jumping suddenly.
[QUOTE=_charon;48540174]Finish up the tutorials and have a hat reward for completing them.
Please Valve.[/QUOTE]
Make the hat a mortarboard. Maybe even make the ribbon/yarn jiggle boned.
[QUOTE=PsycheClops;48541204]Make the hat a mortarboard. [B]Maybe even make the ribbon/yarn jiggle boned.[/B][/QUOTE]
What? NO!
[QUOTE=Hergan5;48541271]What? NO![/QUOTE]what's so bad about jigglebones
[QUOTE=ProfHappycat7;48542225]what's so bad about jigglebones[/QUOTE]
They start screwing up 10 minutes later.
I once accidentally set jigglebones to around 400 without realizing it. I couldn't figure out why the power lines on badlands were always flailing around.
I love playing The Point-And-Click-Adventure Man and actually doing good.
[t]http://puu.sh/jPjuO/0dd4c6d286.jpg[/t]
Even more when I do good twice in the row c:
[t]http://puu.sh/jPjvG/6584b0ca5c.jpg[/t]
some days are just sniper days
they are pretty good days
It seems like I'm always topscoring/making mvp on every server I go to nowadays, and keep surprising myself repeatedly with crazy shots and moves that I never thought I'd have the coordination to be pulling off a year ago like they're second nature to me. Maybe I should try out competitive. I've been watching some comp videos lately and the way those people play seems almost exactly like how I play, aside from the amazing rocket jump/airshot masters. I know I'm not THAT good yet but now where it felt like I'd never be able to play on that level I can kind of see it happening. There's always still the occasional token unusual-doting player that gives me a fair bit of trouble now and then and that's a lot of fun. Anyone know any good servers/communities to get into that stuff on? What about places where I can get help improving my jump/airshot skills? I figure the main things I need to work on to get even better is accuracy/precision with reflects and projectiles, as well as jumps.
[QUOTE=Ticon;48546499]-snip-[/QUOTE]
MGE servers, jump map servers, and tr_rocket_shooting2
I went Backburner/Scorch Shot/Axtinguisher and kicked a decent amount of tail. It felt great.
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