• Stuff that you Love in TF2: Facepunch is still GODLIKE edition
    2,322 replies, posted
Dominated someone entirely by rock-paper-scissors. Also got the running with scissors achievement. The other guy was super chill about it too. We are steam friends now!
I once did the Rock Paper Scissors junk for over a full hour in a trade server, trying to get both achievements for the other guy and myself. We both went Spy so there was endless BOOONNGG. We both became desensitised to it till an admin was called in and told us to stop and go Engineers because he's the quietest.
[QUOTE=brenz;49264361]I wish Machina could do 175 on a fully charged bodyshot.[/QUOTE] used to.
[QUOTE=Hell-met;49268285]used to.[/QUOTE] That was damage spread working for you, I'm talking flat values.
[QUOTE=brenz;49270696]That was damage spread working for you, I'm talking flat values.[/QUOTE] That is absolutely a terrible idea.
[QUOTE=Dom Pyroshark;49270813]That is absolutely a terrible idea.[/QUOTE] What are you worried about.
[QUOTE=brenz;49270990]What are you worried about.[/QUOTE] Breaking balance and logic on that gun even more than it is already?
Balance is history long ago and I don't even know what you mean by logic.
"it's okay to do because some other guns aren't balanced!"
[QUOTE=Hell-met;49271264]"it's okay to do because some other guns aren't balanced!"[/QUOTE] We indeed have entered the no return zone. The only breakpoints I can think of is Demoman, Pyro and maybe Danger Sniper, if I'm missing any, feel free to inform. It wont OHKO bodyshot overhealed light classes (185 hp?), definitely wont do that with overhealed Demomen and Pyros. This small change would only be largely apparent in pubs at most since Medics in pubs are as common as weapon additions in TF2. It wont become that apparent in 9v9 comp highlander because all classes are present and everyone except Medic is overhealed, everyone except the Medic is above 175 health, which means 175 damage bodyshots wont do squat here. And do Snipers even exist in 6v6? I'm no comp player so I know little about both subjects. But I fear we are straying too off-topic, we should cut it out here.
[QUOTE=brenz;49271296]We indeed have entered the no return zone. The only breakpoints I can think of is Demoman, Pyro and maybe Danger Sniper, if I'm missing any, feel free to inform. It wont OHKO bodyshot overhealed light classes (185 hp?), definitely wont do that with overhealed Demomen and Pyros. This small change would only be largely apparent in pubs at most since Medics in pubs are as common as weapon additions in TF2. It wont become that apparent in 9v9 comp highlander because all classes are present and everyone except Medic is overhealed, everyone except the Medic is above 175 health, which means 175 damage bodyshots wont do squat here. And do Snipers even exist in 6v6? I'm no comp player so I know little about both subjects. But I fear we are straying too off-topic, we should cut it out here.[/QUOTE] Good job 90% of players play pubs.
[QUOTE=Drury;49271434]Good job 90% of players play pubs.[/QUOTE] Really? Hmm, haven't been in TF2 a long time, didn't realise the number would be that high. But still, the tiny change can't be that drastic. If someone could take their time to explain why this tiny change is so pants-pissingly terrifying, I will appreciate it. All I ask for is enlightenment. We can end this horror story after that.
Bodyshots suck. We don't need more. It's really as simple as that.
[QUOTE=Drury;49271744]Bodyshots suck. We don't need more. It's really as simple as that.[/QUOTE] Airblasts suck too(quite literally sometimes), yet they're in since the day of introduction. What's the problem with this one?
[QUOTE=Hell-met;49271264]"it's okay to do because some other guns aren't balanced!"[/QUOTE]
[QUOTE=Drury;49271831][/QUOTE] But it's not okay to do because you personally don't like it?
[QUOTE=brenz;49271965]But it's not okay to do because you [B]personally don't like it[/B]?[/QUOTE] Anyone who has a single iota of how weapon balancing works (definitely not you) would tell you that they don't like it. Just stop already.
[QUOTE=Dom Pyroshark;49271996]Anyone who has a single iota of how weapon balancing works (definitely not you) would tell you that they don't like it. Just stop already.[/QUOTE] [QUOTE=Jarokwa;49272046]I always love saying ''A kill's a kill'' to anyone who cries about bodyshots.[/QUOTE] Well here's someone who assumingly supports bodyshots. So your statement just fell flat.
Well he'd be singing a different song if everyone and their mother used machina going around bodyshotting everyone sans heavies and soldiers. Bodyshot is a way too reliable way of instakilling people and there is a reason why machina got nerfed.
You'll still get OHK'd more often simply because more people are capable of bodyshotting than headshotting.
You're forgetting that Spies exist. And if you dare bring Razorback up, I'll bring my Ambassador card out. But enough dragging this around here, I'm taking this to Weapon balance discussion thread. Maybe I'll get a more in depth answer that isn't "It's bad." or "Everyone will use it.", because I haven't gotten one yet.
The Razorback is really good. People just use as an excuse to not check their surroundings while they sit and stare at the other side of the map. It gives you just that [I]small[/I] space of time you need while the spy tries to line up his shot. The only reason people say it is bad because they treat sniper like a sit-and-stare class. Sorry I really didn't mean for this to be in response to you, I was just saying how much I love the Razorback.
[QUOTE=DavidCameron;49272615]The Razorback is really good. People just use as an excuse to not check their surroundings while they sit and stare at the other side of the map. It gives you just that [I]small[/I] space of time you need while the spy tries to line up his shot. The only reason people say it is bad because they treat sniper like a sit-and-stare class.[/QUOTE] Are you saying I'm calling Razorback bad? Because I'm not.
[QUOTE=brenz;49272551]You're forgetting that Spies exist. And if you dare bring Razorback up, I'll bring my Ambassador card out. But enough dragging this around here, I'm taking this to Weapon balance discussion thread. Maybe I'll get a more in depth answer that isn't "It's bad." or "Everyone will use it.", because I haven't gotten one yet.[/QUOTE] Wait you're waiting for some sort of complex answer to why buffing bodyshot damage is bad? It's not a complex matter really so good luck.
[QUOTE=Drury;49272748]Wait you're waiting for some sort of complex answer to why buffing bodyshot damage is bad? It's not a complex matter really so good luck.[/QUOTE] I guess I took the subject up in the wrong place, since I'm getting good explanations in the Weapon fixing thread. Sorry to all of you.
headshots are the main feature of sniper. and while you can deal just barely with bodyshots, it would be the same as buffing the spy's meelee damage. there is no point: its just a byproduct.
[QUOTE=Jarokwa;49272046]I always love saying ''A kill's a kill'' to anyone who cries about bodyshots.[/QUOTE] I tend to do that when you meet [i]those[/i] snipers that apologize after bodyshotting you. Sometimes they get mad from that which is equally sad and hilarious.
"give me a reason why it shouldn't be in the game but i don't have to give you a reason why it should"
[QUOTE=AwfulRanger;49280978]"give me a reason why it shouldn't be in the game but i don't have to give you a reason why it should"[/QUOTE] What are you on about.
[QUOTE=brenz;49281127]What are you on about.[/QUOTE] the only reason you've provided for why it should be in the game is "other weapons aren't balanced either", which is also a reason that it shouldn't be in the game. it's the same as saying splash damage should do direct hit damage with explosives (which removes a level of skill like your idea does), just because other weapons aren't balanced either. while we're at it, why not just remove damage fall off entirely, because the beggars bazooka, airblast or whatever weapon you find overpowered exists.
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