damn the panic attack actually looks really good without the drum, it'd be cool if valve were to add a drumless style or something
[QUOTE=kingkiller;53083600][IMG]https://i.imgur.com/w1KBcW2.gif?1[/IMG]
tast 2[/QUOTE]
Sorry for not clarifying earlier, but the viewfinder for a Graflex Speed Graphic is not in the middle of the body where the Heavy presses his face.
[img]https://i.pinimg.com/originals/5c/5b/43/5c5b43ed0865757fbdf7decbe48b90c4.jpg[/img]
There’s a either a small square viewfinder at the top.
[img]https://filmphotographyproject.com/wp-content/uploads/2017/03/weegee.jpeg[/img]
Or there is a larger wire frame finder on the top which can be retracted or extended as seen in the first photo. The peepsight is also lifted up into position.
Also, the sketch appears to have a mirrored version of the camera instead of the flashtube being on the left and the viewfinder of the left.
[QUOTE=DeadNexus_;53083925]Oh that is a nice concept. Maybe could be fun to have a bit after taking the picture that he grabs the image, looks at it and laughs in a heavy fashion. After that puts everything away. Will ve a bit more work animating but make it that much more interesting :D[/QUOTE]
Without the camera being digital or a Polaroid, the image can’t be immediately seen. Perhaps there could be a comical effect added to the taunt where the Heavy rushes to a portable darkroom tent to develop the film and hangs a photo on a clothesline.
Im sure you could take some creative liberties and 99.9% of people wouldn't know any better. Or even care.
Hey! Emporium let's put our effort and let's see what we can do to make theses dr. grordbort weapons and make them more tf2.
[IMG]https://steamuserimages-a.akamaihd.net/ugc/487750470106979954/CF963C57C57DC28333E4633BE6005AE86A1A6BD5/[/IMG]
I think they're pretty much TF2 enough already, grordbort were always a bit overdesigned, so I don't think they would look too out of place with the others. But it's kind of a pointless endeavor, since you'd never be able to get any models with them in game since the concepts are owned by WETA. If modding was still a thing it might be worth it but with sv_pure you wouldn't even be able to use it in game.
[QUOTE=Upgrade;53086816]Sorry for not clarifying earlier, but the viewfinder for a Graflex Speed Graphic is not in the middle of the body where the Heavy presses his face.
[img]https://i.pinimg.com/originals/5c/5b/43/5c5b43ed0865757fbdf7decbe48b90c4.jpg[/img]
There’s a either a small square viewfinder at the top.
[img]https://filmphotographyproject.com/wp-content/uploads/2017/03/weegee.jpeg[/img]
Or there is a larger wire frame finder on the top which can be retracted or extended as seen in the first photo. The peepsight is also lifted up into position.
Also, the sketch appears to have a mirrored version of the camera instead of the flashtube being on the left and the viewfinder of the left.
Without the camera being digital or a Polaroid, the image can’t be immediately seen. Perhaps there could be a comical effect added to the taunt where the Heavy rushes to a portable darkroom tent to develop the film and hangs a photo on a clothesline.[/QUOTE]
k...
maybe can you add me on steam of advice?
I would like some criticism on this.
[IMG]https://i.imgur.com/EUNuvkW.png[/IMG]
[QUOTE=Sims_doc;53088678][t]https://i.imgur.com/EUNuvkW.png[/t][/QUOTE]
The wood isn't very [I]Woody[/I] it just seems like brown plastic.
In the Alpha tone down the main color/body and highlight the edgwear and scratches ( make them brighter)
[QUOTE=Sims_doc;53088678]I would like some criticism on this.
[IMG]https://i.imgur.com/EUNuvkW.png[/IMG][/QUOTE]
Is that a fucking spectre m4? Sir I love you.
>UPDATED< please view the post [url]https://facepunch.com/showthread.php?t=1559133&p=53102600&viewfull=1#post53102600[/url]
Hi everyone, I'm fairly new here. I created this concept art of a Demoman (at least) hat, on the left of the pic i have hand drawn it and on the right i created a picture with the demoman's pic along with the Bearded Bombardier :
[img]https://i.imgur.com/80joCAq.jpg[/img]
The hat is worn by Captain Haddock in the comic The Adventures of Tintin, the hat's name is a reference to his famous quote "Billions of bilious blue blistering barnacles!" [url]https://en.wikipedia.org/wiki/Captain_Haddock[/url]
It's up if anyone wants to claim it. I'll be keeping all my concepts here [url]https://mitsie.imgur.com/[/url].
its actually pretty good, i like it!
[editline]29th January 2018[/editline]
[QUOTE=Booty;53085843]Look mate, if it's like this i can do something about the mag.[/QUOTE]
the easiest way is to move the ejection port to the front
[img_thumb]https://i.imgur.com/iCoI8UA.png[/img_thumb]
tried to mess around with the design to make sure it looks like a real gun
adding some adjustment too to fit the sniper's deployed animation, let me know if you guys think it looks decent
[QUOTE=Riorio;53090337]Snipped[/QUOTE]
Don't bother moving the scope forward just change it's attachment type, use the soviet scope attachment.
[IMG]https://i.imgur.com/X82s06w.png[/IMG]
ah thank! forgot that thing exist
i forgot to enlarge the ejection port too, my mistake
[IMG]https://i.imgur.com/0SkB2NZ.png[/IMG]
A bunch of Japanese themed items for pyro. These are not meant to form one set but are just a bunch of items meant to be interesting on their own. If you want to check out the items individually:
[url]https://imgur.com/a/jLN7l[/url]
ALL ARE CLAIMABLE
[IMG]https://i.imgur.com/mJUrfV2.png[/IMG]
My Dispenser Belt is claimable again after FiveEyes unfortunaly had to drop it. Anyone want to give this thing a nice home on the workshop?
Scientist uniform for Engineer
[IMG]https://cdn.discordapp.com/attachments/381207608595316738/408196538511392769/Version_1a.png[/IMG][t]https://cdn.discordapp.com/attachments/381207608595316738/408196544332955648/Version_1b.png[/t]
Up for claiming
The beginnings of a drum-feeding sawblade-shooting shotgun. Heavily WIP, just base colors. I wanted to gauge feedback to see if I'm heading in a good direction. No name so far.
[IMG]https://i.imgur.com/OQXTxsa.png[/IMG]
It's supposed to use the Pomson animations, but I forgot to add the pump in.
At the top is supposed to be the ammo drum. It's design is inspired by John K's unfinished "Cans Without Labels" animation. The middle is a side-view of the gun. Bottom-left is the custom projectile (a saw from Sawmill, but smaller). Bottom-middle is the silhouette of the shotgun from above.
[QUOTE=G=4//\/\3!2;53082198]A yes, another reason to add more Anime References to the game...[/QUOTE]
The Tokugawa Era was my favorite anime, but it became very uninteresting in the last series when they modernised its government in 1867
[QUOTE=Serge Ivanov;53088852]Is that a fucking spectre m4? Sir I love you.[/QUOTE]
That it is, I'm actually running low on things to model that aren't my own concepts so if you've got any concepts then hit me up!
[IMG]https://i.imgur.com/gM17teK.gif?1[/IMG]
final
+
[IMG]https://i.imgur.com/OxwcqvG.png?1[/IMG]
war man
Witness me!!
[IMG]https://imgur.com/cbYF5uc.png[/IMG]
Work on slipgate chopper with sims-doc. First time using blender's sculpting tools, and I actually enjoy it more than zbrush
from legs to trashy coats
also trashy concepts but that's not new
[IMG]https://i.imgur.com/wEiXHeZ.png[/IMG]
use [T ] [/T]
[T]https://i.imgur.com/ww7biOh.png[/T]
More rapid fire than my mixtape
[I]Claimed by Ertz![/I]
After posting my first Concept Artwork i got some nice feedback on how i was about to improve it. Basically a guy suggested me to:
1) Work on class models using TFMV instead of drawing (check),
2) "Digitalize" the hat and place it on the models (check),
3) Use lighter colour than full black so people can easily see the lines of the hat (check).
The result was the following:
[IMG]https://i.imgur.com/8Kx1e2P.png[/IMG]
I moved the previous artwork to unused and this one to the unclaimed. [url]https://mitsie.imgur.com/[/url]
Started working on an all class Basque beret
[t]https://puu.sh/zfjjj/fe6373faf9.png[/t]
[t]https://puu.sh/zdHKQ/56b98f32a1.png[/t]
Not too sure whether or not I should finish it
[t]https://steamuserimages-a.akamaihd.net/ugc/936055893420691127/E843F15FD00B4AD44D58A22D0ECE5D47A6888B52/[/t]
[t]https://steamuserimages-a.akamaihd.net/ugc/936055893420858627/47438017E0C604FFD04E64F9797F228D9369BC4A/[/t]
[t]https://steamuserimages-a.akamaihd.net/ugc/936055893420859016/B87190A96752B4DC698B0C7209BD34AC29E85450/[/t]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1289607589]Yo, I ought-a be on a baseball card![/url]
[QUOTE=Rageguy;53103992][t]https://steamuserimages-a.akamaihd.net/ugc/936055893420691127/E843F15FD00B4AD44D58A22D0ECE5D47A6888B52/[/t]
[t]https://steamuserimages-a.akamaihd.net/ugc/936055893420858627/47438017E0C604FFD04E64F9797F228D9369BC4A/[/t]
[t]https://steamuserimages-a.akamaihd.net/ugc/936055893420859016/B87190A96752B4DC698B0C7209BD34AC29E85450/[/t]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1289607589]Yo, I ought-a be on a baseball card![/url][/QUOTE]
Warrioooorrrrrrsssssssss......
That promo image reminds me of that film.
I have a question. Since cosmetics are no longer added in the Mann Co. Store, does it at all matter what revenue share you have on a cosmetic or how many cosmetics you get in-game in an update? Don't we get the same amount regardless since we only get paid for the key sales anyway?
Alright, I'd like some criticism before rendering it.
[t]https://i.imgur.com/XNewP90.png[/t]
[t]https://i.imgur.com/r62XnMR.png[/t]
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