[QUOTE=ImACrocketMan;52894618]electrician stuff remastered, a set actually years in the making
coming soon[URL="https://www.youtube.com/watch?v=A52--FKUQgU"]-[/URL]ish
[T]https://puu.sh/ymUaU/70cfbe3823.png[/T][/QUOTE]
I should point out I've already made a power strip and cord for engie for his belt in a near exact way.
I'm just waiting on the sfm promos
[img]https://i.imgur.com/1sgibE7.png[/img]
[QUOTE=Pie_Tony;52901084]I should point out I've already made a power strip and cord for engie for his belt in a near exact way.
I'm just waiting on the sfm promos
[img]https://i.imgur.com/1sgibE7.png[/img][/QUOTE]
yeah no prob we're actually making the belt and vest a single item so the player can use whatever they want for the free slot :ok:
Even more up for Grabs! And of course an [URL="https://imgur.com/a/KRIzp"]album link[/URL].
[t]https://i.imgur.com/vXrk0DP.png[/t]
[t]https://i.imgur.com/kD8q3b4.png[/t]
[t]https://i.imgur.com/Jhek4rd.png[/t]
[t]https://i.imgur.com/TPooKHG.png[/t]
Now actually matches team colour!
[t]https://i.imgur.com/DpLdAUF.png[/t]
Don't think that i'll need to sketch up a pyro variant as it's fairly heavy.
[t]https://i.imgur.com/32QyTRI.png[/t]
[t]https://i.imgur.com/XYmmKdU.png[/t]
[t]https://i.imgur.com/FfgROdI.png[/t]
issa wip
[B]The Hitman's Handkerchiefs[/B]
[I]"Gotta clean the blood off my gun somehow."[/I]
[IMG]https://i.imgur.com/zg6xF90.png[/IMG]
The design on the handkerchief is pretty rough, but besides that I'm happy with how this concept turned out. Claimable.
[QUOTE=Ducksink;52904414][IMG]https://puu.sh/yoVa4/4b190004c1.png[/IMG] wip[/QUOTE]
Really cool but that hairline at the top is really weird and low, hope it looks better in-game
i'm trying to average it between a human and an ape hairline to make him look more primal, its a caveman heavy!
[IMG]http://enr.expertcomics.com/images/enr-archives/uploads/2012/04/poa-cornelius.jpg[/IMG]
[QUOTE=Ducksink;52904414][IMG]https://puu.sh/yoVa4/4b190004c1.png[/IMG] wip[/QUOTE]
this would be better without the shaved head geometry and septum piercing
id get rid of those, perhaps give him a 3-claw scar over one eye as a replacement. would be really good for more feral looks that way
[QUOTE=Ducksink;52904444]i'm trying to average it between a human and an ape hairline to make him look more primal, its a caveman heavy!
[IMG]http://enr.expertcomics.com/images/enr-archives/uploads/2012/04/poa-cornelius.jpg[/IMG][/QUOTE]
it needs the little widow's peak bump, i think that's natural in most hairlines, and if you're going for a caveman look, i'd say either get rid of the septum piercing and make it a bone piercing, or even just colour it to look like a bone
Or you could give him a very pronounced brow ridge to show that he's supposed to look like a cave man.
[QUOTE=Ducksink;52904414][IMG]https://puu.sh/yoVa4/4b190004c1.png[/IMG] wip[/QUOTE]
You could add big mohwak and see how it goes.
[t]https://i.imgur.com/hGrf421.png[/t]
[t]https://i.imgur.com/aN8oaPa.png[/t]
[t]https://i.imgur.com/sJTxNSZ.png[/t]
more wip stuff
Even more concepts up for grabs! [URL="https://imgur.com/a/KRIzp"]Other concepts aswell.[/URL]
[t]https://i.imgur.com/D0pHtLH.png[/t]
[t]https://i.imgur.com/zdjAHCv.png[/t]
[t]https://puu.sh/ypMH0/3e301a0d36.png[/t]
more soon............
[QUOTE=DeRosaJ;52907885][t]https://puu.sh/ypMH0/3e301a0d36.png[/t]
more soon............[/QUOTE]
I swear to god if this doesn't get added
[QUOTE=DeRosaJ;52907885][t]https://puu.sh/ypMH0/3e301a0d36.png[/t]
more soon............[/QUOTE]
I seriously hope they add this. Somehow it makes me want to make an Odin load-out for the Heavy...
[QUOTE=DeRosaJ;52907885][t]https://puu.sh/ypMH0/3e301a0d36.png[/t]
more soon............[/QUOTE]
Will it be compatible with hats?
[QUOTE=bulka96;52908464]Will it be compatible with hats?[/QUOTE]
[t]https://puu.sh/ypYMc/34cad84536.png[/t]
Clipping on some, but yes
just need the steel toe to be multiclass and then I can cosplay my favorite presidential candidate [URL="https://en.wikipedia.org/wiki/Vermin_Supreme"]Vermin Supreme[/URL]
A co concept from Overlord Lttc and me
[IMG]https://i.imgur.com/KonwQNG.png[/IMG]
(this is all class by the way engie and pyro not included for times sake)
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1206752872]
[B]CAPTAIN CROCKET[/B]
[img]https://steamuserimages-a.akamaihd.net/ugc/859487850038862943/0486F4C700D50A7821E809323581C7B12C52FCEF/[/img]
[B]I HOPE THIS IMAGE ISN'T TOO BIG, SO VOTE HERE![/B]
[/url]
[IMG]https://i.imgur.com/Qlq0fa9.png[/IMG][IMG]https://i.imgur.com/LeQZvae.png[/IMG]
Heavy samurai set. claim them as a set or... just claim the helmet..
CLAIMABLE ANYWAY
[editline]20th November 2017[/editline]
also
[IMG]https://i.imgur.com/TJNZEF8.jpg[/IMG]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=1206782722[/url]
Mostly just reposts and clean ups, [URL="https://imgur.com/a/KRIzp"]More here as always![/URL]
[t]https://i.imgur.com/TLXY8wL.png[/t]
[t]https://i.imgur.com/Y3YBy95.png[/t]
[t]https://i.imgur.com/tOpt9P7.png[/t]
[t]https://i.imgur.com/Ytpskju.png[/t]
[t]https://i.imgur.com/R2UbRCQ.png[/t]
Hopefully a certain someone will make this?
[t]https://i.imgur.com/SeVoRQj.png[/t]
[QUOTE=Sims_doc;52910335]
I can't remember what this was for? Maybe Space Update, Regardless it's up for grabs as is.
[t]https://i.imgur.com/iqV207i.png[/t][/QUOTE]
Would have to model over the head directly as there is no bodygroup for it
[QUOTE=chandlerj333;52910381]Would have to model over the head directly as there is no bodygroup for it[/QUOTE]
Yeah, Someone just mention that on the Discord. Still thanks for mentioning it!
Are mod release still a thing?
Because I made a whole bunch of edits to pointy stuff in the sfm files but I don't see why they wouldn't work in tf2 as well.
[T]https://orig00.deviantart.net/7d10/f/2017/323/b/5/pointyold_by_blueflytrap998-dbuabot.jpg[/T][T]https://orig00.deviantart.net/be83/f/2017/323/3/4/pointybits_by_blueflytrap998-dbuaayb.jpg[/T]
I think most of 'em end up on [url]http://mods.tf/[/url] or on the item's Steam Workshop description page, but I still see peeps on Gamebanana tackling such things, so I'd say cosmetic modifications are still a thing.
Weapon mods on the other hand have been obsoleted more than once since the Tough Break update, especially with Jungle Inferno with the mass weapon skin implementation, pretty much obsoleting almost every single weapon model replacement outside of those made for Stock weapons (And I'm way too out-of-date to figure out if a user can manually update such beauties as [URL="https://gamebanana.com/members/submissions/skins/775828"]Svdl's marvelous collection[/URL] to replace the non-Stock weapons in a post-Jungle Inferno [I]Team Fortress 2[/I]).
[IMG]https://puu.sh/yqqJ9/1b8d53ec4a.png[/IMG]
So, this here's an energy-based scattergun I've been working on today, trying to pull of an industrial/experimental look to the weapon's general shape & design. It's also taken a lot of creative inspiration from the [URL="http://akira.wikia.com/wiki/ARASAKA_HLR-12X_Heavy_Laser_Rifle"]Heavy Laser Rifle[/URL] from Akira.
While I work on a 3/4 angleshot to help illustrate the details for this a lot better, I'm wondering what should be done colorwise to help really get this thing look a lot more appealing, as well as something that fits the game's artstyle.
Sorry, you need to Log In to post a reply to this thread.