[QUOTE=Suomimies55;47977996]tf2 map workshop.
[img]http://i.imgur.com/07TGX0m.png[/img][/QUOTE]
This translates to "The big scam"
The name sure fits, considering that it's not even a map...
It's just a picture.
[B]Edit:[/B]
[video=youtube;QEzhxP-pdos]http://www.youtube.com/watch?v=QEzhxP-pdos[/video]
[QUOTE=omegasupreme1;47974574]wtf is this
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=414330939&searchtext=[/url]
[video=youtube;7IiZTOKh-LY]https://www.youtube.com/watch?v=7IiZTOKh-LY[/video][/QUOTE]
I think this is why we don't have very many taunts from the workshop in game yet. There's a lot of crappy ones and not enough of them!
[QUOTE=Suomimies55;47977996]tf2 map workshop.
[IMG]http://s16.postimg.org/ype5pgamt/sfsfsf.png[/IMG][/QUOTE]
I like the people submitting "test maps" for a workshop that isn't even theirs. Like "let me test if this service works on behalf of everyone else on Steam because I think Valve wouldn't have tested their own service. Hmm yes I can upload a map, good job Valve."
Although we both know it's just an excuse to be one of the first uploads (who cares) on the workshop, regardless of how awful the map is (probably very)
For the sake of curosity, I decided to look at the lowest rated maps on the TF2 map workshop...
[IMG]http://s10.postimg.org/uchydbud3/Ohgod.png[/IMG]
...someone hurry up and kill me.
[QUOTE=Yoshiatom;47980619]For the sake of curosity, I decided to look at the lowest rated maps on the TF2 map workshop...
[img]http://i.imgur.com/GJH8YyX.png[/img]
...someone hurry up and kill me.[/QUOTE]
Pretty much describes most of the TF2 workshop in a whole.
[QUOTE=Scruffel;47968947][t]http://images.akamai.steamusercontent.com/ugc/520511262601077340/C3766C4686FEA44326B8B94BC7D07C305726C15A/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|268:268&composite-to=*,*|268:268&background-color=black[/t]
[video=youtube;x_WxF2Oj28s]http://www.youtube.com/watch?v=x_WxF2Oj28s[/video]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=461413293&searchtext="]Yes this is a real thing[/URL][/QUOTE]
So is there a reason why he made the scout dry hump the air
Cuz he OWN3D it.
[video=youtube;CDBwnUIyc-E]https://www.youtube.com/watch?v=CDBwnUIyc-E[/video]
[URL]http://steamcommunity.com/workshop/filedetails/?id=429856309[/URL]
:pwn:
...What is this? Is this my punishment for going to the back pages of the workshop unsupervised?
To be fair, it's not THAT bad. The animation on the taunt itself is actually not terrible.
just because it's executed alright doesn't mean it isn't awful
wow it's almost like you guys do not lust for the heavy's ass
[QUOTE=Robot Shark;47993199][video=youtube;CDBwnUIyc-E]https://www.youtube.com/watch?v=CDBwnUIyc-E[/video]
[URL]http://steamcommunity.com/workshop/filedetails/?id=429856309[/URL]
:pwn:
...What is this? Is this my punishment for going to the back pages of the workshop unsupervised?[/QUOTE]
A shame such animation talent is wasted on making stupid taunts that hopefully won't ever get into the game.
Actually, just for laughs, I'd like to see that taunt on Heavy with the Jungle Booty, the Heavy Lifter, and the Macho Mann on.
[QUOTE=Robot Shark;47993199][video=youtube;CDBwnUIyc-E]https://www.youtube.com/watch?v=CDBwnUIyc-E[/video]
[URL]http://steamcommunity.com/workshop/filedetails/?id=429856309[/URL]
:pwn:
...What is this? Is this my punishment for going to the back pages of the workshop unsupervised?[/QUOTE]
There's one for each class, too. I only wonder if Valve will implement this since the animation is actually pretty good, its just weird and kinda gay.
[QUOTE=Robot Shark;47993199][video=youtube;CDBwnUIyc-E]https://www.youtube.com/watch?v=CDBwnUIyc-E[/video]
[URL]http://steamcommunity.com/workshop/filedetails/?id=429856309[/URL]
:pwn:
...What is this? Is this my punishment for going to the back pages of the workshop unsupervised?[/QUOTE]
Hate to be the one who flat-out says it, but that's not workslop material. Crass, yes; workslop, no.
[QUOTE=Mort Stroodle;47994473][video=youtube;Jrf5DAwTUcg]https://www.youtube.com/watch?v=Jrf5DAwTUcg[/video][/QUOTE]
The difference is the SoRes taunt is classy while the workshop one is not
[QUOTE=DrPyspy;47993526]wow it's almost like you guys do not lust for the heavy's ass[/QUOTE]
[t]http://i0.kym-cdn.com/photos/images/original/000/277/187/af3.jpg[/t]
[QUOTE=omegasupreme1;47974574]wtf is this
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=414330939&searchtext=[/url]
[video=youtube;7IiZTOKh-LY]https://www.youtube.com/watch?v=7IiZTOKh-LY[/video][/QUOTE]
So he took the video down and uploaded a new one...
[video=youtube;_wq1AnqK-0M]https://www.youtube.com/watch?t=29&v=_wq1AnqK-0M[/video]
he doesn't even end the taunt in the same place that he starts
when the animation ends does he just pop back 10 feet or what
It got [I]worse[/I].
not only that, if an heavy was to do this taunt near a ledge, he'd pretty much float in the air.
[QUOTE=FullofCunts;47998765]not only that, if an heavy was to do this taunt near a ledge, he'd pretty much float in the air.[/QUOTE]
Some classes tend to float in some places, anyway.
Example:
[t]http://puu.sh/iu338/20e859d483.jpg[/t]
[QUOTE=The Yiffy Fox;47999522]Some classes tend to float in some places, anyway.
Example:
[t]http://puu.sh/iu338/20e859d483.jpg[/t][/QUOTE]
These are just mapping glitches, and any classes can float there.
What I meant is when you do a taunt, you logically don't move, only the model and hitboxes will. That means you could just do the taunt near a pit and awkwardly just float there.
[QUOTE=FullofCunts;47999581]These are just mapping glitches, and any classes can float there.
What I meant is when you do a taunt, you logically don't move, only the model and hitboxes will. That means you could just do the taunt near a pit and awkwardly just float there.[/QUOTE]
Hitboxes don't move though? I mean you have to shoot in the air to get a headshot on an engineer doing the rancho relaxo
Couldn't you also clip through the wall with the taunt and hide there?
[QUOTE=DrPyspy;48000349]Couldn't you also clip through the wall with the taunt and hide there?[/QUOTE]
I don't think he knows enough about taunt animation to make the Heavy stay in that position when it ends, it'd probably be like the Scout/vanilla taunts and would end with him snapping back into position.
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