• Black Mesa V6 - 'Not sure about the shotgun'-edition
    1,875 replies, posted
[QUOTE=DiscoInferno;53001639]What's the deal with Xen anyway?[/QUOTE] [img]https://i.imgur.com/Eiqf8dQ.png[/img]
I love how gonarch spawns a swarm of babies. [IMG]https://pp.userapi.com/c840025/v840025750/2a7af/_QkM_HtIg30.jpg[/IMG]
There is not a single point in those patch notes that doesn't get me rock solid.
[QUOTE=SuicidalFaget;53001852]I love how gonarch spawns a swarm of babies. [IMG]https://pp.userapi.com/c840025/v840025750/2a7af/_QkM_HtIg30.jpg[/IMG][/QUOTE] Does the gonarch AI work?
[QUOTE=Killer monkey;53001910]Does the gonarch AI work?[/QUOTE] Gonarch is very functional.
[QUOTE=Tuskin;53001504]the Vortigaunt's eye glows now, it's weird[/QUOTE] Eh, I don't really like that. Seems like an SMOD thing :v: Not saying SMOD is bad (I love SMOD), just that it seems like the sort of effect you'd see in it.
Um... Eli is now white? [IMG]https://pp.userapi.com/c841223/v841223890/558a5/TusDjdtLyw0.jpg[/IMG]
That's likely mod related. Just checked the latest Steam build, all seems fine with Eli to me. Does anyone else have this issue?
[QUOTE] "Fixed scientist ties jiggling out of control when FPS is low" ][/QUOTE] how dare they fix this. now what will the scientists complain about if their ties are no longer ridiculous
Who in the dev team is gonna disappear without trace for forgetting to take out these XEN stuff before the patch hit? Either way this stuff is pretty sick
There is sooo much stuff in the props_xen textures folder! It really paints a picture of a truly alien world. [img_thumb]https://puu.sh/yN07H/5424243638.png[/img_thumb]
Sweet mother of god, that's me. Where did you find that!?
Potion seller...
how can i revert the vort eye to the old one? the new one looks really mod-y and weird. everything else in this update is tremendous, however. great job crowbar collective <3
[QUOTE=Killer monkey;53001910]Does the gonarch AI work?[/QUOTE] Seems to. Though it ignores other AI, it will only attack the player [editline]24th December 2017[/editline] [QUOTE=PaChIrA;53001944]Eh, I don't really like that. Seems like an SMOD thing :v: Not saying SMOD is bad (I love SMOD), just that it seems like the sort of effect you'd see in it.[/QUOTE] I’m thinking it might represent something, as the ones in the teleportation scene at the start of the game don’t have it. It’s also similar to the garg’s eye
[QUOTE=Tuskin;53002409]Though it ignores other AI, it will only attack the player [/QUOTE] Probably because you will go one on one with it.
[QUOTE=PaChIrA;53001944]Eh, I don't really like that. Seems like an SMOD thing :v: Not saying SMOD is bad (I love SMOD), just that it seems like the sort of effect you'd see in it.[/QUOTE] The effect needs to be more subtle tbh.
[QUOTE=TextFAMGUY1;53002273]Sweet mother of god, that's me. Where did you find that!?[/QUOTE] I'm kind of seriously hoping now that most of Xen was using your face as placeholder
[QUOTE=Killer monkey;53001910]Does the gonarch AI work?[/QUOTE] Wait, is that the RPG screen lighting the RPG itself? So they meant, like, real dynamic lighting?
[QUOTE=SuicidalFaget;53002431]Probably because you will go one on one with it.[/QUOTE] makes sense. I found out you can bypass the first elevator in Blast Pit (the one with the Bullsquid next to it) there is a vent on the far side of the room that leads to a series of ladders that will take you down. That probably isn't new, but I'd never noticed it before.
[QUOTE=Tuskin;53002579]makes sense. I found out you can bypass the first elevator in Blast Pit (the one with the Bullsquid next to it) there is a vent on the far side of the room that leads to a series of ladders that will take you down. That probably isn't new, but I'd never noticed it before.[/QUOTE] I actually took that route the first time i played the mod and thought they removed the elevator, even though it was right there :v:
[QUOTE=halfer;53002544]Wait, is that the RPG screen lighting the RPG itself? So they meant, like, real dynamic lighting?[/QUOTE] Nah I think that's a light map, you can see the glow even when the door is closed during the pickup animation.
[QUOTE=Tuskin;53002409]Seems to. Though it ignores other AI, it will only attack the player [editline]24th December 2017[/editline] I’m thinking it might represent something, as the ones in the teleportation scene at the start of the game don’t have it. It’s also similar to the garg’s eye[/QUOTE] When I spawned it, it started attacking Marines and them it so it does attack other things. Also nihilanth has his AI working as well some of his attacks aren't finished and he's missing textures but besides that he works
[QUOTE=Tuskin;53002632]Nah that light is baked[/QUOTE] Yeah, I don't know what exactly I expected from a 13 year old engine. Updated to the beta branch to see what it looks like, and decided to finish the achievements. Tried to do "Kinetic Repulsion" (kill a HECU marine with his own grenade) and thought We've Got Hostiles is the best place for this one. The second encounter with the marines has this change in color grading as soon as the first scientist is killed - pretty neat!
[QUOTE=Killer monkey;53002633]When I spawned it, it started attacking Marines and them it so it does attack other things.[/QUOTE] Weird, I spawned it with notarget on and it did nothing until I turned it off. [editline]24th December 2017[/editline] The game updated at removed all those Xen NPC models :v:
Gifted HL, HL:OF, HL2; Ep1; Ep2 and Black Mesa to a friend who never really played these games. It's pretty cool that I actually consider Black Mesa to be a retail-level game (whatever that means in 2017). It may be pretty sucky when it comes to combat, but boy does it represent how I always pictured the original in my head.
This better become a new profile background in the future. [IMG]https://pp.userapi.com/c834104/v834104237/62b14/8uuAVtKQiSk.jpg[/IMG]
So it wasn't just the Gonarch's model+AI; it was also a bunch of props, skyboxes and particle effects?
[QUOTE=Tuskin;53002639]Weird, I spawned it with notarget on and it did nothing until I turned it off. [editline]24th December 2017[/editline] The game updated at removed all those Xen NPC models :v:[/QUOTE] Damn, was just about to download the depot and extract the VPKs into a VC just to diff everything.
when can we expect the beta to end?
Sorry, you need to Log In to post a reply to this thread.