TF2 General Chat and Speculation Station: Whiteboard Blues
5,005 replies, posted
[URL="https://www.youtube.com/watch?v=Wifcyo64n-w&feature=youtu.be&t=1h20m14s"]Waiting for Pyrot[/URL]
Steam servers are acting working up for me.
Edit: and it's back.
[QUOTE=Angemon300;52702300]I tried to imagine what a TF2 cartoon would be like, what the mercs would do, how they'd introduce new locations and characters, if it would evolve into a story or just stay a series of shorts about the team being the lovable serial killing idiots we've gotten Stockholm Syndrome with.
What would your guys' hopes be for a TF2 cartoon? Self-contained series of jokes like ATHF or something with a growing and continuing story arc like the first season of the Dilbert Cartoon? Would you jump around on the timeline with no explanation, having the mercs fighting robots one episode and trying to live with one-another the next? Would it be all laughs or some serious moments? Any explanations for game mechanics or just leave them as "something that just happens"? I'm genuinely curious about your guys' ideas.[/QUOTE]
My hopes would be that they not make one. The comics got real dumb. I can't see a TF2 cartoon sustaining past 1 episode before becoming embarrassing to watch.
I can only imagine how bad it'd be if they outsourced it.
cmon valve put it out, dont let my useless selfmade keys eat a painful death
I bet the next blog post is going to be "What we're up to"
I don't know, I'm doubting they're going to release another blogpost, either because the update is soon, or they're going to go silent again.
I remember when the blog post in June came out I jokingly said to everyone we'd get the update in fall.
The fact that it's actually true is one of the most disappointing things I've felt in a long time.
We're 9 days from 450 days since MyM with no balancing and a dead comp mode.
Good lord.
[QUOTE=Hell-met;52702182]tf2 isn't emerging lol. its future has already been lived through.
I would rather say we're in the bonus years right now.[/QUOTE]
Yes tf2 has had a long life and it's insane how it's still so alive and kicking today with almost nothing significant added in a year, but people who see the game dying in the next few years don't realise how much money it still makes.
When a game is 10 yo and makes more money than most of the largest new modern releases, you have to realise it's just a special case and its lifetime won't be like other games. Tf2 is just special. Beside the timeless artstyle, what other non valve games have thousand of customers making possible content for it everyday? The workshop is a recent phenomenon and we haven't seen a game supported by mostly community content live past 10 years yet. People still play way older games that are less fun.
Some people dedicate 100h+ per week of their life to making tf2 content. How can the game not continue doing very well in the future when there's so much passion poured into it from its community, even with all of its issues and drought of official content.
doubt money is really as much relevant for valve as it seems.
mvm could be a gigantic money cow and yet it was updated just barely enough to be considered average attention.
Tickets beat key sales and the Tour Menu fills the entire screen yet there's only 5 choices (4 which are unpopulated)
Valve's a business. Corporations never make "enough" money. Most of their changes to crates and micro transactions reflect that they are trying to raise the revenue of the game.
Changing a few lines of code can mean millions more in revenue with the way tf2 works.
And even if valve isn't interested, as long as the game works there will be people playing it.
[QUOTE=Zeos;52702653]We're 9 days from 450 days since MyM with no balancing and a dead comp mode.
Good lord.[/QUOTE]
Do you want to know why I'm the harbinger of disappointment and pessimism? It's because of these facts.
The pyro update has taken so long, that what people have come to expect from such a long wait has FAR eclipsed what the passionate, yet understaffed TF team is able to accomplish, even with this ridiculous amount of time.
People outside the community are expecting a new game. Gaming journals expect this to be TF:GO for the series. And even people in the community are thinking this update will solve everything and make TF2 perfect.
Unless Dave riller and jill overcome the corporate culture of valve and do 5 years worth of community complaints in the time they had, essentially a miracle, there's no way they can plausibly meet the community's expectations.
That's the damn truth. Not saying the update won't be welcome or great, but there will be hatred and disappointment. And pointless optimisms only increase the height of the fall.
I bet there's been some obscure ARG this whole and we've been too busy asking about the update to notice it
[QUOTE=RoboHobo;52702738]I bet there's been some obscure ARG this whole and we've been too busy asking about the update to notice it[/QUOTE]
This isn't 2011 anymore.
[QUOTE=RoboHobo;52702738]I bet there's been some obscure ARG this whole and we've been too busy asking about the update to notice it[/QUOTE]
Maybe someone in the community has to adopt a baby from Colorado, Delaware or Oklahoma, name it Team Crabwalk Rocketjump Fortress and send proof to Valve before they release the update.
Doesn't summer end on Friday though? If so maybe they'll do it when ToTH comes out.
This whole process of waiting this update -something I haven't done in years- it's a bittersweet moment for me.
I hope it comes out soon, would love to be playing a lot again with all my peeps trying all the new improvements. But at the same time -and seeing Valve's treatment of the game- this gotta be TF2's last hurrah for a lot of people, media, and myself included. Of course the game is gonna still be played but pretty much it's gonna return to it's current state of just maintenance mode and with so many alternatives to enjoy right now, there's not gonna be a "[I]need[/I]" for TF2 anymore in the bigger space.
Right now I just hope today or tomorrow Valve at least has the decency to add some new items for the Tip of the Hats event. It's a wonderful community event and for a great cause, so if Valve doesn't plan to run any more charitie reliefs in-game, at least let the community do it properly.
[QUOTE=EmilyVasquez;52702856]Doesn't summer end on Friday though? If so maybe they'll do it when ToTH comes out.[/QUOTE]
According to the never lying internet, Summer (Winter for me here) ends officially this friday, September 22th, at 4:56 PM UTC (maybe wrong on this, calculated it myself from the Ecuatorian time).
While there is still the possibility of a Gun-Mettle style Major Update on a single day, I doubt it. Most likely we are going to get a poopy medal update for TOTH and that's about it.
I'm actually starting to think those madmen are going for the 10th Anniversary.
[QUOTE=Fluury;52702910]While there is still the possibility of a Gun-Mettle style Major Update on a single day, I doubt it. Most likely we are going to get a poopy medal update for TOTH and that's about it.
I'm actually starting to think those madmen are going for the 10th Anniversary.[/QUOTE]
Sitting on an update to retroactively shoehorn it into a milestone is in poor taste.
hey, at least at this point this update is either going to be really big, extremely polished and bug tested, or maybe even both if we're lucky
[QUOTE=Curly Bill;52702233]and i noticed how as you rank up, you see more bullets and cash piling up in the backdrop. I hope the reworked comp system adds almost like some system where you earn some sort of in game currency, perferably cash-esc credits to help immerse the player into fufilling the role as a mercenary. I think what i love is how immersive it can be in TF2, and i hope it has some sort of system to make it feel like you are a merc being assigned to matches to accomplish some goal for some money/credits to get better weapons(stranges or dec weapons or maybe just the unique weapons for newer players) to kill better just like the soldier or medic or heavy or any of them.
Hope this new update really brings in some neat stuff to get players invested into TF2 better.[/QUOTE]
So more microtransactions? No thank you.
We're gonna reach a point where when it comes out, no matter what it does and no matter how great it is, it's going to feel like not enough.
ToTH medals might release tomorrow. who knows what else could come along with it, even if it's just another blog post to catch us up to speed. :pride:
[QUOTE=Totenkreuz;52703022]We're gonna reach a point where when it comes out, no matter what it does and no matter how great it is, it's going to feel like not enough.[/QUOTE]
I think we passed that point long ago. I know I'm personally at a state of pure indifference. The update either happens today, or it happens another day. Whatever.
Rock Paper Shotgun put out a article today about TF2. Not as negative as some would think by the first paragraph, but it's a good analogy/readthrough.
[url]https://www.rockpapershotgun.com/2017/09/20/has-team-fortress-2-been-improved-by-its-updates/[/url]
[QUOTE] [B][U]Intro Quote[/U][/B]
This is RPS, so let’s get literary. [B]Team Fortress 2 is the game version of the Picture of Dorian Gray — but in reverse.[/B]
Back in 2007, Valve put its near-perfect multiplayer creation on both console and PC. The two versions of Team Fortress 2 started out the same, with the same nine cartoonish classes, weapons, and maps, but ended up with very different lives. On console, TF2 never saw the sun. It was shut away on Xbox Live and PSN, ignored in updates and shunned by players. On PC, however, it made a deal to live a life of liberty, to go out into the world and grow. The game sprouted a community and became popular, spawning update after update after update.
Like the unaging Gray, the blemish-free vanilla version continued to exist, trapped in amber on PlayStation 3s and Xbox 360s that have — like the story’s titular picture — now been hidden away in attics. It’s still there, if you know where to find it, but nobody bothers to. Meanwhile, the gnarled, twisted, changed version walks the internet, scaring past friends with his vastly different visage and new free-to-play form.
.....
But it’s what’s underneath the hat that matters. And, like Dorian Gray’s gribbly face, although TF2’s skin has changed, the bone structure remains largely the same. New items can make the classes incredibly situational in their use, or powerful in their application, but there’s still that underlying web of relationships between them. Spies still backstab Snipers; Pyros still expose Spies; Heavies still mow down Pyros, and Scouts still annoy the shit out of everyone. And underneath it all, there’s still 2Fort, and it still gets heavy rotation on the casual matchmaking servers.
It’s still 2007’s 2Fort, and it’s much the same game that plays out across its barricades in 2017. It’s hard to say which of the two visions of TF2 is better — old and twisted or young and unblemished — but while both have suffered in comparison with more recent shooters like Overwatch, modern TF2 is still wildly enjoyable at its best.[/QUOTE]
[QUOTE=Fluury;52701322]
Bonus: "lots of time before Halloween" is the supposed ETA of this update.
[/QUOTE]
Exact wording was "plenty of time". That could be from few weeks to month as the things have slided this far. But this was just something that wasnt locked in 100%, maybe i should not have posted it even to give out false hope. Though at the time i was sure it was coming soon, but after i realised that, i stopped waiting and moved on.
This is just my guess, but i think they are aiming to release as soon as possible or at the latest, on anniversary week (10.10). If it slides over that, i think smismass release and they let the halloween play itself out first or skip it completely.
[QUOTE=ics;52703255]Exact wording was "plenty of time". That could be from few weeks to month as the things have slided this far. But this was just something that wasnt locked in 100%, maybe i should not have posted it even to give out false hope. Though at the time i was sure it was coming soon, but after i realised that, i stopped waiting and moved on.
This is just my guess, but i think they are aiming to release as soon as possible or at the latest, on anniversary week (10.10). If it slides over that, i think smismass release and they let the halloween play itself out first or skip it completely.[/QUOTE]
Why would they skip the entire month of November if they fail to get this month/October to be the release month?
As you said, I'm kinda thinking of the anniversary as a deadline. It would be incredibly... sad if it wasnt out by then - and not even the TF Team can be this insane.
While today is still a possible date for the Update, atleast we are certain to get a medal update. Last time they did that, the also communicated a bit since people are dissatisfied when TF2 updates and its nothing update related. Guess that's something one could hope for if we aint getting anything tonight.
[QUOTE=Fluury;52703298]Why would they skip the entire month of November if they fail to get this month/October to be the release month?
As you said, I'm kinda thinking of the anniversary as a deadline. It would be incredibly... sad if it wasnt out by then - and not even the TF Team can be this insane.
While today is still a possible date for the Update, atleast we are certain to get a medal update. Last time they did that, the also communicated a bit since people are dissatisfied when TF2 updates and its nothing update related. Guess that's something one could hope for if we aint getting anything tonight.[/QUOTE]
I'm sure we wouldn't just get a medal update, it will include some Mannpower rebalances and updated localization files.
But honestly I don't think TotH guarantees a metal update, I'm pretty sure Valve has done those type of updates after the event in the past. It's not like you typically get metals right away after you donate, usually it's a week or two after the event.
[QUOTE=Fluury;52703298]Why would they skip the entire month of November if they fail to get this month/October to be the release month?
As you said, I'm kinda thinking of the anniversary as a deadline. It would be incredibly... sad if it wasnt out by then - and not even the TF Team can be this insane.
While today is still a possible date for the Update, atleast we are certain to get a medal update. Last time they did that, the also communicated a bit since people are dissatisfied when TF2 updates and its nothing update related. Guess that's something one could hope for if we aint getting anything tonight.[/QUOTE]
If you time the months, they have release the pyro/jungle about now to give it time to play out before halloween releases (if there is one). Otherwise the events would overlap. They did this 2015, invasion was released a bit too late date and the events nearly collided unless they hadnt finished invasion earlier.
Oct 10 would be too late for that, so there is either no halloween at that point, or the events overlap, or the update launches after halloween, which would be ideal to use the time to make it better after this long time and release it at smismass. Let the campaing continue 3 months or even more and it's all the way to April-May at that point, on which we already are on their necks for more playable content.
Come on valve, tip of the hats really needs this.
#forthekids
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