• TF2 Emporium 65 - End of an era
    5,004 replies, posted
[QUOTE=Flubbman;51601806]Generally, if you have to repost something multiple times, it probably wasn't interesting enough for most people in the first place. Personally I feel that your first item is too obscure of a reference and has a design that's probably too strange to be enjoyed by anyone who doesn't understand it. The Bionicle one just feels out of place in TF2.[/QUOTE] OK thx for the feedback, sorry this site seriously confuses me, and I am a little impatient since my previous "modeling buddy" abandoned me... [editline]30th December 2016[/editline] [QUOTE=Raabbit;51598376]You should show it on the pyro model, it's kinda hard to imagine how it would fit. And how many triangles does it have?[/QUOTE] Trianglecount: 962 Pictures on the model on Pyro: [IMG]http://i.imgur.com/ui8CrrL.png[/IMG][IMG]http://i.imgur.com/BVxJuGG.png[/IMG][IMG]http://i.imgur.com/3ZddRMd.png[/IMG][IMG]http://i.imgur.com/6lGpG9J.png[/IMG] Thx for your interest.
I feel that there shouldn't be shotgun shells on the inside of the strap, since it would be hard to see from most angles, and to save on tris
[QUOTE=AD/HD;51600213]are you going to make it go all class too... oh wait...[/QUOTE] I don't even know if Valve is really implementing those anymore, I think the dogfighter is ready to go multiclass, it just hasn't been implemented yet.
[QUOTE=Serge Ivanov;51602214]I don't even know if Valve is really implementing those anymore, I think the dogfighter is ready to go multiclass, it just hasn't been implemented yet.[/QUOTE] It seems like valve has just stopped doing contributor updates. My dark fur style for the inventor is still unacknowledged since like june. Though that could be because it adds a style. And of course the class specific crates make me think that multiclassing items isn't going to happen anymore.
[QUOTE=A_Guardian;51602371]It seems like valve has just stopped doing contributor updates. My dark fur style for the inventor is still unacknowledged since like june. Though that could be because it adds a style. And of course the class specific crates make me think that multiclassing items isn't going to happen anymore.[/QUOTE] Multi-classing is definitely dead. However it's disappointing that they have not given us a solid answer regarding item updates that update the models or add new styles. At least they have been accepting important fixes very quickly.
[QUOTE=scoottehbesht;51602400]Multi-classing is definitely dead. However it's disappointing that they have not given us a solid answer regarding item updates that update the models or add new styles. At least they have been accepting important fixes very quickly.[/QUOTE] they updated the el paso poncho promptly when I sent in an update regarding the armpit geometry, dunno if that helps
[QUOTE=ikes;51602639]they updated the el paso poncho promptly when I sent in an update regarding the armpit geometry, dunno if that helps[/QUOTE] that was more of a bugfix than a feature implementation.
[QUOTE=blueNES;51601106]Looking for an SFM artist to do the promos[/QUOTE] I can do it :)
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=830423993&searchtext=[/url] I know I shouldn't give it much attention (Since there is nothing much I can do against it) [T]http://i.imgur.com/fOJhVsd.png[/T] [T]http://i.imgur.com/GdHYn6x.png[/T] Just a heads up for the others concepts artists.
[QUOTE=Radaghast;51604963][url]http://steamcommunity.com/sharedfiles/filedetails/?id=830423993&searchtext=[/url] I know I shouldn't give it much attention (Since there is nothing much I can do against it) [T]http://i.imgur.com/fOJhVsd.png[/T] [T]http://i.imgur.com/GdHYn6x.png[/T] Just a heads up for the others concepts artists.[/QUOTE] I thought that he got the message. Don't know why he's doing this.
[QUOTE=blueNES;51605315]I thought that he got the message. Don't know why he's doing this.[/QUOTE] Likely assumed if he changed it enough he could pass it for his own, and then proceeded to hardly change it
[QUOTE=Radaghast;51604963][url]http://steamcommunity.com/sharedfiles/filedetails/?id=830423993&searchtext=[/url] I know I shouldn't give it much attention (Since there is nothing much I can do against it) [T]http://i.imgur.com/fOJhVsd.png[/T] [T]http://i.imgur.com/GdHYn6x.png[/T] Just a heads up for the others concepts artists.[/QUOTE] Should probably just DMCA it tbh
Does it works for concepts ?
[QUOTE=Radaghast;51605460]Does it works for concepts ?[/QUOTE] well i mean it works for things that aren't even DMCA covered at all
[QUOTE=Radaghast;51605460]Does it works for concepts ?[/QUOTE] If VLEK managed to do it for the mere idea of a treasure chest, then it would probably be fine with concepts too.
Alright, will give it a try, thanks for the advices.
I wouldn't stoop to Vlek's level. While I totally agree that this is a problem, it's not DMCA worthy as there's no copyright infringement involved (unless you count the item reference itself, in which case we should DMCA the entire workshop), it would probably be better and less messy to work this out in private imo I may be wrong about what truly calls for a DMCA, personally I wouldn't go there
[QUOTE=Radaghast;51604963][url]http://steamcommunity.com/sharedfiles/filedetails/?id=830423993&searchtext=[/url] I know I shouldn't give it much attention (Since there is nothing much I can do against it) [T]http://i.imgur.com/fOJhVsd.png[/T] [T]http://i.imgur.com/GdHYn6x.png[/T] Just a heads up for the others concepts artists.[/QUOTE] is it based on your concept? seems like he is just making the heavy wreck it ralph [editline]31st December 2016[/editline] the item description seems to be a poorly translated version of the saying they use in the bad guy support group
Probably a bit late, I have sent the request. If I understood it clearly, the Valve DMCA system is quite binary, Either the item get removed from the workshop, either nothing happens. Would be probably hard to manage a private discussion with him (Since he is probably doing it in purpose, he knows how the concept arts system works, Jzeeba did translate everything we told him) About the concept art, it is indeed based on Wreck it Ralph, but I did change it enough to make it different (Including the obvious bandana) (He stated as well that he was going to work on others of my concepts, as you can see on the second screenshot) [url]https://facepunch.com/showthread.php?p=51119999#post51119999[/url]
Hey guys, while trying to find ways to create world textures (very different than item/character textures), I found a [URL="subtlepatterns.com"]site[/URL] that let you download very subtle patterns for completely free use. It also offered a $20 plugin which seamlessly added the entire library to Photoshop. Deciding not to pay for something free, I decided to compile almost all of the subtle textures into a single .pat file for Photoshop. Some previews, 5 of the 106: [t]http://i.imgur.com/BS2XyGA.png[/t][t]http://i.imgur.com/Q4Z3Q7I.png[/t][t]http://i.imgur.com/1g8mfFx.png[/t][t]http://i.imgur.com/fF2HXF5.png[/t][t]http://i.imgur.com/ZcMGHac.png[/t] Use it for overlays over flat textures, or as a brush texture, or even hipster photos. [URL="https://www.dropbox.com/s/n3ramg1468om7ls/materials.pat?dl=0"]Here ya go![/URL]
well, my computer died just after starting it, and i just got everything working again, so since its clearly too late to finish for smissmass (not like it would have mattered anyway) lemme dump a couple images here for ya [img]https://dl.dropboxusercontent.com/u/7666502/frozen_scythe.png[/img] [img]https://dl.dropboxusercontent.com/u/7666502/scythe_new.png[/img]
[QUOTE=UberMunchkin;51606140][img]https://i.imgur.com/daMNxFF.jpg[/img] I don't recall this notice being a thing[/QUOTE] it's been around for a long while
[img]http://i.imgur.com/zNJxq4u.png[/img] The Duke had to give up this cardigan concept after a while, so it's up for claiming again if anyone wants it. [B]EDIT:[/B] I forgot to say, I made this a few weeks ago as well, it's a version without the shirt [img]http://i.imgur.com/yqzl2vi.png[/img]
[B]Spymaster's Stealth Suit[/B] Model: K_Factor Texture/Rigging: Rozzy Concept/SFM: Duckdog Thanks to those two for making my dream spy cosmetic a reality. [IMG]http://i.imgur.com/rGCYILD.png[/IMG] [IMG]http://i.imgur.com/D8gnjOR.png[/IMG] [B][url]http://steamcommunity.com/sharedfiles/filedetails/?id=831191962[/url][/B]
y'all need actual previews, not just paint
[QUOTE=ikes;51606942]y'all need actual previews, not just paint[/QUOTE] and they better be normal weapon stances and not the straight torso taunt frame bullshit people always try to pull
The coat style itself looks nice, but the coat looks... Awkwardly proportioned compared to his arms in the second picture. Looks rather bulky for spy's body build.
[QUOTE=ikes;51606942]y'all need actual previews, not just paint[/QUOTE] Lmao yeah, I haven't had the time to do tfmv yet.
Preview pic is done ^^^
[QUOTE=Punchy;51606956]and they better be normal weapon stances and not the straight torso taunt frame bullshit people always try to pull[/QUOTE] If it looks better in taunt poses but still looks passable in weapon poses, I'm just gonna put taunt poses. Why would anyone make their item look any worse just to satisfy the needs of a handful of people? You're gonna get more votes by showing the item at it's nicest. [editline]1st January 2017[/editline] No ref poses though, if it doesn't look good in any ingame poses at all then it probably needs a rework lol
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