• TF2 Emporium 65 - End of an era
    5,004 replies, posted
[QUOTE=Pagliacci;50391366]I would shoot a man to have that gun as a mod.[/QUOTE] [url=http://gamebanana.com/skins/146092][img]https://dl.dropboxusercontent.com/u/6526556/wpist_prm.png[/img][/url] [url=http://mods.tf/mods/1174/][img]https://dl.dropboxusercontent.com/u/6526556/what_prm.png[/img][/url] [url=http://mods.tf/mods/1175/][img]https://dl.dropboxusercontent.com/u/6526556/wvest_prm.png[/img][/url]
[QUOTE=HelmoChipChop;50391581]End of an Era? Is Valve [I]finally[/I] pulling the plug on the mess they created with TF2?[/QUOTE] They're finally launching TFC2
No joke, I'd play a TFC reboot if it was done right
[QUOTE=G=4//\/\3!2;50390471]So I did some quick counting and I've noticed something TF2 Emporium 64- [B]25 Releases[/B] <-What Happened [/QUOTE] Most of the newer mods weren't added to the expansions.
Posting again for new thread. texturing test. Let me know if I'm doing right! [b]Colt Dragoon (Altered/Snub Nose Version) Plus Speed Reloader[/b] ([url=https://p3d.in/uSvja]View in 3D[/url]) [url=https://p3d.in/uSvja][img]https://p3d.in/model_data/snapshot/uSvja[/img][/url] EDIT: Changed specular, should be easier to see texture details now. More detail has been added to the poly to make it more interesting.
Guys, there were a [i][b]bunch[/b][/i] of mods on the last emporium that never appeared on that front page, or this one. What happened?
[QUOTE=HelmoChipChop;50391581]End of an Era? Is Valve [I]finally[/I] pulling the plug on the mess they created with TF2?[/QUOTE] No, they are finally going all out.
Honestly when i came to the Emporium i never looked at the first page of it to notice that my Mother 3 Hitsound Pack actually made it to the OP :v:.
[IMG]http://i.imgur.com/fkClsDj.png[/IMG] Ended up reworking the concept completly.
[QUOTE=Radaghast;50394508][IMG]http://i.imgur.com/fkClsDj.png[/IMG] Ended up reworking the concept completly.[/QUOTE] It would be best to keep the original colour scheme. What you have right now is too dark.
[QUOTE=Radaghast;50394508][IMG]http://i.imgur.com/fkClsDj.png[/IMG] Ended up reworking the concept completly.[/QUOTE] I'm not a big fan of the suit, but i really like the crown and hair
[T]http://i.imgur.com/NXDS2Xi.png[/T] Here is the first concept (Furs is somewhat hard to make to fit the tf2 style anyway) Guess we'll release on the crown/hairs & beard.
[QUOTE=Sims_doc;50390457]Let's hope this thread will be as good as the last![/QUOTE] looks like someone jinxed it :weeb:
[QUOTE=Radaghast;50395138][T]http://i.imgur.com/NXDS2Xi.png[/T] Here is the first concept (Furs is somewhat hard to make to fit the tf2 style anyway) Guess we'll release on the crown/hairs & beard.[/QUOTE] I think it looks great. The modeler could probably just smooth out the fur, like with the Gaelic Garb, and maybe use less folds on the robe?
Hey guys, I just finished this up [URL="http://i.imgur.com/Tw8RiyF.jpg"][img]http://i.imgur.com/MR9RMx6.png[/img][/URL] [URL="http://i.imgur.com/Tw8RiyF.jpg"]Here's a link to the full image size. (It's big.)[/URL] My first taunt concept. It's basically a duel taunt. It would be a pretty big project to work on, but if there's any critique, I'd love to hear!
Me/duke also had the idea for a duel taunt, but we scrapped it bc it wouldn't work without them walking off ledges/cliffs + they'd have to return to their original positions at the end of the taunt.
[QUOTE=Pagliacci;50396184]Me/duke also had the idea for a duel taunt, but we scrapped it bc it wouldn't work without them walking off ledges/cliffs + they'd have to return to their original positions at the end of the taunt.[/QUOTE] Maybe they could just shoot on the spot?
[QUOTE=Pagliacci;50396184]Me/duke also had the idea for a duel taunt, but we scrapped it bc it wouldn't work without them walking off ledges/cliffs + they'd have to return to their original positions at the end of the taunt.[/QUOTE]First one could be solved like any other partner taunt where it can't be done if there isn't enough space for the animation. Dunno about the second though
[QUOTE=ikes;50396585][IMG]http://images.akamai.steamusercontent.com/ugc/447359296964719821/C0CDE2BE4AEE18E2E66BD126968851EAE938E6F8/[/IMG] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=691167761&searchtext="]had to reupload, vote here[/URL][/QUOTE]
[QUOTE=Flubbman;50396238]First one could be solved like any other partner taunt where it can't be done if there isn't enough space for the animation. Dunno about the second though[/QUOTE] I imagine we can find excuses for them to walk back to their positions. For example, a winning Heavy would want to tower over his losing opponent, and a losing Scout would get all up in their face.
> TF2 Emporium 65 - [I][B]End of an era[/B][/I] kinda demoralizing isn't it?
[QUOTE=ikes;50396588][/QUOTE] Any chance could I see the hat with the unusual effect massive flies Ikes? That effect might actually have what, the second hat it can effectively work with theme wise lol. First one being the plunger for Pyro IMO.
[QUOTE=Kitt Stargaze;50399585]Any chance could I see the hat with the unusual effect massive flies Ikes? That effect might actually have what, the second hat it can effectively work with theme wise lol. First one being the plunger for Pyro IMO.[/QUOTE] if hlmv can do unusual effects then sure.
[QUOTE=ikes;50399664]if hlmv can do unusual effects then sure.[/QUOTE] The importer can show unusual effects.
[QUOTE=A_Guardian;50399689]The importer can show unusual effects.[/QUOTE] the importer is really ugly though
[QUOTE=ikes;50399820]the importer is really ugly though[/QUOTE] Sure, but it can do exactly what has been requested. You could always just load the item up in sfm and apply the effect. Or break out paint and doodle flies on it to get the gist.
[QUOTE=ikes;50399820]the importer is really ugly though[/QUOTE] It is literally just a HLMV preview window. Take a screenshot, crop out the rest of the UI, and call it good.
[QUOTE=gigazelle;50400087]It is literally just a HLMV preview window. Take a screenshot, crop out the rest of the UI, and call it good.[/QUOTE] it's got terrible lighting dude and it's super difficult and ugly to crop into a preview WITHOUT an unusual effect.
Fixed up those slippers and got them uploaded: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=692189425"][IMG]http://puu.sh/p7njr.png[/IMG][/URL] [B][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=692189425"]The Animal Tracks[/URL][/B] Click to go vote if you like them
Surprise! [url="https://facepunch.com/showthread.php?t=1520354"][img]http://medieval.tf2maps.net/images/medieval_logo_forums.png[/img][/url]
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