[QUOTE=Pagliacci;50618215]red enough?
[IMG]http://i.imgur.com/OlRpJOh.png[/IMG][/QUOTE]
Maybe a bit more in the arms as you are eliminating the one in the belly, maybe red from the shoulder to the elbow.
[QUOTE=Pagliacci;50618215]red enough?
[IMG]http://i.imgur.com/OlRpJOh.png[/IMG][/QUOTE]
It looks good to me honestly...
But if anything, when in doubt, use the default model as a reference to suggest how much of the team oriented color should be used... It's pretty darn close how you have it now to his default look.
[QUOTE=Pagliacci;50618215]red enough?
[IMG]http://i.imgur.com/OlRpJOh.png[/IMG][/QUOTE]
[IMG]https://wiki.teamfortress.com/w/images/thumb/8/8c/Commissar's_Coat.png/250px-Commissar's_Coat.png?t=20150828132928[/IMG]
if this is red enough, so is that
Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.
[QUOTE=Svdl;50618753]Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.[/QUOTE]
You can't even imagine how happy seeing you still modeling masterpieces makes me. Loving those.
[QUOTE=Svdl;50618753]Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.[/QUOTE]
it'd be cool if the flare span while it was travelling
-Snippity Snap that concept was crap-
[QUOTE=Svdl;50618753]Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.[/QUOTE]
Coat is neat, hat is katyusha for pyro and mask seems like a mix between gonzo and fosters facade.
[QUOTE=Svdl;50618753]Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.[/QUOTE]
Military outfits for pyro are always welcome if you ask me.
[QUOTE=Svdl;50618753]Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.[/QUOTE]
Goddamn man, how are you items always better than fantastic?
[IMG]http://i.imgur.com/8f4cpBs.png[/IMG]
[I]Mphhh Strauss[/I]
[T]http://i.imgur.com/r5ld28I.png[/T]
Second version without the seams.
[QUOTE=DrPyspy;50614950]A while back I attempted a restoration of the beta head models for historical purposes. Most of them turned out decent, although Soldier looks like [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=318592828&searchtext=doe"]a big toe[/URL].
[t]http://i.imgur.com/HV5IhDz.png[/t]
Would anyone be interested in seeing them released?[/QUOTE]
Oh boy, I'm already excited, I'm fascinated by beta content.
[QUOTE=Svdl;50618753]Some pyro stuff to go with this flare gun I made some time ago.
Greg and Square were involved in the concepts.
[img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img]
Mask has pretty heavy jigglebones going on.[/QUOTE]
That gas mask makes Pyro look like Noo Noo from Teletubbies.
[IMG]http://vignette3.wikia.nocookie.net/telletubbies/images/9/91/Noonoo_%281%29.jpg/revision/latest?cb=20120709215219[/IMG]
-snip-
[QUOTE=Mr.Baron;50622283]Hello, people of Facepunch. I need help from a modeler (or modelers) for an important project both a friend and I are working on. However, we cannot reveal anything here as it is a big project.
If you are interested please leave a reply.
Thank you for your time in reading this.[/QUOTE]
How are you supposed to recruit anyone if the people you want to recruit do not know what they are getting into?
Me and my team are looking for an extra modeler or modelers for a particular project we have been working on. Here is a sample to what the project entails
[T]https://i.imgur.com/ddJqSS5.jpg[/T]
[T]http://i.imgur.com/XrpbZsK.jpg[/T]
[T]http://i.imgur.com/XOJtBSa.jpg[/T]
[QUOTE=Mr.Baron;50623363]Me and my team are looking for an extra modeler or modelers for a particular project we have been working on. Here is a sample to what the project entails
[IMG]https://i.imgur.com/ddJqSS5.jpg[/IMG][/QUOTE]
Is it a Splatoon themed project?
Just a heads up, something similar has been made
[IMG]http://images.akamai.steamusercontent.com/ugc/613969645853776203/E6246DA343E4B219BB7CD62E6E58FF52FBFC32D5/[/IMG]
I'm genuinely impressed.
To help you out, use [T] tags instead of [IMG] to avoid holding peoples screens completely hostage.
[QUOTE=InfectedPotato;50623405]Is it a Splatoon themed project?
Just a heads up, something similar has been made
[IMG]http://images.akamai.steamusercontent.com/ugc/613969645853776203/E6246DA343E4B219BB7CD62E6E58FF52FBFC32D5/[/IMG][/QUOTE]
yes, it is a splatoon themed project, but this design is just one of 9 designs all unique and catered to each individual class
[QUOTE=Mr.Baron;50623574]yes, it is a splatoon themed project, but this design is just one of 9 designs all unique and catered to each individual class[/QUOTE]
Sounds like you're doing ikes' work for him by making an all class squid kid hat
[QUOTE=Mr.Baron;50623574]yes, it is a splatoon themed project, but this design is just one of 9 designs all unique and catered to each individual class[/QUOTE]
While its always good to see new cosmetic makers, dont you think they look a little too out of place for tf2? At max they could be used as halloween items (if done correctly).
[QUOTE=HoundFromHell;50623680]While its always good to see new cosmetic makers, dont you think they look a little too out of place for tf2? At max they could be used as halloween items (if done correctly).[/QUOTE]
While there is no guarantee that these cosmetics even when completed will be accepted into the game, the main priority for us is that we deliver high quality models for the creative community to enjoy. Getting them accepted into the game is the bonus for us, if such a day were to come.
[QUOTE=Mr.Baron;50623993]While there is no guarantee that these cosmetics even when completed will be accepted into the game, the main priority for us is that we deliver high quality models for the creative community to enjoy. Getting them accepted into the game is the bonus for us, if such a day were to come.[/QUOTE]
As it should be. Welcome!
So I just worked up a concept for a flamethrower guitar. Vote for your favorite variant of the colors!
[t]https://i.imgur.com/BwI3C2j.png[/t] < [IMG]https://facepunch.com/fp/ratings/information.png[/IMG] [T]http://i.imgur.com/dZkmV90.jpg[/T] < [IMG]https://facepunch.com/fp/ratings/heart.png[/IMG]
[t]http://i.imgur.com/4HThQIo.jpg[/t] < [T]https://facepunch.com/fp/ratings/wrench.png[/T] [t]https://i.imgur.com/jqBwMO6.png[/t] < [T]https://facepunch.com/fp/ratings/rainbow.png[/T]
The idea is sort of loosely based on this guy from Mad Max Fury Road:
[video=youtube;1DcqnkzGEFQ]https://www.youtube.com/watch?v=1DcqnkzGEFQ[/video]
But as you can see the actual guitar designs aren't really anything alike.
If you have any other feedback to give, please let me know.
Concept unclaimed
Both of those reds are pretty saturated for tf2. I'd prefer the lighter red with a bit of grey mixed in.
[QUOTE=Svdl;50618753][img]https://dl.dropboxusercontent.com/u/6526556/tbpyro.jpg[/img][/QUOTE]
amazingly done, but I feel like you should rework the camo texture on the flare - the rest of the set doesn't really have any camo going on, and it makes it look really out of place
Criss-cross post
[QUOTE=FiveEyes;50632629]I help texture a thing
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=715509489&searchtext="][IMG]http://images.akamai.steamusercontent.com/ugc/259337442149049538/F1358C4F2B61567BB9F786310B97FF6C56FA9458/[/IMG][/URL]
[t]http://images.akamai.steamusercontent.com/ugc/259337442149061683/63E05774A658D11A8AC5956CD5E0E183B24E0CA5/[/t]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=715509489&searchtext=[/url][/QUOTE]
[QUOTE=Mort Stroodle;50626743]FLamerguitar[/QUOTE]
I'm no modeling master, but from the looks of where the handle is positioned it looks like the top spike thing of the guitar has major opportunity to clip straight into his arm.
[QUOTE=Dusty-Pixels;50595614]Hey, I'm sure everyone's been giving you a lot of good pointers on this, but I wish to add a bit of my own on this one.
You originally posted about this being coloured primarily black and white, and people weren't short to point out how that wouldn't look exactly all that interesting. I'm not sure what sort of glass you're going to go for with this cannon, but my best suggestion is to do some research on liquor bottles, especially given the Demo being a drunk. A lot of them come in a variety of colours, patterns and shapes, and I'm sure you'd be able to get some good ideas for aesthetics.
[IMG]http://www.bartendingonline.com/images/liquor_bottles.jpg[/IMG]
Also, maybe this is just because I've been trialling as a bartender and have been doing some research into mixed drink recipes, but while Glass Cannon's a pretty good name for now, there's a lot of good puns you could make here in regards to naming it after cocktails or anything bar related. For example:
-The Bramble Bomber
-The Rum Punch
-The Groggy Launcher
-The Suffering Bastard ([URL="http://www.diffordsguide.com/cocktails/recipe/2588/suffering-bastard"]That's an actual drink's name[/URL])
-The Schooner Boomer
-The Pint Size[/QUOTE]
I dont think it really should be based around alcohol (the name) because it has broken lamp as its handle, but I think Drunken Pop would fit as it is referring to Drunken Pipe, and also it does so with sound of lamp "popping".
-Snip should have made a new post-
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