• TF2 Emporium 65 - End of an era
    5,004 replies, posted
Okay, I know you guys didn't like the last mod I was making that edited the text in the game, which I won't name. But I was thinking that I'd just replace the tips in the game with more advanced stuff, like how to sidestab, or the order in which the classes should take the teleporters. Problem is, whileyou can see all these tips fine in the stats menu, when you connect to [i]any[/i] server, it just makes that line blank. Any way to solve that?
xpost [QUOTE=blueNES;50413954][IMG]http://puu.sh/p9bdy/d4597ee29b.png[/IMG] [url=http://i.imgur.com/1k6V63S.png]Based on Tabby's concept[/url] -claimed-[/QUOTE]
I made loop taunt [IMG]http://i.imgur.com/l22ebYb.png[/IMG] [video=youtube;IUeAia_gTDE]https://www.youtube.com/watch?v=IUeAia_gTDE[/video] I need someone who can add sound/particle effect. I think it's a bit fast, I don't know how to reduce speed.
Look, I know your username tells you to never say no, but with this taunt...No.
Give it a Postal makeover I wanna walk around while pissing
[QUOTE=Spectre1406;50414697]Give it a Postal makeover I wanna walk around while pissing[/QUOTE] Why not take it one step further and make it so you're giving the finger with both hands the whole time? Maybe add in some pelvic thrusting when standing still, to add that touch of sophistication and class as well. /s
[QUOTE=G. Verloren;50415822]Why not take it one step further and make it so you're giving the finger with both hands the whole time? Maybe add in some pelvic thrusting when standing still, to add that touch of sophistication and class as well. /s[/QUOTE] The shortest jokes are the best.
[QUOTE=G. Verloren;50415822]Why not take it one step further and make it so you're giving the finger with both hands the whole time? Maybe add in some pelvic thrusting when standing still, to add that touch of sophistication and class as well. /s[/QUOTE] Trying a little too hard there, bro.
[QUOTE=Pagliacci;50412410]The beard and shoes look good, but I doubt a lot of people will know what a vaginamormon is. Try to make it something more easily identifiable at first glance, maybe a viking or wizard theme.[/QUOTE] You do realize that Väinämöinen was the main inspiration for Gandalf, a [B]wizard[/B] in LOTR?
[QUOTE=OverPovered;50416770]You do realize that Väinämöinen was the main inspiration for Gandalf, a [B]wizard[/B] in LOTR?[/QUOTE] I'm a huge LOTR fan, but I still have no idea what/who Väinämöinen is. Most people wouldn't know that about Gandalf's inspiration, anyways.
[QUOTE=OverPovered;50416770]You do realize that Väinämöinen was the main inspiration for Gandalf, a [B]wizard[/B] in LOTR?[/QUOTE] Whats a gandalf
[QUOTE=Pagliacci;50417707]Whats a gandalf[/QUOTE] me
Milf hunter [IMG]http://i.imgur.com/HfQoG0g.png[/IMG] Unclaimed
-snip- reworking
[QUOTE=Pagliacci;50423386]Milf hunter [IMG]http://i.imgur.com/HfQoG0g.png[/IMG] Unclaimed[/QUOTE] the business casual-er
[QUOTE=Pagliacci;50423386]Milf hunter [IMG]http://i.imgur.com/HfQoG0g.png[/IMG] Unclaimed[/QUOTE] business casual meets after dark
[t]http://s33.postimg.org/8g50ijaql/Asscalibur_finished_show.png[/t] [t]http://s33.postimg.org/t3zfluc72/Asscalibur_untextured.jpg[/t] For the Medieval Update, looking for a texturer. Don't mind those base colours.
[QUOTE=Petachepas;50425558][t]http://s33.postimg.org/8g50ijaql/Asscalibur_finished_show.png[/t] [t]http://s33.postimg.org/t3zfluc72/Asscalibur_untextured.jpg[/t] For the Medieval Update, looking for a texturer. Don't mind those base colours.[/QUOTE] this is good but make the rock smaller, its huge
[QUOTE=Hideous;50425636]this is good but make the rock smaller, its huge[/QUOTE] Yeah, some people suggested it time ago too. What about this? [IMG]http://s33.postimg.org/hiru66if3/Asscalibur_untextured_2.jpg[/IMG] I don't really know which one I prefer
[QUOTE=Petachepas;50425866]Yeah, some people suggested it time ago too. What about this? [IMG]http://s33.postimg.org/hiru66if3/Asscalibur_untextured_2.jpg[/IMG] I don't really know which one I prefer[/QUOTE] That might be big enough to actually clip through the tops of things like doorframes whenever the Demoman runs through them, but I'm not sure. A minor issue, but something to take into consideration. For reference, here's how the Eyelander compares. [img]http://i.imgur.com/cbGe7jx.png[/img] Your rock might just be skimming the bottom the doorframe in the end, but it's gonna clip through smaller spaces like vents and if someone is hiding in a confined space.
[QUOTE=Void Skull;50426226]That might be big enough to actually clip through the tops of things like doorframes whenever the Demoman runs through them, but I'm not sure. A minor issue, but something to take into consideration. For reference, here's how the Eyelander compares. [img]http://i.imgur.com/cbGe7jx.png[/img] Your rock might just be skimming the bottom the doorframe in the end, but it's gonna clip through smaller spaces like vents and if someone is hiding in a confined space.[/QUOTE] I totally agree, doesn't help I used the Claidheamohmor model for scaling it, and I think that one it's actually longer than the Eyelander. It's now a bit shorter, I reduced the lenght of the blade as well as reducing the stone, but yeah I'm going to compare it right now to be sure.
i did a comparison thing [T]http://i.imgur.com/jv13Aw5.png[/T]
A bit close for comfort - and that's just on a static shot. Factor in things like the running animation, and the sword swinging animation, and it could easily look pretty bad.
To me it just looks unrealistically top-heavy, there's no way anyone could hold something that heavy like a normal sword. I mean the thing's gotta weigh several hundred pounds.
It's secretly styrofoam
Or at the very least make the rock more interesting. The sword was never just in a round boulder that couldnt be transported. Make it look comical, like the stone the sword is in was chiselled away so that the piece of rock could be lifted with the sword still in it
[QUOTE=InfectedPotato;50427441]Or at the very least make the rock more interesting. The sword was never just in a round boulder that couldnt be transported. Make it look comical, like the stone the sword is in was chiselled away so that the piece of rock could be lifted with the sword still in it[/QUOTE] Maybe this could be reflected in the SFM promo
Was it not originally an anvil???
[QUOTE=gigazelle;50426976]To me it just looks unrealistically top-heavy, there's no way anyone could hold something that heavy like a normal sword. I mean the thing's gotta weigh several hundred pounds.[/QUOTE] I feel like this is part of the joke personally.
[QUOTE=InfectedPotato;50427441]Or at the very least make the rock more interesting. The sword was never just in a round boulder that couldnt be transported. Make it look comical, like the stone the sword is in was chiselled away so that the piece of rock could be lifted with the sword still in it[/QUOTE] It is supposed to look like it was "digged away" from a bigger rock, yes. Or should I say dynamited away? Btw the texture has been claimed
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