man if i had a dollar for every item with "essentials" in its name
[IMG]https://i.gyazo.com/45ce325f36511345608f69e4a9b70df6.png[/IMG]
[IMG]https://i.gyazo.com/d1ae2351a66ec3c88a8a11e0fe8b2213.png[/IMG]
[IMG]https://i.gyazo.com/a1084a7757af8518308fbe1e0ee64409.png[/IMG]
Crosspost from the WOH Thread!
Made a lot of changes to Slasher to make it closer to the best it could be, hopefully its worth the wait! Here's what's changed:
- Added a 1 minute cooldown between Boss Roulette spins. The first spin is 90 seconds after the round starts.
- Clipped death pit exit point out of the tower at mid.
- Slightly widened sides of mid.
- Increased length of the lower parts of mid, adding an additional building area and changed the placement of the full health and ammo.
- Expanded size of the mid building along with its capture area.
- Reduced capture time from 12 seconds to 8 seconds.
- Blockbulleted gaps in bridges on either side of mid, along with changing a few playerclips to blockbullets on a few sets of stairs.
- Blocked off the Boss Spawn to both teams using visualizers, and added funneling for the Bosses to fix them from sometimes going into the water after spawning.
- Widenend hallway entrances to mid, removing the top hallways in exchange for semi-open decks.
- Revised the central cabin overlooking the point.
- Removed Rare Spellbook. It will return once the Underworld is added as a reward for escaping.
- Widened the yards on either end of mid and added a ramp up the natural high ground opposite of the water.
- Skeleton spawns are now scattered throughout mid, rather than coming from the docks. When the Skeleton King spawns, he and his escorting skeletons will still spawn at the docks.
- Revised the buffer zones between spawns and yard, along with additional changes to the spawn areas, making them larger.
- Fixed Resupply cabinets clipping through surrounding walls mid-animation.
- Fixed clipping under spawn stairs to keep camping players using the Minify spell out.
- Removed medium health kits from shacks at top of Mid, and put them in the place of the spell that had been on the edge of the death pit.
- Added spellbooks to the new deck areas, along with the area under the bridges.
- Added the additional gameplay mechanics of Merasmus' prop hunting and additional attacks, along with Bombinomicon head stunning.
- The point is now locked and the timer is paused when Merasmus, Monoculus, or the Horseless Headless Horsemann are active. The point will unlock and the timer for the owning team will resume if the boss leaves after two minutes, or is defeated by players - whichever comes first.
- Added a second Ghost to increase effectiveness on players when active.
- Added shallow water underneath the bridges. Deep enough to extinguish flames, shallow enough to still be able to use spells.
- Added spectator cameras.
- Added medium health and ammo to the yards.
- Added Polycount pumpkins courtesy of Rogue13.
[t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929011903_1.jpg[/t][t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929011917_1.jpg[/t]
[t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929011931_1.jpg[/t][t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929011959_1.jpg[/t]
[t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929012011_1.jpg[/t][t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929012038_1.jpg[/t]
[t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929021549_1.jpg[/t][t]https://dl.dropboxusercontent.com/u/586461/Models/2016/Halloween/Slasher/20160929021600_1.jpg[/t]
[url=https://tf2maps.net/threads/slasher.30248/][b]View on TF2Maps[/b][/url]
Happy [early] Halloween!
I made a terrible hitsound pack while I was bored that revolved around a certain [URL="http://gamebanana.com/sounds/33059"]Peanut House.[/URL]
[QUOTE=Pagliacci;51125672]man if i had a dollar for every item with "essentials" in its name
[IMG]https://i.gyazo.com/45ce325f36511345608f69e4a9b70df6.png[/IMG]
[IMG]https://i.gyazo.com/d1ae2351a66ec3c88a8a11e0fe8b2213.png[/IMG]
[IMG]https://i.gyazo.com/a1084a7757af8518308fbe1e0ee64409.png[/IMG][/QUOTE]
thanks for reminding me to remove that shitpost of an item
You'd have even more if you had a single penny for every submission with "Merc" in the title.
Is there any Mods that remove unusuals? Not hats, Just the Particle Effects
[QUOTE=TWKUK;51127747]You'd have even more if you had a single penny for every submission with "Merc" in the title.[/QUOTE]
quick, someone see how many "Merc's Essentials" there are
Quick question, has Valve abandoned decal tool items?
A long time ago, just like everything else they introduced: Medieval, Pyrovision, Special Delivery, Territorial Control, MvM etc.
Made a Medic suit to go with the PorkPie a couple of page back
[IMG]http://puu.sh/rthei/aecedf3929.png[/IMG]
Shall I continue, or does it look a bit boring?
[QUOTE=Matihood1;51131644]A long time ago, just like everything else they introduced: Medieval, Pyrovision, Special Delivery, Territorial Control, MvM etc.[/QUOTE]
Don't compare those game modes to MvM, at least that had a good time of support.
[QUOTE=CrossNgen;51133476]Don't compare those game modes to MvM, at least that had a good time of support.[/QUOTE]
But it still got abandoned nonetheless. At least Valve could release the tool they used to "robotify" the mercenaries' voices.
[QUOTE=blueNES;51133445]Made a Medic suit to go with the PorkPie a couple of page back
[IMG]http://puu.sh/rthei/aecedf3929.png[/IMG]
Shall I continue, or does it look a bit boring?[/QUOTE]
The placement of that pocket next to the buttons looks quite odd.
[QUOTE=SediSocks;51133709]The placement of that pocket next to the buttons looks quite odd.[/QUOTE]
Shall I remove it or move it to the other side?
[QUOTE=blueNES;51134065]Shall I remove it or move it to the other side?[/QUOTE]
Moving it would probably make it look more squished, so i'd just remove it
I don't think I've noticed any 8 point covers in the workshop for soldier, I know his character is supposed to be a marine. If there isn't would anyone have time to make one?
I made this art concept for an all class misc maybe. Maybe its gonna be a penguin that sits on your head or a penguin in a backpack, which you would only see its head. Im looking for someone to model it! Thank you :) [url]https://gyazo.com/34df534fe32adc86eb5ed4cadd37473f[/url]
some shit i forgot to post
The Hefner
[img]http://i.imgur.com/yGGemeg.png[/img]
Degenerate's Jeans [b]CLAIMED[/b]
[img]http://i.imgur.com/BQAxlZJ.png[/img]
[QUOTE=Pagliacci;51125672]man if i had a dollar for every item with "essentials" in its name
[IMG]https://i.gyazo.com/45ce325f36511345608f69e4a9b70df6.png[/IMG]
[IMG]https://i.gyazo.com/d1ae2351a66ec3c88a8a11e0fe8b2213.png[/IMG]
[IMG]https://i.gyazo.com/a1084a7757af8518308fbe1e0ee64409.png[/IMG][/QUOTE]
Essential essentials of Workshop. It's fairly essential to put essentials in any essentially anything that could be essential or is potentially essential. It's also essential that you don't essentially overuse the word essential or it will essentially be essential in further essentially non-essential non-sense.
To be fair I have no clue on what the fuck I just wrote.
[QUOTE=coolaida14;51134289]I know his character is supposed to be a marine.[/QUOTE]
He [I]thinks[/I] hes a marine.
More (and last of the) unposted stuff. French edition.
Capitalist's Cape
[img]http://i.imgur.com/WPM3wnT.png[/img]
Fanciful Furs
[img]http://i.imgur.com/w4VHTlQ.png[/img]
Dandy's Documents
[img]http://i.imgur.com/8wRD0EN.png[/img]
[I]The Serial Killer[/I]
[IMG]http://puu.sh/rnz90/4fec4d4ea9.png[/IMG]
"All men must die", G.R.R.M.
- claimable and great for Halloween!
[QUOTE=YeWelshTabby;51136819]More (and last of the) unposted stuff. French edition.
Capitalist's Cape
[img_thumb]http://i.imgur.com/WPM3wnT.png[/img_thumb]
Wasn't this turned into the lady killer item for tf2. Or am I wrong.
found this on tumblr
[IMG]https://67.media.tumblr.com/27eee35104e34edb810887dfdea596dc/tumblr_oee4l83OCL1r43xj0o1_1280.png[/IMG]
[QUOTE=LtGrey;51135713]Essential essentials of Workshop. It's fairly essential to put essentials in any essentially anything that could be essential or is potentially essential. It's also essential that you don't essentially overuse the word essential or it will essentially be essential in further essentially non-essential non-sense.
To be fair I have no clue on what the fuck I just wrote.[/QUOTE]
Requesting a pocket perfume item for Spy named "Essentials by Homer Cenary"
[QUOTE=YeWelshTabby;51135619]Degenerate's Jeans [b]CLAIMED[/b]
[img]http://i.imgur.com/BQAxlZJ.png[/img][/QUOTE]
Those pants/sneakers going to scout at all? Please lord say they are lol...
Always though Scouts default pants were terrible and been wanting a good item to replace them with for so long. Yet we've only gotten a few options to do so...
[QUOTE=Kitt Stargaze;51138682]Those pants/sneakers going to scout at all? Please lord say they are lol...[/QUOTE]
[QUOTE=YeWelshTabby]Degenerate's[/QUOTE]
looks like it to me
[QUOTE=Sims_doc;51140290][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=773560058&searchtext="][IMG]http://images.akamai.steamusercontent.com/ugc/252590026156173719/796B2B633D71721BF8545703E740143F3E7B7991/[/IMG][/URL]
I'm happy with this item's outcome, It appeals to me a lot.[/QUOTE]
X-Post from Frontline!
x-post from workshop of horrors:
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=773744732"]Vote for the Brainwave Bun today!
[/URL]
[IMG_thumb]http://puu.sh/rvgai/324ccbf9b6.jpg[/IMG_thumb]
[QUOTE=K_Factor;51141084]x-post from workshop of horrors:
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=773744732"]Vote for the Brainwave Bun today!
[/URL]
[IMG_thumb]http://puu.sh/rvgai/324ccbf9b6.jpg[/IMG_thumb][/QUOTE]
I'm usually all for friendly competition and stuff, but it looks reaally close to something we did last year with Pie_Savvy
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=537770765][img]http://images.akamai.steamusercontent.com/ugc/396673505685200358/15E9DCFDDA07C4D77F2961DF489AB4A3FE314F4C/[/img][/url]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=537770765[/url]
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