• TF2 Emporium 65 - End of an era
    5,004 replies, posted
[QUOTE=Punchy;51275584]needs some stronger normals. I can't really tell if it has them at all at this point, looks like the details are primarily textured on. the AO is pretty groddy too and could use touching up[/QUOTE] thanks, every critique matters on this one lol
[QUOTE=blueNES;51274602]I've had good look and I think that it's safe to say that The Surgeon's Sidearm could use alot of improving. There are no sharp edges anywhere, which is especially a problem considering the tools, some of the objects are textured on, like the nails and the straps [IMG]http://puu.sh/rYHLE/89a3e72d13.png[/IMG] Also, I would've moved it up the arm so that the Medic doesn't inject him self whilst using a weapon [IMG]http://puu.sh/rYI3b/e36b8e5ef2.png[/IMG][/QUOTE] This looks like it was designed for a completely different game imo. Fits right in with World of Warcraft, not too sure about TF2
looks like borderlands to me 90% of the models in those games lack sharp edges, which is supplemented by thick, dominating borders and flat cel shading
[QUOTE=blueNES;51274602]I've had good look and I think that it's safe to say that The Surgeon's Sidearm could use alot of improving. There are no sharp edges anywhere, which is especially a problem considering the tools, some of the objects are textured on, like the nails and the straps [IMG]http://puu.sh/rYHLE/89a3e72d13.png[/IMG] Also, I would've moved it up the arm so that the Medic doesn't inject him self whilst using a weapon [IMG]http://puu.sh/rYI3b/e36b8e5ef2.png[/IMG][/QUOTE] Maybe this is just a matter of taste, but I really don't like the colour of the leather here. I feel it's too strong of a colour and doesn't exactly seem to fit the game's palette. If it were perhaps dulled out a bit, maybe a bit more reddish-grey or more of a natural, earthy tone, it could work. [T]https://puu.sh/rZlbd/308362be2e.png[/T] These're just a couple of browns I whipped up as some examples.
Scout. [t]http://i.imgur.com/tNDYEQh.png[/t] Up for grabs.
[IMG]https://puu.sh/rZoPw/96333daa00.png[/IMG][IMG]https://puu.sh/rZoPj/7df0aea92a.png[/IMG] The ol' Komuso Monk Medic set, deciding to give it another go for Smissmas. Also just the kimono~
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103144"]The Sonic Groom [/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103144"][IMG]http://images.akamai.steamusercontent.com/ugc/394456152072776455/DF396C8836E419F761307ACF370DE9CCF69A2406/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103652"]The Infiltration Insulation[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103652"][IMG]http://images.akamai.steamusercontent.com/ugc/394456152072781274/90C8673BFD0B54BC14A812A17C2A6374606DE46D/[/IMG][/URL] also I plan on releasing a version of the vest that replaces the overalls color with lab coat, since a lot of you complained about the colors. look out for that in the future [URL="http://steamcommunity.com/workshop/filedetails/?id=789106598"]FULL COLLECTION[/URL]
TBH I have a weird feeling about the hair. It sort of looks like fudge :pudge:
[QUOTE=EmilyVasquez;51277725]TBH I have a weird feeling about the hair. It sort of looks like fudge :pudge:[/QUOTE] I'd say it's more like when you take a bite out of a soft caramel, or taffy. There's a lot of length to the front end of the hair. I get that it's already on the Workshop, but for future reference, it's best for when designing hair, especially styled hair, to consider what the hair would look like without any product in it. Without a bit of product, that hair looks like it'd naturally rest somewhat short throughout, except for the center front of it, which would be over neck-length long. Also, the absurdity of the source material doesn't justify every instance of stylization. You can still carry on with your strange crusade of creating every cosmetic possible in Street Fighter's vision without going 1:1 with each reference, especially on the more insane proportions that game is known for. Take some artistic liberties to have your item work as it's own thing more than just something that people need to know the reference to in order to fully grasp its design choices.
[t]http://i.imgur.com/tcpJSQD.png[/t] ditched the jacket, overhauled the hair again. (still) Claimable, feedback appreciated. one day I'll have something worth making, I swear
Mods [URL="http://gamebanana.com/skins/150544"][img]https://i.imgur.com/wOxjHAd.png[/img][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=788423307"][IMG]https://i.imgur.com/GMTO4rZ.png[/IMG][/URL] [URL="http://gamebanana.com/skins/150544"][IMG]https://i.imgur.com/4PfV6t4.png[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=788422976"][IMG]https://i.imgur.com/GMTO4rZ.png[/IMG][/URL]
[QUOTE=Void Skull;51277781]I'd say it's more like when you take a bite out of a soft caramel, or taffy. There's a lot of length to the front end of the hair. I get that it's already on the Workshop, but for future reference, it's best for when designing hair, especially styled hair, to consider what the hair would look like without any product in it. Without a bit of product, that hair looks like it'd naturally rest somewhat short throughout, except for the center front of it, which would be over neck-length long. Also, the absurdity of the source material doesn't justify every instance of stylization. You can still carry on with your strange crusade of creating every cosmetic possible in Street Fighter's vision without going 1:1 with each reference, especially on the more insane proportions that game is known for. Take some artistic liberties to have your item work as it's own thing more than just something that people need to know the reference to in order to fully grasp its design choices.[/QUOTE] the hair was actually really weird to pull off, because that's exactly how nash's hair is in every street fighter game i just think he's never cut his bangs in his life I couldve portrayed it better though. in-game the front actually corkscrews around, which i didnt manage in my item which probably wouldve helped convey the idea a lot better and avoid the taffy-like appearance [IMG]http://dualpixels.com/wp-content/uploads/2015/02/SFVCharlie.png[/IMG]
[img]https://dl.dropboxusercontent.com/u/1179560/ShareX/2016/10/hl2_2016-10-29_18-13-11.png[/img] the pomp u've always wanted
[T]http://puu.sh/s03zX/c43833f23e.png[/T][T]http://puu.sh/s03BT/13ae3974ae.png[/T] got a weirder pomp comin thru
[QUOTE=ikes;51280315][T]http://puu.sh/s03zX/c43833f23e.png[/T][T]http://puu.sh/s03BT/13ae3974ae.png[/T] got a weirder pomp comin thru[/QUOTE] Well since this one isn't already on the Workshop, I'll take the chance to nip this one in the bud sooner rather than later. Same argument as before - the over the top stylization of Street Fighter doesn't carry over well to TF2, especially when it comes to how hair is handled. At least in Street Fighter, a character's hair is as equally over-the-top as the rest of their design most of the time. It doesn't carry over well to TF2 without some artistic liberties taken to make it better fit the rest of the world. [url=https://wiki.teamfortress.com/wiki/Pomade_Prince]All[/url] [url=https://wiki.teamfortress.com/wiki/Thirst_Blood]other[/url] [url=https://wiki.teamfortress.com/wiki/Greased_Lightning]Scout[/url] [url=https://wiki.teamfortress.com/wiki/Front_Runner]hair[/url] items in-game that aren't promotional are very much grounded in the TF2 style of realistic, but stylized. Same can be said for most other classes and their respective items - even the majority of Workshop submissions and even Don's hair above yours. There comes a point where stylized hair looks less rooted in reality and more like something you'd see on a Lazytown character, its definitely a fine line and you might be stepping over it a bit in an attempt to make it closer to the source material. Also, do whatever you want with your items, but seeing each of your Street Fighter item uploads used to advertise your self-proclaimed Street Fighter shitposting Facebook group just feels off. But, your items, your rules.
[QUOTE=Void Skull;51280454]Well since this one isn't already on the Workshop, I'll take the chance to nip this one in the bud sooner rather than later. Same argument as before - the over the top stylization of Street Fighter doesn't carry over well to TF2, especially when it comes to how hair is handled. At least in Street Fighter, a character's hair is as equally over-the-top as the rest of their design most of the time. It doesn't carry over well to TF2 without some artistic liberties taken to make it better fit the rest of the world. [url=https://wiki.teamfortress.com/wiki/Pomade_Prince]All[/url] [url=https://wiki.teamfortress.com/wiki/Thirst_Blood]other[/url] [url=https://wiki.teamfortress.com/wiki/Greased_Lightning]Scout[/url] [url=https://wiki.teamfortress.com/wiki/Front_Runner]hair[/url] items in-game that aren't promotional are very much grounded in the TF2 style of realistic, but stylized. Same can be said for most other classes and their respective items - even the majority of Workshop submissions and even Don's hair above yours. There comes a point where stylized hair looks less rooted in reality and more like something you'd see on a Lazytown character, its definitely a fine line and you might be stepping over it a bit in an attempt to make it closer to the source material. Also, do whatever you want with your items, but seeing each of your Street Fighter item uploads used to advertise your self-proclaimed Street Fighter shitposting Facebook group just feels off. But, your items, your rules.[/QUOTE] I'm gonna update the linked image with a smaller one so it isnt such a massive part of each page, but it's more than a shitpostin group a solid 70% of the group as of late is discussion and critiquing each others' gameplay as well as lowtiergod making his way into the group and everyone flipping shit over that anyways working on the hair right now [T]http://puu.sh/s05wY/d3e9c91ba4.png[/T][T]http://puu.sh/s05yd/1af8acfb23.png[/T] shrunk it a bit, got rid of the sharp edge around the top, and thinking of ways to give it more style and detail I do feel safe taking some liberties, however, considering Mo'Horn was a pretty out-there hair item
the spikes in the back of the hair dont look good, you should remove those
[QUOTE=Croc Shock;51280507]the spikes in the back of the hair dont look good, you should remove those[/QUOTE] [T]http://puu.sh/s06iQ/28fdf29b15.png[/T] pomp I think this is a lot more reasonable, what about you dudes
[img]https://dl.dropboxusercontent.com/u/1179560/ShareX/2016/10/hl2_2016-10-29_19-44-44.png[/img][img]https://dl.dropboxusercontent.com/u/1179560/ShareX/2016/10/hl2_2016-10-29_19-31-43.png[/img] [img]https://dl.dropboxusercontent.com/u/1179560/ShareX/2016/10/hlmv_2016-10-30_02-03-52.png[/img] ~ SURPRISE MORE CLASSES ~
[QUOTE=donhonk;51280639] ~ SURPRISE MORE CLASSES ~[/QUOTE] That's looking real nice, got anyone for the sfm shots?
Yeah I'm gonna do em! sorry my dood.
[QUOTE=donhonk;51280722]Yeah I'm gonna do em! sorry my dood.[/QUOTE] It's no problem at all! Can't wait to vote for it on workshop!
[T]https://puu.sh/s0ggu/949f1d9daa.png[/T][T]http://puu.sh/s0h4O/e4947a27f5.png[/T][T]http://puu.sh/s0h56/9a12307257.png[/T]
[img]http://i.imgur.com/OA7gcMI.png[/img] [I]South America Terror[/I] -Claimed-
[QUOTE=ikes;51277687][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103144"]The Sonic Groom [/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103144"][IMG]http://images.akamai.steamusercontent.com/ugc/394456152072776455/DF396C8836E419F761307ACF370DE9CCF69A2406/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103652"]The Infiltration Insulation[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=789103652"][IMG]http://images.akamai.steamusercontent.com/ugc/394456152072781274/90C8673BFD0B54BC14A812A17C2A6374606DE46D/[/IMG][/URL] also I plan on releasing a version of the vest that replaces the overalls color with lab coat, since a lot of you complained about the colors. look out for that in the future [URL="http://steamcommunity.com/workshop/filedetails/?id=789106598"]FULL COLLECTION[/URL][/QUOTE] I don't want to be a killjoy since your stuff is decently made, but these Street Fighter items you're making are pretty unfitting. It's one thing to make a subtle reference item now and then but trying to shoehorn all of these Street Fighter items is kind of awkward, especially when they haven't been stylized well enough for TF2.
[QUOTE=VX-79;51281827]I don't want to be a killjoy since your stuff is decently made, but these Street Fighter items you're making are pretty unfitting. It's one thing to make a subtle reference item now and then but trying to shoehorn all of these Street Fighter items is kind of awkward, especially when they haven't been stylized well enough for TF2.[/QUOTE] idk if that's fair to say considering my previous set was partially accepted to the game, but I understand your point and where you're coming from and I'm gonna work on making my future item sets fit more into the style. The adon-inspired set for example is mostly just traditional muay thai fighting attire, so it wouldnt be very out there regardless [editline]30th October 2016[/editline] also: coming soon [IMG]https://puu.sh/s0qU2/9ae59f9d56.png[/IMG]
Making a [URL="http://matebafan.com/2006m.html"]Mateba[/URL] and I'd like some criticism as I'm about done blocking it out. [URL="http://imgur.com/a/LeBAH"][t]http://i.imgur.com/2nH1KeM.jpg[/t][/URL] [B]Edit:[/B] [QUOTE=VX-79;51281827]especially when they haven't been stylized well enough for TF2.[/QUOTE] Could you give us an example of how it should be?
Hey guys! I made concept for new pyro flamethrower for upcoming update! [t]https://i.imgur.com/vVHIRLU.png[/t] [t]https://i.imgur.com/32U5VFN.jpg[/t] Who is interested add me on steam
Well if hair's all the rage now, I'm gonna throw in a ronin ponytail when I can be fucked doing it
Winter is coming XD Got some concepts for winter update :) all class hat [t]https://i.imgur.com/NGqFilS.png[/t] engie misc [t]https://i.imgur.com/H4I0gML.jpg[/t] cool hairs for demoman [t]https://i.imgur.com/fcKvR2m.png[/t] [t]https://i.imgur.com/Ebd9QgV.jpg[/t] survival tools [t]https://i.imgur.com/XP0mhUK.png[/t] scout hairs [t]https://i.imgur.com/Kj4z2Cz.png[/t] claimable!!
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