• TF2 Emporium 65 - End of an era
    5,004 replies, posted
[QUOTE=SamMaher;51356990]Hey, for the last year or two I've been casually sketching weapon ideas, most of them made for tf2. I attempted to model a few, but it proved too complicated and I gave up. I'm posting ALL of my sketches here in hopes that some of you might find some of the ideas appealing. Should you decide to use an idea, all I ask is to be mentioned, and possibly notified when the weapon is finished. Seeing these ideas come to life would be worth the effort I put into them. The pictures I am sharing are by no means perfect, and I don't have a scanner, but I figured this would do. Some of the pictures are crude, some are better than others, and some weapon ideas are terrible. Some of the sketches are only side views, but it's better than nothing, I guess. Half the names are bad too, but I don't think they matter too much. Change them if wanted. I wish I had a better sense of naming things back then. x3 I simply got everything together and compiled it to showcase. Oh, and don't mind the upside down images. I'm just too lazy to edit it the right way up. I'm sharing through Imgur because there's 50+ images to show. Feel free to share feedback. ^^ [url]http://imgur.com/a/KCJ43[/url][/QUOTE] Bugger me sideways, these are some of the best weapon concepts I've ever seen! You really nailed the artstyle!
[QUOTE=Sims_doc;51358318]It's all about [URL="http://imgur.com/a/uttxI"]scale[/URL].[/QUOTE] Well, looks like my concept goes into trashcan. I am going back to design a new revolver with with clip for three bullets then. (Or do you guys have any ideas how to save my huge yellow chamber for this, or maybe another relolver?)
[QUOTE=YeWelshTabby;51358315]I tried making this without outlines but this was a lot more difficult than the others, so yeah [img]http://i.imgur.com/2RT3ixE.png[/img] I figured this would be a nice and simple item. The shirt can be paintable. Currently unclaimed![/QUOTE] you can use color-sensitive outlines that are just a darker tone of the color they surround rather than just solid black i dont think the concept itself is incredibly unique on its own, it could be nice if it also changed the front of his coat a bit. perhaps a double-breasted coat? or a pocket square? something subtle but nice like that could really go a long way
[QUOTE=robsan85;51358367]-Snippity Snap-[/QUOTE] Was it ever actually discussed if the revolver was based on something? It looks like it's meant to represent an obscure and really early design of a revolver, but I can't exactly put my finger on it...
[QUOTE=Dusty-Pixels;51358454]Was it ever actually discussed if the revolver was based on something? It looks like it's meant to represent an obscure and really early design of a revolver, but I can't exactly put my finger on it...[/QUOTE] Well, actually idea for this weapon came to me when i went to one old finnish museum, and there was a room with guns. There is saw a revolver with chamber like one in my concept. (This was long ago,and only thing i remember was that chamber.) Being obsessed with idea for new possible revolver for spy, I did not check guns name, and so now i dont know with what name i should search it, but i have found something look-a-like, and i hope it is atleast close enough to the revolver my idea originates from. [url]https://goo.gl/images/cexkOR[/url]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=798197997"]All Done![/URL], I'll have to find a new project now.
Maybe it's just the lighting, but I feel like the colors are really flat and plain. Some more detail like edge wear could make it look better.
[QUOTE=demilicious~!;51359050]Snip-O[/QUOTE] It's the lighting, [URL="http://i.imgur.com/x6i3sKC.png"]probably[/URL]?
[img]http://i.imgur.com/gf7gUn4.png[/img] A fez for the medic (Mustache/eyebrows goes with the hat) Claimable [T]http://i.imgur.com/mypGg2e.png[/T] Second style
[QUOTE=ikes;51354689]huh? it would be wrong for me not to include the original contributors. [/QUOTE] I was the one who made the concept art in the first place lmao. Might just not recognize me because the username is different on Steam.
[QUOTE=SamMaher;51356990] Should you decide to use an idea, all I ask is to be mentioned, and possibly notified when the weapon is finished. Seeing these ideas come to life would be worth the effort I put into them. [/QUOTE] Hey, don't sell your self short. If someone does make your concept into a model, and post it to the workshop, you should be given a percentage of the potential sales. [del]I would say that norm is 20%, but could be wrong.[/del]
[QUOTE=Dusty-Pixels;51358051][IMG]https://puu.sh/sfvJf/e81cbff121.png[/IMG] Front view of that parka I designed earlier, now tweaked a lot more. I do feel as though it needs a bit more team colouring, given that the sleeves do cover up the medic's gloves.[/QUOTE] Just to let you know, I just started on something similar for sniper like yesterday. Letting you know so that if I ever get around to finishing it, you don't think I stole your idea.
[QUOTE=VernoGuy;51359399]Hey, don't sell your self short. If someone does make your concept into a model, and post it to the workshop, you should be given a percentage of the potential sales. I would say that norm is 20%, but could be wrong.[/QUOTE] Depends on the concept IMO. 20% is a good baseline for a fully done concept. If it's a google image search result, I wouldn't even give a percentage because that's just no effort at all. Sorry if that ruffles jimmies. If it's a badly done or rough sketch but still gets the point across, like scribbles on a napkin level, maybe 10-15%. If it's something like what Retrocitrus or other rare talent does (eg, super nice concepts), I'd say more than 20%. Perhaps as much as 50% if they're fully involved and invested throughout the design process (providing more paintovers, more angles, doing promo art, etc). I mean, really, it just comes down to what you're both comfortable with and feel is fair.
[QUOTE=VernoGuy;51359399]Snip-O[/QUOTE] Did it change? As most people agree on 10% although I'll often just do an even split as money creates drama. [B]Edit: [/B]Whatever the percentage, It's probably best to put the average on the OP.
[QUOTE=EArkham;51359440]Depends on the concept IMO. 20% is a good baseline for a fully done concept. If it's a google image search result, I wouldn't even give a percentage because that's just no effort at all. Sorry if that ruffles jimmies. If it's a badly done or rough sketch but still gets the point across, like scribbles on a napkin level, maybe 10-15%. If it's something like what Retrocitrus or other rare talent does (eg, super nice concepts), I'd say more than 20%. Perhaps as much as 50% if they're fully involved and invested throughout the design process (providing more paintovers, more angles, doing promo art, etc). I mean, really, it just comes down to what you're both comfortable with and feel is fair.[/QUOTE] Damn guess that makes me a pre bad concept artist lol, i usually dont get 20%
Sorry but 20% is pretty much max for any concept imo
[QUOTE=Bapaul;51359621]Sorry but 20% is pretty much max for any concept imo[/QUOTE] agree w/ that, save higher %s for if they also texture it
Ultimately, percentages can just be figured out on a case-by-case basis between the contributors on the team. Depending on the teams, work, and content, it can go from varying wildly to even splits. Discuss with who you're working with and decide among yourselves, since hey, only you guys will ever know your percentage splits anyways.
Hey guys a couple years back I started a google doc with a bunch of 'fix' and improvement mods compiled into one. A lot of the stuff on that list was patched into game so I wanted to make a new version, especially since that old link is still on the subreddit sidebar. I'd appreciate any feedback on this before I make it more public. I am sure there's a lot of stuff missing, especially from 2015, but I did my best to comb through past emporiums. Please shoot me a message if you have any suggestions. [url=https://docs.google.com/spreadsheets/d/19h6Zahj4-BB9L7t9JuGed4U-LpxwZR4kx4WM-fPH_pY/pubhtml#]Link[/url]
[QUOTE=SpecialEffect;51359304]I was the one who made the concept art in the first place lmao. Might just not recognize me because the username is different on Steam.[/QUOTE] ooooo okay add me mate
[QUOTE=JZeeba;51346965]Thanks to Void for his help, constructive criticism, and texturing tips and tricks. The item has been updated now. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=796761522&searchtext=][img]http://images.akamai.steamusercontent.com/ugc/158018337133822213/D5F1B3FC99BCABF7C070A600C0C7332E17699C54/[/img][/url][t]http://images.akamai.steamusercontent.com/ugc/158018337133675517/6A73BD3FB9BCB2A2C56DFB4B6C2C424D0F4CF5E7/[/t] (loadout pics not updated yet though)[/QUOTE] Too shiny imo, makes it look plastic instead of felt.
[QUOTE=Sims_doc;51358989][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=798197997"]All Done![/URL], I'll have to find a new project now.[/QUOTE] You should really lower the phong on the wood, and maybe give it some light thick edge wear.
ok so... Ninjaneering essentials: [IMG]http://i.imgur.com/7FWw9UQ.jpg[/IMG] claimable (I hope that means what I think it means, still new to this)
[QUOTE=Dusty-Pixels;51358051][IMG]https://puu.sh/sfvJf/e81cbff121.png[/IMG] Front view of that parka I designed earlier, now tweaked a lot more. I do feel as though it needs a bit more team colouring, given that the sleeves do cover up the medic's gloves.[/QUOTE] Damn i made similar concept for med too -_- but my is diferent i think :/
[QUOTE=VernoGuy;51359399]Hey, don't sell your self short. If someone does make your concept into a model, and post it to the workshop, you should be given a percentage of the potential sales. [del]I would say that norm is 20%, but could be wrong.[/del][/QUOTE] Well I guess, but it's all up to whoever makes the weapon to offer me a percentage. I mean, at the current time, it's not costing me anything to share these ideas. ^^
Concept of my medic misc I think its diferent [t]http://i.imgur.com/WsJm4vU.png[/t] [t]http://i.imgur.com/P4CYunI.png[/t] Claimable!
Finished this piece of practicality: [IMG]http://images.akamai.steamusercontent.com/ugc/146759338993556419/10BE795811B43BA66C1E86B7100D59FBF1BB7D50/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|268:268&composite-to%3D%2A%2C%2A%7C268%3A268&background-color=black[/IMG]
[QUOTE=A_Guardian;51359437]Just to let you know, I just started on something similar for sniper like yesterday. Letting you know so that if I ever get around to finishing it, you don't think I stole your idea.[/QUOTE] Thanks for the heads up, man! I'm sure it'll be no issue from my end. Same on your end, Lombax~
alrighty guys, new concept here, claimable, what do you guys think? [IMG]http://i.imgur.com/fVXw6Hn.png[/IMG]
[QUOTE=Teh_Doorman;51361808]Snip-O[/QUOTE] I like it. It's familiar. Mad max is a great film. [t]http://i.imgur.com/W3oZd89.png[/t]
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