Sparkwire, babe, i know you've been having some depression problems lately, but i must ask you. Please fix Diamos mod emporium promo, please?
[editline]4th April 2011[/editline]
[QUOTE=BigBoom;28981740]...wielding a magic sword...[/QUOTE]
[media]http://www.youtube.com/watch?v=1xy1VOND0_w[/media]
[QUOTE=NassimO PotatO;28981949]DAT PAINTOVER !
[img_thumb]http://img4.hostingpics.net/pics/848101classdemored.png[/img_thumb]
I think it's one of the best i made. And 2 more class icons are done !
[img_thumb]http://img4.hostingpics.net/pics/587742classdemored.png[/img_thumb][/QUOTE]
Yes!
[IMG]http://i.imgur.com/gYHrl.png[/IMG]
I think it's about done, now can anybody tell me what to do now? I think I need to UV unwrap it? How do I do that?
[QUOTE=bigbadrick;28985843][img_thumb]http://img684.imageshack.us/img684/7164/itemtest0007.jpg[/img_thumb]
Only problem is that the team-colors don't work in first person[/QUOTE]
The forearm seems a little short.
[QUOTE=slashsnemesis;28985890]The forearm seems a little short.[/QUOTE]
Its just perspective, I took the arm straight from the spy model.
[QUOTE=bigbadrick;28985843][img_thumb]http://img684.imageshack.us/img684/7164/itemtest0007.jpg[/img_thumb]
Only problem is that the team-colors don't work in first person[/QUOTE]
[img]http://eyelazorbeams.com/wp-content/uploads/2010/12/6a78dd7b47a3c2b509f47f94846bc7e4.bmp[/img]
SO MUCH WIN, HOHAHA
[QUOTE=bigbadrick;28985843][img_thumb]http://img684.imageshack.us/img684/7164/itemtest0007.jpg[/img_thumb]
Only problem is that the team-colors don't work in first person[/QUOTE]
I was going to say "I think your team colors are wrong" then i thought, and i learned that you dont rip off teammates arms
I can work decently in SketchUp, and am familiar with that interface. Does anyone have a guide for putting SketchUp models into TF2?
why am I funny asdf
Fuck it. I'm going to model a gun in sketchup and then someone can show me where to go from there.
[editline]4th April 2011[/editline]
why you break my automerge
[QUOTE=Communist Cake;28986058]Jiggle boned?[/QUOTE]
When people die, there body and limbs get stiff :geno:
Make it jiggleboned for the sake of it being a holy mackeral replacement :v:
[QUOTE=Digivee;28986096]When people die, there body and limbs get stiff :geno:[/QUOTE]
:q:
[QUOTE=Digivee;28986096]When people die, there body and limbs get stiff :geno:[/QUOTE]
But when you die in TF2 you go ragdoll :v:
[QUOTE=Atokniro;28982864]What happened to Royzo?[/QUOTE]
Broke his spine and collapsed into the unknown.
[QUOTE=bigbadrick;28985843][img_thumb]http://img684.imageshack.us/img684/7164/itemtest0007.jpg[/img_thumb][/QUOTE]
It should have a knife too.
Ok guys, im in blender, and i want to copy a part of the soldier, i have it all selected and stuff, but how do i copy and paste it as its one mesh?
[QUOTE=Spybreak;28986312]It should have a knife too.[/QUOTE]
I thought of doing that, but sense it cant replace the Boston Basher, I didn't.
[QUOTE=Digivee;28986328]Ok guys, im in blender, and i want to copy a part of the soldier, i have it all selected and stuff, but how do i copy and paste it as its one mesh?[/QUOTE]
Duplicate
[QUOTE=biodude94566;28986544]Duplicate[/QUOTE]
Is there a shortcut for that?
[url=http://www.gamebanana.com/skins/108303][img]http://img707.imageshack.us/img707/6633/minipromospyarm.png[/img][/url]
Now to start working on that rocket launcher
[QUOTE=Digivee;28986588]Is there a shortcut for that?[/QUOTE]
[url=http://i.imgur.com/PBe4g.png]Shift-D[/url] There should also be a button on the left menu (toggled with T) under "Add" called Duplicate.
Anyone going to work on that Miku hair?
im trying to draw some concept art for it.
You shouldn't of released it without jigglebones. It's just not the same unless I have a wiggling dead spy arm.
[img]http://moniqueblog.net/wp-content/uploads/2010/11/samurai-jack-2.jpg[/img]
Before i really get started on it, i want to know if its a good idea?
It will be for the soldier, of course, because the Demoman doesn't have hair
The hair, not the sword
[QUOTE=Eeshton;28986680]You shouldn't of released it without jigglebones. It's just not the same unless I have a wiggling dead spy arm.[/QUOTE]
I started modeling last week, so its not something Im well versed in. And sparkwire's jigglebone tutorial is for 3dsmax
[QUOTE=bigbadrick;28986791]I started modeling last week, so its not something Im well versed in. And sparkwire's jigglebone tutorial is for 3dsmax[/QUOTE]
Have you tried asking someone with 3ds Max, or maybe even Sparkwire.
He'll do it eventually if you annoy him enough.
[QUOTE=Digivee;28986328]Ok guys, im in blender, and i want to copy a part of the soldier, i have it all selected and stuff, but how do i copy and paste it as its one mesh?[/QUOTE]
Press Shift+D, then rightclick, then P.
[QUOTE=Hideous_;28986974]Press Shift+D, then rightclick, then P.[/QUOTE]
Why right click and the separate? :I
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