[QUOTE=Sparkwire;29169363]send me that, i want to animate/texture the wood.[/QUOTE]
I don't think Svdl wants your wood.
[QUOTE=Sparkwire;29169363]send me that, i want to animate/texture the wood.[/QUOTE]
You'd never release the finished product anyway. :v:
[QUOTE=BigBoom;29167679]
Last emporium there was a shield like that, although it was Demolitions and not Riot Shield:
[URL="http://dl.dropbox.com/u/7102389/tf2wip/Releases/RiotSheild/RiotSheild.zip"][img_thumb]http://dl.dropbox.com/u/7102389/tf2wip/Releases/RiotSheild/riot.png[/img_thumb][/URL][/QUOTE]
I personally thought putting "Police" on the front was kind of retarded considering these men are doing what they do OUTSIDE of the law.
[QUOTE=Sparkwire;29169363]send me that, i want to animate/texture the wood.[/QUOTE]
Why would you want to animate the wood
[QUOTE=ColossalSoft;29169021]Brandon (at Valve) said he was presenting the items to some other people. If they like them, the items should be in around May-ish.[/QUOTE]
Oh holy crap
[editline]14th April 2011[/editline]
[QUOTE=Ducksink;29169744]Why would you want to animate the wood[/QUOTE]
Sparkwire has experience in animating wood.
[img]http://gyazo.com/b706f2fc53f5bc8dfc24fa7eed3659d7.png[/img]
Next time I submit something to Valve I'll send a nice nagging email along with it shortly afterwards.
Seems to work.
[editline]14th April 2011[/editline]
Any improvments to be made?
[QUOTE=Sexy Robot;29171097]
[editline]14th April 2011[/editline]
Any improvments to be made?[/QUOTE]
Yes, a texture.
[QUOTE=NassimO PotatO;29171230]Yes, a texture.[/QUOTE]
Heh.
If I can make a UV that works sure.
[QUOTE=Kowalski;29166621]New contribution from the creator of the "Googly Gazer" :
[img_thumb]http://www.6bestudio.com.br/arquivos/manu/wrestling_mask.jpg[/img_thumb]
I think we can expect to have this in-game, that's really well done.[/QUOTE]
I came up with the name for it, still it's a very good mask, also the heavy mentioned in pokernight at the inventory that he knows a thing or two about wrestlingso there is that tie in.
[QUOTE=Kowalski;29166621]New contribution from the creator of the "Googly Gazer" :
[img_thumb]http://www.6bestudio.com.br/arquivos/manu/wrestling_mask.jpg[/img_thumb]
I think we can expect to have this in-game, that's really well done.[/QUOTE]
Probably the only hat I've seen that doesn't look bad with the brighter paints. Nicely done.
[QUOTE=Captain Chalky;29171159][B]If[/B] they like them? You're really funny. Anything done by the Emporium is bloody amazing and creative, even the silly mlp stuff and sparkwire's revolution.
If they don't like them, there is something wrong with them.[/QUOTE]
why so opinionated
Was a bit stressed today (so much work) I just decided to whip up something out of nowhere.
[URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/minigun_0011.jpg[/IMG][/URL]
Just to calm my nerves down.
[QUOTE=Left_4_Pills;29172852]Was a bit stressed today (so much work) I just decided to whip up something out of nowhere.
[URL=http://filesmelt.com/][img_thumb]http://filesmelt.com/dl/minigun_0011.jpg[/img_thumb][/URL]
Just to calm my nerves down.[/QUOTE]
Rapid fire portals. :v:
[QUOTE=Sexy Robot;29172868]Rapid fire portals. :v:[/QUOTE]
The possibilities never end.
[QUOTE=Svdl;29166727]pew pew pew i have a gun
[img_thumb]http://i.imgur.com/CtyqF.jpg[/img_thumb][/QUOTE]
SVDL there is not a woman in the world worthy of bearing your children.
[QUOTE=Hazardline;29168909]I'm afraid that one is twice as broken:
-No actual rounds are put into the tube
-The tubes are blocky as all fuck
-Tubes are displaced on the far side of the gun
-Gun is always full
Can someone recompile the [I]good [/I]and original one?
[URL]http://www.gamebanana.com/skins/61893[/URL][/QUOTE]
If you use a nametag or description tag on your default pipe bomb launcher, the game will use the v_model, thus making that skin usable.
This holds true for any renamed/redescribed stock weapon that uses c_models now.
[QUOTE=Allstone;29169275]According to the converter, those are the limitations of the c_model system.[/QUOTE]
The c_model grenade launcher that comes with the game uses a bodygroup for the white grenade. In addition, Daimao released decompiled versions of c_model animations ([url=http://daimao.org/blog/?p=35]here[/url]). I'm not saying it would be easy, but it is possible to get close to the same quality as the viewmodel method. Take a look in the model viewer sometime, and hopefully you can figure out how things work.
[QUOTE=MugenOverlord;29173936]
If you use a nametag or description tag on your default pipe bomb launcher, the game will use the v_model, thus making that skin usable.
This holds true for any renamed/redescribed stock weapon that uses c_models now.[/QUOTE]
afaik iirc that hasn't been true for a while now
Could someone please make a team colored Brass Beast? :3:
[QUOTE=Mr, Jukebox;29175683]Could someone please make a team colored Brass Beast? :3:[/QUOTE]
would look a little weird imo, though im not saying it wouldnt be cool :v:
[QUOTE=Mr, Jukebox;29175683]Could someone please make a team colored Brass Beast? :3:[/QUOTE]
It'll be the FOS all over again.
[QUOTE=Mr, Jukebox;29175683]Could someone please make a team colored Brass Beast? :3:[/QUOTE]
like how? painted? team yellow brass?
[QUOTE=blaholtzen;29176016]like how? painted? team yellow brass?[/QUOTE]
Like the color of the heavy's red and blu shirts, or maybe darker...?
[QUOTE=NeoDement;29174825]afaik iirc that hasn't been true for a while now[/QUOTE]
[img_thumb]http://img718.imageshack.us/img718/3016/41928133.jpg[/img_thumb]
[img_thumb]http://img218.imageshack.us/img218/4842/33547828.jpg[/img_thumb]
I guess so.
Oh so it does still work? Huh
[img]http://img861.imageshack.us/img861/3391/leafblower.jpg[/img]
Possibly the only viable replacement for the Natascha, a leafblower. Because that's exactly what the Natascha is.
[QUOTE=Snood_1990;29177698][img_thumb]http://img861.imageshack.us/img861/3391/leafblower.jpg[/img_thumb]
Possibly the only viable replacement for the Natascha, a leafblower. Because that's exactly what the Natascha is.[/QUOTE]
one of the polycount contestants already submitted a leafblower for the pyro already called the griefblower
also i think my texture may be done thoughts? still need help on finding out how to make the whiteparts team colored and colorable dont know what to edit in the vtfedit
[img_thumb]http://img864.imageshack.us/img864/2082/capture16.png[/img_thumb]
[img]http://dl.dropbox.com/u/18271121/TF2/crap/halfdream.png[/img]
5700 tris, down from 10100
I consider this a small victory
Gonna try a second blade, turning the thing around etc - like that paint concept from earlier.
[QUOTE=Rada;29178098]one of the polycount contestants already submitted a leafblower for the pyro already called the griefblower[/QUOTE]
B- but...
that was for flamethrower, though
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