• Major Update Speculation V33 - Tomorrow For Sure
    5,000 replies, posted
The prinny dagger makes machete sounds now. Good, the sword sounds were weird, since it's a dagger
[QUOTE=Dookas;50676712]Guys.... Valve actually like talked to us... I'm so happy right now.. They listened and answered!!!![/QUOTE] I'm very very impressed with it too. I was about to play another game but now I'm excited to enjoy the game! This is one of the best blog posts they have ever done. I'm very very to see this.
Also teleporters look like they don't drop 60 metal anymore, although they just removed the value entirely, so I guess it doesn't drop anything now?
Glad to see it the correct logo back. The Half Life logo was killing me deep inside. [img]http://i.imgur.com/YWVbgHZ.jpg[/img]
I really hope when they fix the backend issues, it also fixed the "no XP when there's no connection to the game coordinator" problem. Because holy shit did it feel bad to get no XP after losing a 30 minute grudge match on the last few seconds.
[url]http://www.teamfortress.com/post.php?id=22797[/url] So that's pretty cool
When I try to play after downloading the update it just says to restart to download the update even though I already did :V
This update might not have pulled me back into TF2 like I was hoping. But I do have to applaud them for making that blog post. We can only hope that this could lead to more open communication in the future.
[QUOTE=Dookas;50677112]When I try to play after downloading the update it just says to restart to download the update even though I already did :V[/QUOTE] It's most likely that Valve's servers haven't been updated yet
i download the update and try casual and "there is an update for tf2" no there isn't why is the game preventing me from playing the game
It's great that they're communicating with us about this issue, but I wish to hear about their rational about the recent weapon balancing. It's an unexpected low from the team to make redundant changes to weapons that were already half-decent.
[quote]An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated Casual Mode Removed the abandonment penalty Players are only required to have a single mode selected before queuing Fixed a dedicated server crash caused by projectiles from the Pomson 6000 and the Righteous Bison Fixed being able to damage yourself to gain Hype while using The Soda Popper Changed how much metal destroyed objects drop and fixed destroyed teleporters dropping more metal than intended Fixed the Bonesaw not working properly while using viewmodel minmode Fixed the Spy and Engineer not being able to equip the Prinny Machete[/quote] [quote]Fixed the Spy and Engineer not being able to equip the Prinny Machete[/quote] Is this the first not crazy rare completely all class weapon in the game?
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[QUOTE=gamez7;50677146]It's most likely that Valve's servers haven't been updated yet[/QUOTE] Why should there be need of a server update? Aren't the changes in the patch not affecting gameplay at all? edit: Nvm, there's apparently a few bugfixes
Hey guys, been a major update lurker since GM, first time posting. I know we're all excited about the fixes to casual mode, but can someone confirm that if you refund Disgaea PC, you keep the cosmetics? I'd rather use the money to get two of the new taunts. Sorry if this has already been asked.
[QUOTE=Dookas;50677164]Is this the first not crazy rare completely all class weapon in the game?[/QUOTE] Just imagine how Spys gonna look carrying around a machete
[QUOTE=DogRandom;50677179]Hey guys, been a major update lurker since GM, first time posting. I know we're all excited about the fixes to casual mode, but can someone confirm that if you refund Disgaea PC, you keep the cosmetics? I'd rather use the money to get two of the new taunts. Sorry if this has already been asked.[/QUOTE] Probably not, you didn't with the Batman cosmetics AFAIK
[QUOTE=br0ken_;50677183]Probably not, you didn't with the Batman cosmetics AFAIK[/QUOTE] Thanks for letting me know. I'm actually a lot more excited about them now that the machete is for engie and spy. That's pretty exciting.
lmao a backstab with the machete is gonna look hilarious
[QUOTE=Cupkek;50677196]lmao a backstab with the machete is gonna look hilarious[/QUOTE] Engineer whacking a sentry with a machete will be pretty amusing to
Now spy can awkwardly slap people with a dagger instead of stabbing them!
[QUOTE=DogRandom;50677190]Thanks for letting me know. I'm actually a lot more excited about them now that the machete is for engie and spy. That's pretty exciting.[/QUOTE] Yeah, I kinda wish I picked up Disgea now :/ Hopefully the cosmetics/knife come to the Mann Co. Store soon
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[QUOTE=gronfort;50677217]If you already got the items then I guess you can get refund.[/QUOTE] I actually just found an old steam forum from the Arkham Knight promo. This guy refunded the game and the items got taken away. I would have considered still doing it since I think the hat is kinda meh, but now that the machete is truly all class, I'm definitely keeping it.
[QUOTE=br0ken_;50677202]Yeah, I kinda wish I picked up Disgea now :/ Hopefully the cosmetics/knife come to the Mann Co. Store soon[/QUOTE] Hopefully they'll become craftable.
In game, the machete shows up for all classes but just shows stock for engie and spy, even though you can equip them.
[t]http://i.imgur.com/R79eg4j.jpg[/t] It's beautiful.
Does it have an actual backstab animation unlike the golden pan?
[QUOTE=Cupkek;50676904]They released a phantom patch to fix that last night I think[/QUOTE] can anyone confirm? i want to mess with this
To bad we can't have it strange.
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