• Major Update Speculation V33 - Tomorrow For Sure
    5,000 replies, posted
[QUOTE=Erfly;50668529]What did they do to the jumpers?! [img]https://dl.dropboxusercontent.com/u/65370244/what2.png[/img][/QUOTE] made it look different from reskinned weapons
[QUOTE=Hell-met;50668544]hey guys we can't create listen servers anymore haha holy shit[/QUOTE] Can't you just type map in console?
[QUOTE]- Medic - Base - All Mediguns allow the Medic to match the speed of their heal target - Previously only available on The Quick Fix - Quick Fix - ÜberCharge rate reduced to +15% (from +25%) - Overdose - Increased movement speed bonus to +20% (from +10%) - Increased damage penalty to -15% (from -10%) - Dropped Mediguns - Stored ÜberCharge begins to decay over time after coming to rest[/QUOTE] Ahh as a medic main this makes me happy, no more trying to play catch up with sollys and scouts. Also dropped mediguns having decay is totally fair imo, as much as I love to abused dropped medguns it was unfair. Overdose buff/debuff is interesting tho, I might have to play around with it a bit to see how different it is.
[QUOTE=Erfly;50668529]What did they do to the jumpers?! [img]https://dl.dropboxusercontent.com/u/65370244/what2.png[/img][/QUOTE] Hahahaa thats amazing
i mean... alot of the changes make sense....... but some also are the stupidest fucking things I've ever heard. The quickfix feels so goddamn redundant now.
[QUOTE=Dr.Scrake;50668547]its a wep, cannot be used by engie or spy.[/QUOTE] I mean, I get why you can't have it on engie, but its a KNIFE ffs. Why can't spy get a new knife reskin?
[QUOTE=Erfly;50668529]What did they do to the jumpers?![/QUOTE] While hilarious, I think they did that to separate the jumpers from the skins so you could tell who is holding what from a distance.
[QUOTE=Erfly;50668529]What did they do to the jumpers?! [img]https://dl.dropboxusercontent.com/u/65370244/what2.png[/img][/QUOTE] holy shit that is hideous
[QUOTE=GuntMyFries;50668534]Pretty sure you had to be in the Beta steam group to get it.[/QUOTE] Or it's cause the item servers are DEAD
[QUOTE]- Engineer - Base - Level 1 teleporters now cost 50 metal (previously 125) - Widowmaker - Damage increased +10% when attacking the same target as your sentry - Eureka Effect - Reduced "50% less metal from Dispensers and Pickups" to 20% - Added "Teleporters cost 50% less metal" - The Short Circuit - Base projectile attack is -10 metal (hit or miss) and then add -5 metal for each projectile destroyed (sometimes a buff, sometimes a nerf) - The Pomson - Fixed an exploit with shooting through your own buildings - Increased close-range damage to 72 (from 62) - Reduced long-range damage to 32 (from 42) - Updated projectile impact sound[/QUOTE] [B]ENGINEER BOYS UNITE!!!!!!![/B] I love the changes. Widowmaker rewards playing with your sentry, teleporters are cheap to build (combined cost of both is 100 and dispenser is 100 -> full support kit within one big metalpack) which will lead to them being built more often as you won't need 2,5 medium metal packs / one big metalpack to build them, and there's just so many good things about the changes... But Exor will be absolutely furious once he sees the Heavy nerf, and the medic changes are a little controversial. Crit-a-cola got "somewhat" nerfed... There's just so much stuff..
Fuck, my least favorite part of these updates is removing my HUD until it's patched for the update. I hate the default HUD.
Does anyone have a list of the new stranges/parts yet? There don't seem to be any new parts according to trade.tf so they must all be rereleases.
i have my phone number already added to steam, so why cant i unlock competitive?
Dang, really excited to see how much these optimizations help.
[QUOTE=EmilyVasquez;50668551]Did they really need to have those signs on them?[/QUOTE] I guess with skins new players didn't know what to think of them.
[QUOTE=Damoman;50668522]What's the final word on that knife? Cosmetic or skin? If cosmetic then where does it attach to?[/QUOTE] weapon [t]http://images.akamai.steamusercontent.com/ugc/267219116264417252/88D2E861F1DFCFE351DB6C24B47109A0C0F21614/[/t]
[QUOTE=Dookas;50668572]Or it's cause the item servers are DEAD[/QUOTE] Well I got the Prinny shit, so I doubt that.
Congratulations, they nerfed Natascha back into uselessness after being relevant for a little over a year.
Atleast they finally made the Overdose useful for once. They actually made the run speed 20% instead of the boring 10%. Though what they also should've done is did what everyone's been asking them since day 1 and let the speed buff work while not having the weapon out.
[quote]- Pyro - All Flamethrowers - Added: Direct damage reduces Medi Gun healing and resist shield effects by 25%[/quote] [i]I wanna die[/i]
[QUOTE=sourcegamer101;50668578]i have my phone number already added to steam, so why cant i unlock competitive?[/QUOTE] The update just came out, things probably need a moment to stabilize what with everyone downloading it and starting it up.
heavy off to a good start [IMG]https://i.gyazo.com/38cc372df4c483f25619dbdc93f78fa8.png[/IMG]
sincere question TF2 fans when was the last time an update you guys hyped for months actually delivered on the scale you wanted it
Scout can now airblast with the shortshop :v:
[QUOTE=HappyHead;50668582]weapon [t]http://images.akamai.steamusercontent.com/ugc/267219116264417252/88D2E861F1DFCFE351DB6C24B47109A0C0F21614/[/t][/QUOTE] That looks so chunky and bad. [i]I must have it.[/i]
When you are in the casual lobby, you can click on your badge and make it flip around and shit. Game-changer right there.
Holy crap i can finally be a Prinny! [IMG]http://i.imgur.com/x27qbMJ.jpg[/IMG]
[QUOTE=Whomobile;50668563]Ahh as a medic main this makes me happy, no more trying to play catch up with sollys and scouts. Also dropped mediguns having decay is totally fair imo, as much as I love to abused dropped medguns it was unfair. Overdose buff/debuff is interesting tho, I might have to play around with it a bit to see how different it is.[/QUOTE]So how the Quick Fix behaves in lifting you up when a Soldier rocket jumps now applies to the other medi guns?
[QUOTE=Mayor Luigi;50668552]Wait, that's a "no hat" hat. Does this mean my life-long dream of a Sunbeams Texas Slim's Dome Shine is finally possible?![/QUOTE] stock up on those engy boxes until valve gets wise about it
I'm not really feeling these rebalances. Putting one player, B4nny, in charge of it all was not the best idea.
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