Major Update Speculation V31: Gamechanging Edition
5,003 replies, posted
[QUOTE=TwoYearLurker;50000246]You can see the other team's classes in Competitive now?
r.i.p. spy[/QUOTE]
classes show up only when players get killed
when they respawn, the icons go back to blank portraits
Uhhh...
did all those people who were higher ranks just got reset?
EDIT: Not important, but Dota 2 just got their Spring Cleaning Update today.
[QUOTE=GuntMyFries;50000155]B-but Viaduct was the only fun map on comp. Seriously, anyone else find the 5Cp only thing terrible? Maps like Granary and Gullywash are the only ones that show up and are unbalanced soldier spamfests where one team dominates the other. But every round I've played on Viaduct feels like a totally different game, the battle is exciting and constantly going back and forth. And most importantly, the team is always together and working together.[/QUOTE]
Viaduct is a pretty easy to shut down map on the non-_pro version, a good Sniper dominates and can't really be caught because there's no additional flanks for anyone to slip through. I've had some very frustrating games on Matchmaking with it, often with the enemy team spawn camping because they were so dominant. That's just luck of the draw, though.
Lakeside is a pretty great KOTH map with generally much more options, so I'm okay with this. I just want to see Vanguard, Freight or Sunshine added, and see how they play in MM.
I like Foundry in Competetive
But I've already played few games toda, and seen same guys with and against me :v:
god damnit
viaduct was the only map where scouts weren't able to shut down the game in their favour because you could at least go engi and not get instantly destroyed
You can still do that on Lakeside
[QUOTE=TwoYearLurker;50000246]You can see the other team's classes in Competitive now?
r.i.p. spy[/QUOTE]
I don't believe it is intentional. A few days ago you could hear the other team's class when they readied up, then they patched that out.
so what happened to the hockey hair?
[QUOTE=TwoYearLurker;50000246]You can see the other team's classes in Competitive now?
r.i.p. spy[/QUOTE]
It only shows the other team's classes after you kill them. It hides the classes again when they respawn.
[QUOTE=Inspecter;50000576]so what happened to the hockey hair?[/QUOTE]
You can paint it, now.
[QUOTE=Inspecter;50000576]so what happened to the hockey hair?[/QUOTE]
Just model improvements.
[editline]25th March 2016[/editline]
[QUOTE=Dazzgrace;50000633]You can paint it, now.[/QUOTE]
It always been paintable as i know. Even before the update.
[QUOTE=Jhejh poT;50000639]
It always been paintable as i know. Even before the update.[/QUOTE]
Yep. Same with the Sexual Tyrannosaurus and All-Father.
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon.
- John
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- Made some items completely unnecessarily all class without testing them, so their greedy creators could make more money
- Updated minor aesthetics for the TF2 Competitive Mode beta without fully tackling its fundamental problems
- For more information on how you can participate in testing, please visit steamcommunity.com/groups/designatedshitpostingandpassbeggingclub
rinse, repeat every week or so
Don't see the point in the stream thing?
[QUOTE=Skunky;50000731]Don't see the point in the stream thing?[/QUOTE]
Huh. Maybe Valve has some plans for promoting TF2 over the web?
[QUOTE=_Pai;50000717]We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon.
- John
----------------------------------------------
- Made some items completely unnecessarily all class without testing them, so their greedy creators could make more money
- Updated minor aesthetics for the TF2 Competitive Mode beta without fully tackling its fundamental problems
- For more information on how you can participate in testing, please visit steamcommunity.com/groups/designatedshitpostingandpassbeggingclub
rinse, repeat every week or so[/QUOTE]
We went years without item updates. I really couldn't be happier to see them happening on a weekly basis now.
[QUOTE=Knurr;50000761]Huh. Maybe Valve has some plans for promoting TF2 over the web?[/QUOTE]
It seems cool at first, but I'm sure most people are going to go "Oh right, that still exists." later.
[QUOTE=_Pai;50000717]We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon.
- John
----------------------------------------------
- Made some items completely unnecessarily all class without testing them, so their greedy creators could make more money
- Updated minor aesthetics for the TF2 Competitive Mode beta without fully tackling its fundamental problems
- For more information on how you can participate in testing, please visit steamcommunity.com/groups/designatedshitpostingandpassbeggingclub
rinse, repeat every week or so[/QUOTE]
Did the item change you wanted get ignored or something? Jesus
[QUOTE=ned_ballad;50000769]We went years without item updates. I really couldn't be happier to see them happening on a weekly basis now.[/QUOTE]
I'd rather see them happen infrequently than get this: [t]http://jennybur.net/2016-02-02_22-32-40.png[/t]
One item update out of a hundred is shit = STOP UPDATING ITEMS REEEEEEE
I for one am happy for item updates and I'm not just saying that because I've been begging everyone to make stuff all class.
Having streams on the main menu promotes the Twitch scene which promotes a healthier game community.
[QUOTE=_Pai;50000862]I'd rather see them happen infrequently than get this: [t]http://jennybur.net/2016-02-02_22-32-40.png[/t][/QUOTE]
imho I kinda like it on sniper I mean it's far from perfect or well good but I still like it in some loadouts
[QUOTE=G=4//\/\3!2;50000884]I for one am happy for item updates and I'm not just saying that because I've been begging everyone to make stuff all class.[/QUOTE]
please don't, we already have Erichgrooms doing that.
[QUOTE=Kapellmeister;50000872]One item update out of a hundred is shit = STOP UPDATING ITEMS REEEEEEE[/QUOTE]
[t]http://jennybur.net/2016-02-02_22-32-40.png[/t]
[t]http://puu.sh/nSKEC/45d184a082.jpg[/t]
[t]https://wiki.teamfortress.com/w/images/9/99/Breakneck_Baggies_Spy.png[/t]
Since Feb. 2, 12 items have been made multiclass. 3 of them are above. That's a whopping 25% that had no effort made whatsoever. That's not denying many items have had good updates like the Beep Boy and Dead of Night, but as the number of items being updated increases, if even 10% of them are poor quality it will be a lot of bad and unfitting items
[QUOTE=_Pai;50000936]
[t]http://puu.sh/nSKEC/45d184a082.jpg[/t]
[/QUOTE]
To be fair this can be fixed by updating it's equip region.
[QUOTE=Inspecter;50000944]To be fair this can be fixed by updating it's equip region.[/QUOTE]
That's true, but it should have been fixed before the update launched and not shipped as-is. They probably won't even fix it themselves unless the item creator pushes for it.
[QUOTE=geel9;50000889]Having streams on the main menu promotes the Twitch scene which promotes a healthier game community.[/QUOTE]
Are the streams on the main menu Twitch streams or steam streams?
I'd rather have shoddy multiclass updated items happen every so often than go 3+ years with only half a dozen cosmetics being updated and only after half a year of emails to Valve.
That Heavy screenshot is also stupid to bring up. The item doesn't look like that unless you intentionally mix it with items it's clearly not meant to use it with. I can mix a ton of normal looking items that look like garbage when mixed with items they don't conflict with. That doesn't mean those items shouldn't exist.
[QUOTE=_Pai;50000957]That's true, but it should have been fixed before the update launched and not shipped as-is. They probably won't even fix it themselves unless the item creator pushes for it.[/QUOTE]
i feel like you're expecting a bit much out of valve
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