• Major Update Speculation V31: Gamechanging Edition
    5,003 replies, posted
It's kind of depressing that the Baggies and Headcase got their lazy, ill-fitting updates in-game while the Dead of Night still hasn't been updated when a lot of work was put into making it look good for each class.
Honestly, while I agree some cosmetics could be made into multi-class or all-class items with a bit of effort and considerate changes, I hope this mania of turning single-class items into ones wearable by others doesn't get out of hand. Loads of stuff doesn't fit, it might be done in a lazy way with awful clipping issues or weird shrunken/enlarged size problems, it takes away from the individuality of many classes, it caters to certain economic interests... I can imagine some guy panstakingly collecting Metal to trade for a nice cosmetic for a certain class they really like to play, only to have its price jump by 3 times because Valve made it multi-class for no good reason, even though it might look shite and out of place on others.
Welcome to this week's round of "What team are they on?"! Can you guess whether these mercenaries are RED or BLU? This week's theme: Pants! [img]http://puu.sh/nuD4r/987311b81b.jpg[/img][img]http://puu.sh/nuCPk/bd3549fee0.jpg[/img]
Btw has anyone actually ranked up?
There ain't a Slav Squat taunt on the Workshop yet, is it?
[QUOTE=Tinker;49866440]Welcome to this week's round of "What team are they on?"! Can you guess whether these mercenaries are RED or BLU? This week's theme: Pants! [img]http://puu.sh/nuD4r/987311b81b.jpg[/img][img]http://puu.sh/nuCPk/bd3549fee0.jpg[/img][/QUOTE] lemme crosspost something from the loadout thread for you [QUOTE=Bynine;49866375][img]http://i.imgur.com/BrpFojO.png[/img] gg heartsman, gg[/QUOTE]
It's clearly Blu, look, there's so much team colouring on his right elbow!
[QUOTE=Stric_Matic;49866450]There ain't a Slav Squat taunt on the Workshop yet, is it?[/QUOTE] [url]https://steamcommunity.com/sharedfiles/filedetails/?id=408114521&searchtext=[/url] [quote][media]https://www.youtube.com/watch?time_continue=1&v=bAZi5r3fOFg[/media][/quote]
[QUOTE=gigazelle;49866057]I think it was mentioned that by trading up it was possible, but it would be astronomically expensive to do. 1. Get 10 strange civilian weapons, then trade up to get a strange freelance weapon 2. Do that 10 times, and get a strange mercenary grade weapon (chance to get a top shelf knife or revolver) 3. Once again do that 10 times, and you would get a strange top shelf wrench, minigun, or grenade launcher. Altogether you'd need 1000 civilian-grade weapons to strangify, and another 5000 strange/decorated weapons to craft civilian-grade stat clocks for each of them. 6000 decorated weapons for a single strange minigun/grenade launcher/wrench. And I guarantee someone out there is filthy rich and working on crafting it.[/QUOTE] Someone on reddit did the calculations for this for a factory new one: [url]http://imgur.com/a/zXEIO[/url] It's pretty disgusting.
[QUOTE=Bynine;49866469]lemme crosspost something from the loadout thread for you[/QUOTE] Oh wow, shields make it even worse, here's a RED Demoman: [img]http://puu.sh/nuDKJ/c7f19ea4af.jpg[/img] Even his own team won't believe he's with them.
abusing the system for profit is not nice in any way. you are ruining a great thing.. they will stop if people keep doing that. really low
[QUOTE=testinglol;49866631]abusing the system for profit is not nice in any way. you are ruining a great thing.. they will stop if people keep doing that. really low[/QUOTE] abusing what system
Anyone else just get a ~7.6mb update ?
[QUOTE=geel9;49866634]abusing what system[/QUOTE] Make an item all class just so it rises in price/more are bought from Mann co store.
[t]http://i.imgur.com/43XASXE.png[/t] [t]http://i.imgur.com/08Jf6f4.png[/t] [t]http://i.imgur.com/wP611B5.png[/t] ^
[QUOTE=Jhejh poT;49866727][t]http://i.imgur.com/43XASXE.png[/t] ^[/QUOTE] Not that that isn't bad, but for Engineer it's not quite as big a problem because his pants were always fairly neutral coloured (like how the Baggies were on Scout first, who just has brown pants). For Demo, his default pants are red and a pretty important way to identify his team.
So, what the small update bring?
[QUOTE=geel9;49866634]abusing what system[/QUOTE] the system of valve allowing item updates from contributors greedy fucks are killing it.
so, i went into gametracking and looks like it's a lot of stuff related to mobile authenticator and phone number in matchmaking.
[QUOTE=rualdcop;49866755]So, what the small update bring?[/QUOTE] i think it has to do something with the stress test
pretty sure there's a stress test in 30 minutes but I'm probably wrong
Would be sick if the [URL="https://wiki.teamfortress.com/wiki/Nanobalaclava"]Nanobalaclava[/URL] was made all-class, considering that it's already got the files in-game. Will probably not happen though sadly, as it's an old promotional item and whatever deal they had is probably over.
[QUOTE=Cpt. Cakes;49866825]pretty sure there's a stress test in 30 minutes but I'm probably wrong[/QUOTE] In 11 minutes
So the Mann Co. Catalog is currently broken [sp]Not like it matters, nobody uses it.[/sp] [URL="https://i.imgur.com/wJ8p7X5.jpg"]https://i.imgur.com/wJ8p7X5.jpg[/URL]
[QUOTE=Snowshoe;49866776]the system of valve allowing item updates from contributors greedy fucks are killing it.[/QUOTE] are you kidding? valve loves it. They're probably making lodsemony from all the mass purchases that are being made due to speculation.
[QUOTE=Cpt. Cakes;49866825]pretty sure there's a stress test in 30 minutes but I'm probably wrong[/QUOTE] cool! says who?
[QUOTE=mphayes97;49866995]cool! says who?[/QUOTE]says me
[QUOTE=mphayes97;49866995]cool! says who?[/QUOTE] [QUOTE=Jill]Stress Test #3 will be tomorrow around 10:30am PST, or 18:30 UTC. Or so.[/QUOTE] [url]http://steamcommunity.com/groups/tfcompetitive/discussions/0/405693392913001050/[/url]
[QUOTE=B177;49867016][url]http://steamcommunity.com/groups/tfcompetitive/discussions/0/405693392913001050/[/url][/QUOTE] cool, it just started.
And it's up, go play! edit: And it's gone
Sorry, you need to Log In to post a reply to this thread.