• TF2 Version 0 (Earliest possible TF2)
    509 replies, posted
[url]http://www.speedyshare.com/8pGkJ/depots.7z[/url] i have a 100 kbps upload rate so this had better have been worth it lol
[QUOTE=ZaxonYin;40636865][editline]13th May 2013[/editline] Groovy. [IMG]http://lefthandhorror.files.wordpress.com/2012/01/bruce-campbell-evil-dead.jpg[/IMG] [img]http://replygif.net/i/1044.gif[/img] [highlight](User was banned for this post ("Reaction image reply" - Orkel))[/highlight][/QUOTE]
[QUOTE=OneFourth;40644602][url]http://www.speedyshare.com/8pGkJ/depots.7z[/url] i have a 100 kbps upload rate so this had better have been worth it lol[/QUOTE] Hopefully this has everything since I stuck it on my Dropbox. [url]https://dl.dropboxusercontent.com/u/31115055/TF2/Beta_Shit/depots.7z[/url]
[QUOTE=OneFourth;40644602][url]http://www.speedyshare.com/8pGkJ/depots.7z[/url] i have a 100 kbps upload rate so this had better have been worth it lol[/QUOTE] I created a Torrent version of your file for you. [url]https://dl.dropboxusercontent.com/u/11646364/Torrents/depots.7z.torrent[/url] or via Kat.ph [url]http://katproxy.com/team-fortress-2-version-0-depot-t7416686.html[/url]
now we just need loadingue to do his end
[QUOTE=Shugo;40642299]I actually did some mod work ages ago which replaced our current backpack icons with live model previews (since I've had copies of old TF2 versions backed up even before this download method was found). ...and it's actually a horrible idea, because a lot of models are rotated wrong or at weird angles. Not to mention attachments don't work, so Natascha, Backburner, Kritzkrieg, etc. don't look different. The icon system is way better.[/QUOTE] I can only imagine how bad the hatless hat icons could be.
[QUOTE=Inspecter;40647836]I can only imagine how bad the hatless hat icons could be.[/QUOTE] They simply don't have icons. :v:
To what the depots tell me thise are very old beta models, they whont even open in the sdk, for eveything else when scrpits are put in the old player sounds will replace all classes all the weapons that are in this beta turn out invisable but all in all im happy :D
[QUOTE=psyjill;40639572][t]http://cloud-2.steampowered.com/ugc/542960309826840194/1556202901A1A06D088D3E3211C008240E6EC659/[/t] idk[/QUOTE] which version is that
[QUOTE=Venezuelan;40661207]which version is that[/QUOTE] 1.0.4.3 dec 10th, 2008 also: [t]http://cloud-2.steampowered.com/ugc/542960309829765513/2E356E8ADAB55EC7A0690B6E5A583172C07AB6D8/[/t]
[QUOTE=psyjill;40663676]1.0.4.3 dec 10th, 2008 also: [t]http://cloud-2.steampowered.com/ugc/542960309829765513/2E356E8ADAB55EC7A0690B6E5A583172C07AB6D8/[/t][/QUOTE] I remember those times. They were so good.
Ah, I remember the days of achievement servers and such. Before everybody idled and hats existed, etc.
You almost never see any of those old achievement servers anymore. I know of about 2, the rest are all inappropriately named '[I]achievement[/I]_idle_blahblahblah'
I still host one every Tuesday night (PST) on [url=http://tf2.gamebanana.com/maps/84604]this old map[/url]. It's set up with 11 named bots and a modified CTX that makes the knife stab stuff ten times per second. :v:
[QUOTE=OneFourth;40647691]now we just need loadingue to do his end[/QUOTE] I thought you already had everything you need... Ah doesn't matter, I'll get to it now. I should be done in a hour or so.
[QUOTE=Loadingue;40670709]I thought you already had everything you need... Ah doesn't matter, I'll get to it now. I should be done in a hour or so.[/QUOTE] yeah i realised how stupid my post was lol
Reminds me of when their was only one backpack page. [t]http://i.minus.com/iSXXxPQBLROP.PNG[/t]
How about back when the Camera Beards dropped as commonly as weapons (and could be crafted as such)? When I think of how many I casually crafted together for mere scrap... ugh.
[QUOTE=The_Broker;40671702]How about back when the Camera Beards dropped as commonly as weapons (and could be crafted as such)? When I think of how many I casually crafted together for mere scrap... ugh.[/QUOTE] false, if you crafted them together you got another hat. i remember dropping around 7 and crafting all of them.
Ok, I've done it. I've put all the "leftovers" from the Beta into one folder. It contains stuff like beta Machete, beta Flamethrower, all the missing textures for the Beta weapons (grenades, Tranquilizer etc), other random stuff not found in normal TF2, nothing new in short. And it's about 40 Mo, uncompressed. Only the things not found in current TF2. Upload or not?
[QUOTE=yellowoboe;40671684]Reminds me of when their was only one backpack page. [t]http://i.minus.com/iSXXxPQBLROP.PNG[/t][/QUOTE] So many off-leveled weapons gone with the wind. I'd be mildly richer if I kept them.
[QUOTE=Loadingue;40671885]Ok, I've done it. I've put all the "leftovers" from the Beta into one folder. It contains stuff like beta Machete, beta Flamethrower, all the missing textures for the Beta weapons (grenades, Tranquilizer etc), other random stuff not found in normal TF2, nothing new in short. And it's about 40 Mo. Only the things not found in current TF2. Upload or not?[/QUOTE] Proceed.
[QUOTE=gk99;40671912]Proceed.[/QUOTE] Yessir [url]https://www.dropbox.com/s/0aeykz09txl1j8h/TF2BetaLeftovers.rar[/url] Tell me if it doesn't work, Dropbox's acting strange.
[QUOTE=gk99;40668792]Ah, I remember the days of achievement servers and such. Before everybody idled and hats existed, etc.[/QUOTE] I remember the days before stupid achievements (you jumped twice, achievement! You got an achievement, achievement!), item drops, idling etc etc etc existed. The game was so much better back then, wish they'd just stuck to bug fixes and map updates. Sometimes simpler really is better. I'm deathly curious to see what else comes of this 'version 0' stuff, oh the memories. I would love nothing more than for Valve to create a proper official 'Classic' TF2 mode that servers could run...
[QUOTE=Sobek-;40672256]I remember the days before stupid achievements (you jumped twice, achievement! You got an achievement, achievement!), item drops, idling etc etc etc existed. The game was so much better back then, wish they'd just stuck to bug fixes and map updates. Sometimes simpler really is better. I'm deathly curious to see what else comes of this 'version 0' stuff, oh the memories. I would love nothing more than for Valve to create a proper official 'Classic' TF2 mode that servers could run...[/QUOTE] the playerbase would've vanished years ago. It'd be nice to have certain servers that run the vanilla version, without changes like engineer building carrying and the heavy's increased move speed, but if that was the whole game people would've just gotten tired of it ages ago.
[QUOTE=Sobek-;40672256]I would love nothing more than for Valve to create a proper official 'Classic' TF2 mode that servers could run...[/QUOTE] There are tons of 'vanilla' servers and no-one gives a shit about them because it's boring as fuck.
[QUOTE=Loadingue;40671987]Yessir [url]https://www.dropbox.com/s/0aeykz09txl1j8h/TF2BetaLeftovers.rar[/url] Tell me if it doesn't work, Dropbox's acting strange.[/QUOTE] The download link is working fine. So aside from archiving, does anyone have any plans of what to do with this old content?
I see a [B]w_bottle_broken.mdl[/B] (Seperate broken version of Demo's Scrumpy), but I'm abit stunned over how Garry never bothered to update the TF2 spawnlists to exclude this seperate model
[QUOTE=Kapellmeister;40674579]There are tons of 'vanilla' servers and no-one gives a shit about them because it's boring as fuck.[/QUOTE] AFAIK, most ''vanilla'' servers are just servers with sv_pure set to 2. But that might just be saigns.de servers and no sane person should play on those in the first place.
We need to decompile the beta models so we can use them in regular tf2, the problem is the models are in a old format hopefully those models are the "beta" I'm thinking. (2006) as well as the weapons :) so is anyone up for the challenge of decompiling those models
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