• Major Update Speculation XXX: cp_orange_x3 confirmed!
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[QUOTE=Fluff;49832668]Yes but instead of crits, minicrits, or knockback on hit (for the enemy) Should be fair.[/QUOTE] "im sad for the new axt" "i wanna make it airblast people on hit"
[QUOTE=Fluff;49832263]Stun on a stick buff ? Hell, why not. Always nice to see some garbage weps becoming something atleast playable.[/QUOTE] I feel like they should make it the Volcano Fragment for Scout.
[QUOTE=EmilyVasquez;49832915]I feel like they should make it the Volcano Fragment for Scout.[/QUOTE] [t]https://wiki.teamfortress.com/w/images/thumb/2/25/TheBostonBasher.png/1200px-TheBostonBasher.png[/t]
What are you guys current thoughts on the Mantreads?
Make it so Heavy has them by default
[QUOTE=EmilyVasquez;49833155]What are you guys current thoughts on the Mantreads?[/QUOTE] It doesn't do nearly enough damage for the effort it takes to land it, not to mention you have to be really high up to be able to 1 shot classes with it, higher than most map ceilings on official maps. Gardener on the other hand does guaranteed 195 damage at any jump height while being a bit easier to land. I think it should have increased damage multiplier, a bit of rocket jump protection and maybe slow immunity.
[QUOTE=EmilyVasquez;49833155]What are you guys current thoughts on the Mantreads?[/QUOTE] They need a buff, a passive effect that makes them worth using over a buff banner. +1 Health regen per second or better sentry resistance
[QUOTE=GuntMyFries;49833310]They need a buff, a passive effect that makes them worth using over a buff banner. +1 Health regen per second or better sentry resistance[/QUOTE] Shoes that...heal? How about giving them like, +15% movement speed or 25% higher jumps
Make them a cosmetic
[QUOTE=EmilyVasquez;49833155]What are you guys current thoughts on the Mantreads?[/QUOTE] terrible on every possible level stomping is bad and never works outside of AFK players. in the extremely incredible event that it DOES happen, it only does ~80-120 damage, which is beyond pathetic. The stomp could do a million damage it would be still be absolutely awful (no people, stomping does NOT happen. market is what you're thinking of). knockback resis is infact a downside in 95% cases, since getting pushed to safety is usually what you want. (the only place where it could seriously offset your opponent is MGE). The fact that it does NOT affect airblast of other forced knockback (fan LC) is beyond laughable as THIS would actually be useful. In the event that you can make use of the resis (ubered vs sentry, staying hidden high up on a small perch), the remaining 25% uncovered knockback is big enough to ruin whatever you had planned. Interestingly it COULD be decent on the scout or heavy, since the scout has easy means to get to elevated areas without losing health, and getting pushed in a corner is a common way for scouts to die. Heavy could also definitely benefit from the knockback resis since sentries override his innate resis. all around disgusting item from all points of view. Wasn't even ever buffed or reworked at all since it was made. Waste of slot as seen from teammates. Complete failure of an item. 3/10.
i never used the mantreads, always found my shotgun to be a more handy. it also doesn't help that i suck at rocket jumping.
Something that makes it synergize with the disciplinary action as they are supposed to be a set.
[QUOTE=K4ZMA;49833641]Make them a cosmetic[/QUOTE] Bring in the all-class cosmetic updates!
[QUOTE=ErichGrooms1;49834078]Bring in the all-class cosmetic updates![/QUOTE] [b]No[/b].
I have professional killstreak mantreads, which gives me the eye effect no matter what weapon i have out. So in essence I can either have a secondary, or I can have any professional killstreak rocket launcher. I just wish I could afford professional killstreak gunboats - then I might be able to have a secondary good for something. Too bad the only ones in existence are glitched.
[QUOTE=GuntMyFries;49833310]They need a buff, a passive effect that makes them worth using over a buff banner. +1 Health regen per second or better sentry resistance[/QUOTE] Or just decrease damage and let it damage players close to the landing spot. Or even replace the damage with radial knockback on landing, i think that fits soldier's shock and awe playstyle even more.
About a week or so they said, they know we want start testing now they said, they'll randomly give out passes they said, they'll host both announced and unannounced stress-test events they said, Hello from the TF2 Team they said. [B]GIVE US OUR PASSES ALREADY![/B]
[QUOTE=cha0s;49836534]About a week or so they said, they know we want start testing now they said, they'll randomly give out passes they said, they'll host both announced and unannounced stress-test events they said, Hello from the TF2 Team they said. [B]GIVE US OUR PASSES ALREADY![/B][/QUOTE] none of what they said has been untrue so far
[QUOTE=cha0s;49836534]About a week or [b]"so"[/B] they said. . .[/QUOTE] Have patience or do something else to occupy your time.
Guys mattrod just tweeted, at school can't link it sorry "Leap day seems like a good day"
[QUOTE=Firetornado;49837117]Guys mattrod just tweeted, at school can't link it sorry "Leap day seems like a good day"[/QUOTE] Reminder that not every post should be connected to TF2 which he makes. We are starting to become like the Binding of Isaac community trying to encrypt every message Edmund tweets by reading through the Bible and trying to somehow connect random lines to it
[QUOTE=Fluury;49837140]Reminder that not every post should be connected to TF2 which he makes. We are starting to become like the Binding of Isaac community trying to encrypt every message Edmund tweets by reading through the Bible and trying to somehow connect random lines to it[/QUOTE] He is trying to hype people up, its pretty obvious. What else would it be?? Still valve time is a thing and I'm sure potted plant is hard at work.
[QUOTE=Firetornado;49837117]Guys mattrod just tweeted, at school can't link it sorry "Leap day seems like a good day"[/QUOTE] Guys hes making guesses, hes been making guesses, stop paying attention to him, it only fuels him.[sp]Hes obviously right, Tonight's the Night![/sp]
[QUOTE=cha0s;49837197]Guys hes making guesses, hes been making guesses, stop paying attention to him, it only fuels him.[sp]Hes obviously right, Tonight's the Night![/sp][/QUOTE] It seems that he is still in contact with the TF team, and he receives E-Mails on the progress of this update. It could be either a prediction, or a date that will just be delayed.
it [I]would[/I] make sense for some passes to come out today. the wording of "a week or so" seems like they probably planned it for last week but also knew that it might run over so put the "or so" in there just to be safe (which is fair). [I]plus[/I] a monday is a good day to launch a beta of something because they have the rest of the working week to fix all of the bugs the people find. is it definitely tonight? definitely not. is it a decent guess that it [I]could[/I] be tonight? sure. :D
if the passes come out tonight I'll raffle an unusual
You guys really must try hard to find some excuse for any night to be the night.
[IMG]http://puu.sh/npPUJ/b40259029f.jpg[/IMG]
[QUOTE=ikes;49837383]You guys really must try hard to find some excuse for any night to be the night.[/QUOTE]it's almost as if this is a thread solely dedicated to speculating about stuff like that
[QUOTE=Freeze;49837414]it's almost as if this is a thread solely dedicated to speculating about stuff like that[/QUOTE] yeah, when you can back up your claims
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