• Major Update Speculation XXX: cp_orange_x3 confirmed!
    5,003 replies, posted
hopefully they revert the claid changes my favorite sword got nerfed for no reason
It does make zero sense as to why they would make the Claid just a bad version of the Zatoichi.
Imagine if they fix the Phlog.
[QUOTE=EmilyVasquez;49346907]Imagine if they fix the Phlog.[/QUOTE] They probably will make it so that the uber ends right when the taunt ends.
-snip- not sure how I missed that post.
it's ok eric, don't worry
Update just hit!
[quote]We've released a mandatory update for TF2. The update notes are below. The new version is 3195453. -Eric ------------------------------------ - Fixed a client crash related to the HUD - Fixed a client crash related to picking up weapons - Fixed some Mac client crashes related to being out of memory - Fixed a bug with removing the Gifter's Name on gift-wrapped items - Fixed paint cans from the stocking stuffer being always tradeable - Fixed an issue with knives not animating correctly - Fixed a bug related to the Loose Cannon and bots in Mann vs. Machine mode - Fixed Engineer's Wrangler contract updating points for players other than the Engineer doing the contract - Fixed a bug where the Sapper preview would disable buildings when removed - Fixed a bug with Sentry Guns being disabled for 5 seconds instead of the desired 0.5 seconds after a Sapper is removed - Fixed an issue with The Concheror regen not being 4 health per second as intended - Fixed the Half-Zatoichi giving more overheal then intended. Max overheal is 1.5x base health. - Added the EdgeGamers UltiDuo Participant 2015 tournament medal - Added an option to the Adv. Options menu to disable teammate glow effects after respawn - Updated the equip_region for the Chicago Overcoat - Updated the models/materials for The Chill Chullo Notes missed from the previous update: - Huntsman - Can be fired while off the ground - Updated pass_pinewood - Fixed lighting/shadow issues - Increased size of water tower goals [/quote]
///accidental doublepost, please remove.
[B]- Fixed a bug with removing the Gifter's Name on gift-wrapped items[/B] For a second I thought the whole removing was a bug.
Looks like there are no balance changes. :v:
So the Degreaser switch speed will stay borked over the weekend? Same goes for the phlog in general? RIP
[QUOTE=quake84;49346971][b]- Fixed a bug with removing the Gifter's Name on gift-wrapped items[/b] LOLOLOLOLOLOL and we thought it's a feature. rofl[/QUOTE] It means the bypass trade restrictions, jeez.
[QUOTE]- Fixed a bug with Sentry Guns being disabled for 5 seconds instead of the desired 0.5 seconds after a Sapper is removed[/QUOTE] "Showed greg in coding what a decimal point is"
[QUOTE=Snowshoe;49346962]Notes missed from the previous update: - Huntsman - Can be fired while off the ground[/QUOTE] The official patch note confirming the huntsman buff. So happy about this!
[QUOTE]- Fixed a bug with Sentry Guns being disabled for 5 seconds instead of the desired 0.5 seconds after a Sapper is removed [/QUOTE] I thought for sure it was the patch that was wrong and not the game. But no. The conch was buffed...
Well, I guess the hope for a day 2 being today is now gone
[QUOTE=_Dalek;49346984]The official patch note confirming the huntsman buff. So happy about this![/QUOTE] I posted my find on Reddit and everyone seemed to adore the change. I'm pretty happy with it myself.
Is it me or do people still get freezes frames in TF2?
[QUOTE=RetroFan987;49347005]Well, I guess the hope for a day 2 being today is now gone[/QUOTE] But there's still the Smissmass Gift. So at the very least we're getting another blog post announcing the new Festivizer
[QUOTE=Saikyo;49347007]I posted my find on Reddit and everyone seemed to adore the change. I'm pretty happy with it myself.[/QUOTE] I expected it to shoot with bad accuracy in the air; but as it is now, accuracy is not hindered it seems. Either way, the weapon will be so much more enjoyable to use for me. I hated being cornered by pyros before.
[QUOTE=LunaSkywalker;49347023]But there's still the Smissmass Gift. So at the very least we're getting another blog post announcing the new Festivizer[/QUOTE] There's a festivizer?
+grenade_launcher_mortar_mode
[QUOTE=Valve]- Fixed some Mac client crashes related to being out of memory[/QUOTE] I don't know, but I'm still crashing immediately when I join a server.
The Medical Monarch has some quality textures. [IMG]http://images.akamai.steamusercontent.com/ugc/400056914969576428/28F45D9BEFFF5A17C4F5688F3E8E6F9EFDCF4C0D/[/IMG]
[QUOTE=Saikyo;49346890]It does make zero sense as to why they would make the Claid just a bad version of the Zatoichi.[/QUOTE] The most logical explenation would be that they wanted the clad to be viable with sticky launchers too
[QUOTE=_Pai;49347079]+grenade_launcher_mortar_mode[/QUOTE] Ooooh! Anything else new in the files?
Maybe we are getting a part 2 next week for Smissmas, or if not, an update with weapons alongside Matchmaking whenever we get that?
The launch of matchmaking seems like an awkward time to introduce new weapons.
[QUOTE=jimbobjoe1234;49347196]Ooooh! Anything else new in the files?[/QUOTE] That's not new, mortar_mode is loose cannon. Some bots in MvM kept blowing themselves up after it was removed from AI files by accident.
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