• Major Update Speculation XXX: cp_orange_x3 confirmed!
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[QUOTE=Trilby Harlow;49509207]not disagreeing at all, but i like the sandman too. A well placed ball on a medic or power class can almost singlehandedly turn the tide of a push, or save your ass in a bad situation, and just generally fuck with irritable players, which is always fun[/QUOTE] That is why it is banned in the UGC league. [B]Off-topic[/B], yes, I was really born on Jan 1.
[QUOTE=Exhale;49502376]But why? It doesn't give you any advantages at all.[/QUOTE] Disguised spies don't make the noises the noise making items make, so yes, it's a (minor) advantage, just like how they don't explode if they're 'wearing' the Bombnomicon.
Incoming patch for going out of the map on PL_Borneo, guise. In case you have not seen it, here's a video of me doing it with some background music I couldn't remove 'cause I don't have windows movie maker [video=youtube;nNVe9FRDl44]https://www.youtube.com/watch?v=nNVe9FRDl44[/video] Watch Delfy make a video about it tomorrow or some shit
[QUOTE=Trilby Harlow;49509207]not disagreeing at all, but i like the sandman too. A well placed ball on a medic or power class can almost singlehandedly turn the tide of a push, or save your ass in a bad situation, and just generally fuck with irritable players, which is always fun[/QUOTE] The sandman is the in game equivalent of unplugging someones controller at the very last second to get a cheesy unfair win
The projectile is really fast as well, so it's not really that hard to use anyway.
[QUOTE=quake84;49509574]Incoming patch for going out of the map on PL_Borneo, guise. In case you have not seen it, here's a video of me doing it with some background music I couldn't remove 'cause I don't have windows movie maker [video=youtube;nNVe9FRDl44]https://www.youtube.com/watch?v=nNVe9FRDl44[/video] Watch Delfy make a video about it tomorrow or some shit[/QUOTE] I wish I knew how shelves worked.
[QUOTE=quake84;49509574]Incoming patch for going out of the map on PL_Borneo, guise. In case you have not seen it, here's a video of me doing it with some background music I couldn't remove 'cause I don't have windows movie maker [video=youtube;nNVe9FRDl44]https://www.youtube.com/watch?v=nNVe9FRDl44[/video] Watch Delfy make a video about it tomorrow or some shit[/QUOTE] Nice Lenny.
[QUOTE=quake84;49509574]Incoming patch for going out of the map on PL_Borneo, guise. In case you have not seen it, here's a video of me doing it with some background music I couldn't remove 'cause I don't have windows movie maker [video=youtube;nNVe9FRDl44]https://www.youtube.com/watch?v=nNVe9FRDl44[/video] Watch Delfy make a video about it tomorrow or some shit[/QUOTE] Did the patch go out already or am I just bad at exploiting?
"Incoming patch" For Borneo, most likely. The other 12 maps where you can glitch out, maybe not. :v: [QUOTE=poptart TF2;49510131]Did the patch go out already or am I just bad at exploiting?[/QUOTE] The latter.
[QUOTE=Onule;49510321]"Incoming patch" For Borneo, most likely. The other 12 maps where you can glitch out, maybe not. :v: The latter.[/QUOTE] Maybe they'll finally address gift wrap :C
Well, we're officially past the 3-4 month window for the next comic. Can't say I didn't see that coming.
[QUOTE=Mr. Bump;49510489]Well, we're officially past the 3-4 month window for the next comic. Can't say I didn't see that coming.[/QUOTE] I know this joke was super common when we had our first comic delay, but I love how we initially had to wonder if Bi-Monthly meant a comic every two months, or two comics in a month. [I]Those were the days...[/I] Coming from someone who was surprised people forgot about the comic during the 10 month wait for last issue, even I've forgotten about the comic several times since. Extending it from six issues to seven wasn't really that good of a move given how lethargic their schedule has been.
What is Makani working on these days?
[QUOTE=Symwck;49510745]What is Makani working on these days?[/QUOTE] [t]http://41.media.tumblr.com/c19698c92175b9741436a9c9e7a75dc4/tumblr_inline_o077tnpo4f1qikdr9_500.png[/t] apparently (she's actually doing some korra comics)
[QUOTE=Mr. Bump;49510489]Well, we're officially past the 3-4 month window for the next comic. Can't say I didn't see that coming.[/QUOTE] went by pretty fast actually
[QUOTE=quake84;49509574]Incoming patch for going out of the map on PL_Borneo, guise. In case you have not seen it, here's a video of me doing it with some background music I couldn't remove 'cause I don't have windows movie maker [video=youtube;nNVe9FRDl44]https://www.youtube.com/watch?v=nNVe9FRDl44[/video] Watch Delfy make a video about it tomorrow or some shit[/QUOTE] Youtube at defy's comments in a nutshell [I]*Valve should hire defy cuz he find bugs before they are created*[/I]
Nooby Question: also sorry if late Will Mark laidlaw's retirement affect tf comics?
[QUOTE=poptart TF2;49509803]The sandman is the in game equivalent of unplugging someones controller at the very last second to get a cheesy unfair win[/QUOTE] Or slapping the controller out of their hand. The distance you slap the controller away from them is proportionate to the distance you hit them with the sandman ball.
[QUOTE=Firetornado;49511535]Nooby Question: also sorry if late Will Mark laidlaw's retirement affect tf comics?[/QUOTE] No, they're usually mainly written by Jay Pinkerton and/or Erik Walpow iirc. Mark wrote for half life, dota 2, and i think left 4 dead.
[QUOTE=quake84;49509574]Incoming patch for going out of the map on PL_Borneo, guise. In case you have not seen it, here's a video of me doing it with some background music I couldn't remove 'cause I don't have windows movie maker [video=youtube;nNVe9FRDl44]https://www.youtube.com/watch?v=nNVe9FRDl44[/video] Watch Delfy make a video about it tomorrow or some shit[/QUOTE] is that the script to the worldwide phenomenon "Paul Blart: Mall Cop"?
[QUOTE=chandlerj333;49512693]is that the script to the worldwide phenomenon "Paul Blart: Mall Cop"?[/QUOTE] There was a post on reddit a day or two ago ([url]https://www.reddit.com/r/tf2/comments/40c889/i_made_a_tf2_bind_for_the_entire_bee_movie_script/[/url]) which ended up with an easy to access way to turn a script into a continuous bind just by running a program. In case you're wondering, you can find it here ([url]https://github.com/foblo/binds[/url], autohotkey binds as well), or on the original creator's, here ([url]https://github.com/MysteryMelon/Python_TF2Scripter[/url]) a bit shamed to admit i spread this by making the .exe version, and i have a feeling this could become a bit more prevalent in pubs, though some servers have the wait command disabled, rendering the bind .cfgs useless.
[QUOTE=dongalator;49512016]No, they're usually mainly written by Jay Pinkerton and/or Erik Walpow iirc. Mark wrote for half life, dota 2, and i think left 4 dead.[/QUOTE]I believe Left 4 Dead was primarily Chet Falikzek's baby. I know he was pretty much the producer on that game.
[QUOTE=pepetoads;49512910]There was a post on reddit a day or two ago ([url]https://www.reddit.com/r/tf2/comments/40c889/i_made_a_tf2_bind_for_the_entire_bee_movie_script/[/url])[/QUOTE] So in a future update, we'll see one or more of the following: * Limited number of characters able to be sent in a single bind/command to 256 * Valve servers disabled wait command * SAY command now on the same timer as voice commands
[QUOTE=dongalator;49512016]No, they're usually mainly written by Jay Pinkerton and/or Erik Walpow iirc. Mark wrote for half life, dota 2, and i think left 4 dead.[/QUOTE] Well didn't Wolpaw leave to work on Psychonauts 2?
[QUOTE=EArkham;49514670]So in a future update, we'll see one or more of the following: * Limited number of characters able to be sent in a single bind/command to 256 * Valve servers disabled wait command * SAY command now on the same timer as voice commands[/QUOTE] But that would imply posting the entire script of Bee Movie is a problem
[QUOTE=Fluury;49514950]But that would imply posting the entire script of Bee Movie is a problem[/QUOTE] On the plus side, no more of those fucking Lemmyfaces and "GET LMAOBOX NOW"
Star Wars: Episode 1! Now coming to a Valve Server near you!
[QUOTE=_Pai;49514917]Well didn't Wolpaw leave to work on Psychonauts 2?[/QUOTE] He's going to work on it but that doesn't necessarily mean he's completely left Valve.
[editline]12th January 2016[/editline] We've released a mandatory update for TF2. The update notes are below. The new version is 3220766. -Eric ------------------------------- - Added more postcards for the Tough Break contracts - Fixed some of the partner taunts not properly hiding the weapons - Fixed the scrollbar overlapping the ping column in the scoreboard when mouse input is enabled - Updated the model/materials for The Gaelic Garb and A Well Wrapped Hat _______________________________________________ hlds_announce mailing list
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