Major Update Speculation XXX: cp_orange_x3 confirmed!
5,003 replies, posted
[QUOTE=Void Skull;49338273]Man, with only 15 cosmetics, "Tough Break" is right.[/QUOTE]
That's just for the Cosmetics Case.
There's what appears to be a Festive-style crate on the bottom image. I'd assume the cosmetics in that image are some of whatever's in that crate.
They fucked up the degreaser and axtinguisher,once again :( RIP
[QUOTE=ApertureXS200;49338316]They fucked up the degreaser and axtinguisher,once again :( RIP[/QUOTE]
good.
Overall : Pretty good.
What I think of the Pyro changes we'll see when it's live, they are pretty, well, uh, questionable.
I'm fine with them not reverting the Vaccinator to what it was previously; as it stands now, with the changes to non-medigun healing uber gain, it's viable again, and that's all I care about.
[QUOTE=Inferno564;49338270]Chargin Targe
Reduced blast resistance from 40% to 30%
Removed fire immunity
My only Pyro defense. Gone. Thanks Valve[/QUOTE]
+ 10
Valve noobs
I'm actually thinking the festive-styled crate IS a crate.
We may have festives, all we have to do is hope.
[QUOTE=Punchy;49338317]good.[/QUOTE]
I loved spam airblast while trying to mini crit with the reserve shooters. Generally they died before.
new update and class cancelled for tomorrow? niice
So tomorrow we should expect the update
I just wanted new weapons and an MvM update. Guess these skins will have to do. Shame that most of the fun stuff you have to pay for. At least the maps and balance changes are free.
[QUOTE=Thunder_Cat7;49338333]So tomorrow we should expect the update[/QUOTE]
We generally get updates on Tuesday or Thursday nights. I'd say tonight is a safe bet.
Thank god they nerfed the Degreaser.
[QUOTE=Spydurr117;49338285]-snip-[/QUOTE]
I'd' assume that's also what happens, as it happens with the default Uber as well.
Also, all these gameplay changes really are interesting. I'm glad they're mixing up how the game plays and aren't afraid to "break the meta", so to say, to try and make other things work in the game, like before the Engie and Spy changes, and now changes to the thing like weapon switching speed and giving bonuses to Pyros extinguishing teammates.
The skins all look pretty good too, and they're keeping up with the "give every type of TF2 player a set of skins they like" idea. All the regular players can use the Gentlemanne and Harvest sets, which all look very nice and almost subtle, while the Lime players can use the Pyroland skins.
I'm kind of interested by the fact that they didn't even talk about what cosmetics are in the case.
Has anybody played the new community-made maps before? I've honestly never seen them before in my 6 year-long career as a TF2 player.
And finally, I'll always take weapon balancing to try and even out every weapon over 3 or 4 new weapons that just obscure balance any day.
This is a really quality update.
This is interesting, does this mean that we will now have unusual wrenches/knives since they have their own skins now?
Update expected tonight imo. They generally only do different day release if it's a multi day update.
[QUOTE=BlindSniper17;49338340]We generally get updates on Tuesday or Thursday nights. I'd say tonight is a safe bet.[/QUOTE]
Tonight or next Tuesday
Guys, methinks what with that final picture at the end of the webpage is that there might be an 'extra gift' for us that may be shown off in due time. So new weps aren't dead, don't cry.
Overall ehhh I don't like some of these nerfs (RIP Engineer) but this is still gonna be super-cool, goies!
Since the update has no page 2 my bet is that it's tonight.
I bet Engineer mains are jumping out of their windows right now,[B] including me.[/B]
[I]Killing the sigafoo save wasn't enough, let's kill the rescue ranger , also let's allow spies to disable sentries for additional 0,5s as if sapper-spamming wasn't already a thing, additionally the Jag is too good so let's fuck it up as well.[/I]
Thanks Valve...
I'm wondering how would look StatClock Knife and Wrench
[QUOTE=MrModez;49338371]I'm wondering how would look StatClock Knife and Wrench[/QUOTE]
Hideous
[QUOTE=MrModez;49338371]I'm wondering how would look StatClock Knife and Wrench[/QUOTE]
Just floating in air.
Oh, I read it wrong.
The phlog is a completely new weapon now.
[QUOTE=quake84;49338360]I bet Engineer mains are jumping out of their windows right now,[B] including me.[/B]
[I]Killing the sigafoo save wasn't enough, let's kill the rescue ranger , also let's allow spies to disable sentries for additional 0,5s as if sapper-spamming wasn't already a thing, additionally the Jag is too good so let's fuck it up as well.[/I]
Thanks Valve...[/QUOTE]
The Rescue Ranger change isn't awful in my book, Valve wants Engineers to be less glued to their sentries, but please, Valve, sappers are the worst thing in the universe and you just made them worse. I have a feeling I'll be going Pybro for a lot of poor Engineers who are being hassled.
Valve please, add more backpack pages you can give with the expanders.
I don't think I can even fit all these skins in my backpack!
[QUOTE=riffchopper;49338315]That's just for the Cosmetics Case.
There's what appears to be a Festive-style crate on the bottom image. I'd assume the cosmetics in that image are some of whatever's in that crate.[/QUOTE]
That's what we call "a present", riff.
Let's not forget new and better contracts, those were what brought a lot of people back into the game!
I don't like the "do this action and get a random reward" changes. Those seem to be everywhere.
[QUOTE=quake84;49338360]I bet Engineer mains are jumping out of their windows right now,[B] including me.[/B]
[I]Killing the sigafoo save wasn't enough, let's kill the rescue ranger , also let's allow spies to disable sentries for additional 0,5s as if sapper-spamming wasn't already a thing, additionally the Jag is too good so let's fuck it up as well.[/I]
Thanks Valve...[/QUOTE]
I see it's your first time jumping off the window.
Theough these years updates made me jumping off the window several times.
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