[QUOTE=Game Zombie;49707296][t]https://dl.dropboxusercontent.com/u/31115055/ShareX/2016-02/2016-02-09_13-01-40.png[/t]
It's just a giant 2048x2048 texture across all of that.[/QUOTE]
Oh nifty, I thought the small subsections were individual displacements. I've never seen 2fort's vmf but that's clever.
[QUOTE=Gsilverleaf;49703000]Yeah, three animators is really low. Generally, I'd say you guys need a minimum of at least 6-7 animators. I don't have any animators I could send your way, but to make third person animations look good, I would say to make them look bad at first, so you can assure they work and don't mess up and you waste your time making it. As time goes on, you can improve on them. That's just me though.[/QUOTE]
I'd say make some basic weapon poses for the Merc and paste them onto soldier's leg animations as a place holder.
Weren't the flamethrower animations for DM being worked on?
Whelp, I'm taking a break on Office to work on a VIP map, which I do not have a name for.
[t]http://i.imgur.com/YYUIORO.jpg[/t]
Right now its just BLU's spawn; I'm not to sure what it will become, but so far I know that BLU will spawn inside a garage-type room, and BLU must escape through RED's building.
If I can, there will be a point that closes off some of RED's hallways/spawn exits and open up some ways to get to the Escort Vehicle.
Note: This is [B][I][U]NOT[/U][/I][/B] a Hunted remake.
This might be a bit off the current topic but i really want to see another teaser of Meet the Mercenary, because i watched the first like a thousand times and it never got old
Working on espionage emblems, if you guys have any ideas for what symbols to use Id love to hear em
[img]https://dl.dropboxusercontent.com/u/39556064/esplogos1.jpg[/img]
[t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/EspionageLineupPosed.jpg[/t]
I'm probably happy whit the guard and janitor ones but the other ones I'm not as sure about.
Preferrably it shouldn't depict anything already present on the classes themselves, like their hats or ties or whatver
[QUOTE=blaholtzen;49711698]Working on espionage emblems, if you guys have any ideas for what symbols to use Id love to hear em
[img]https://dl.dropboxusercontent.com/u/39556064/esplogos1.jpg[/img]
[t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/EspionageLineupPosed.jpg[/t]
I'm probably happy whit the guard and janitor ones but the other ones I'm not as sure about.
Preferrably it shouldn't depict anything already present on the classes themselves, like their hats or ties or whatver[/QUOTE]
I think the four at the top look pretty good, though I'm not sure about the paperclip icon myself. As for the Agent's, I don't think it quite fits him, though I'm not sure what else could work. The knife is already taken by the spy, a silenced pistol, maybe? Just spitballing here.
This reminds me though: As I recall, the Mercenary got a skull icon a while back, but does the Civilian already have a class icon? Maybe I'm just having a brainfart and can't remember, but I don't think it was ever discussed.
I like the idea and simplicity of the paperclip but i am worried that its too thin and that it might end up looking like a blur perhaps i ought to make it wider and thicker.
I totally agree on the agent logo but I can't think of anything good either :s a silenced pistol will probably be too small and specific
I haven't done a proper icon for the civillian at all since he probably wont have it on his model ever, and now that you mention it i had assumed it was probably gonna be an umbrella but while that might look good it doesn't' really represent him that well
edits [img]https://dl.dropboxusercontent.com/u/39556064/esplogos2.jpg[/img]
Some random suggestions for the spy/agent; Ear, phone, eye, hat.
The character looks like he has a bit of a cold 'man in black' sort of personality, maybe a bit of cold-war era spy fling, or at least that's my impression so far. So a mask seems a bit eccentric, although it does give the spy message.
[QUOTE=DrMedicVG;49711092]This might be a bit off the current topic but i really want to see another teaser of Meet the Mercenary, because i watched the first like a thousand times and it never got old[/QUOTE]
I'd be up for animating one if the team has any ideas they want to execute.
[editline]10th February 2016[/editline]
[QUOTE=blaholtzen;49711698]Working on espionage emblems, if you guys have any ideas for what symbols to use Id love to hear em
[img]https://dl.dropboxusercontent.com/u/39556064/esplogos1.jpg[/img]
[/QUOTE]
These look great! Not sure about the paperclip one though.
How about something like this for the office worker?
[t]http://simpleicon.com/wp-content/uploads/phone-symbol-2-256x256.png[/t]
[QUOTE=blaholtzen;49711698]Working on espionage emblems, if you guys have any ideas for what symbols to use Id love to hear em
[img]https://dl.dropboxusercontent.com/u/39556064/esplogos1.jpg[/img]
[t]https://dl.dropboxusercontent.com/u/39556064/concepts/Characters/EspionageLineupPosed.jpg[/t]
I'm probably happy whit the guard and janitor ones but the other ones I'm not as sure about.
Preferrably it shouldn't depict anything already present on the classes themselves, like their hats or ties or whatver[/QUOTE]
I think the agent emblem should be agent specs, like the spook specs from live tf2
Could do something similar to the Neighborhood Watch signs. A good bit of people will already be familiar with what it stands for.
[t]https://seminolemanor.files.wordpress.com/2012/02/neigh-watch-1.jpg[/t]
Office worker (I swear we had a better name than that for him) could have a pen on his emblem.
Alternatively, a file folder.
what about this for the scientist's emblem?
[t]http://shannon-novelo.com/wp-content/uploads/2015/01/atom_nuclear.jpg[/t]
I honestly like the Scientist's emblem as it is,
any chance another community playtest could happen soon?
edit:
aka: could we fill up the f4 servers?
[QUOTE=TheJukebox;49713194]Could do something similar to the Neighborhood Watch signs. A good bit of people will already be familiar with what it stands for.
[t]https://seminolemanor.files.wordpress.com/2012/02/neigh-watch-1.jpg[/t][/QUOTE]
I've gotten like five suggestions like this but the thing is, he basically already looks like that. It would kinda be like medic having a logo depicting a doctor, pyro having a gas mask logo or engy having this on his shoulder
[t]http://ftextures.com/textures/working-site-triangle-sign.jpg[/t]
I figure the the emblem should compliment their outfit rather than repeat elements of it, otherwise it just seems redundant
that sorta symbol would however work well as a scoreboard icon, which we're going to want as well
slight update
[img]https://dl.dropboxusercontent.com/u/39556064/esplogos3.jpg[/img]
Maybe something like a document for the Office Worker?
[IMG]http://www.myiconfinder.com/uploads/iconsets/b01bfb35f0ae1ecfedc08465d38de52c-documents.png[/IMG]
And if the Civilian gets one, a suitcase would do well as his.
what about this one
[IMG]http://i.imgur.com/pj6BRcH.png[/IMG]
I follow your idea of the mask, I just add it a hat
Su_Bu suggested an ear for the Agent, but that might be too detailed for the emblem - what about a simple eye?
[QUOTE=_charon;49714920]Su_Bu suggested an ear for the Agent, but that might be too detailed for the emblem - what about a simple eye?[/QUOTE]
What about just a simple Earpiece, like this one?
[t]http://i.imgur.com/zRoCM5r.png[/t]
[QUOTE=Druidlyclean;49714968]What about an Earpiece, like this one?
[t]http://i.imgur.com/zRoCM5r.png[/t][/QUOTE]
The issue is, the emblem has to be something large and identifiable. An earpiece could easily come off as a spring.
-snip-
When I think of agents I imagine guys with shades.
And in his concept art he's actually wearing shades.
Also in Duck Game the shades cosmetic identifies the Agents team.
Seems like an open and shut case to me.
I got it, how about a briefcase for the office worker (or civilian if you don't go with the umbrella logo)
[QUOTE=Drury;49715029]When I think of agents I imagine guys with shades.
And in his concept art he's actually wearing shades.
Also in Duck Game the shades cosmetic identifies the Agents team.
Seems like an open and shut case to me.[/QUOTE]
[IMG]http://i.imgur.com/JLFo7Gu.png[/IMG]
Here's the idea I thought of for the logo of the agent, I know it's very rough, just there to get the idea?
[url=http://postimg.org/image/yu9k50vt3/][img]http://s23.postimg.org/yu9k50vt3/Soldier_emblem_RED_beta.jpg[/img][/url]
[QUOTE=Jazz Gorilla;49715494]Here's the idea I thought of for the logo of the agent, I know it's very rough, just there to get the idea?
[url=http://postimg.org/image/yu9k50vt3/][img]http://s23.postimg.org/yu9k50vt3/Soldier_emblem_RED_beta.jpg[/img][/url][/QUOTE]
Actually, this looks good, I'm imagine the agent watching the steps of the employes, waiting and ready for act.
I'm still not sold on the paperclip, maybe something like a stapler? It's sorta the same size as the engie's wrench
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