• Team Fortress 2 Classic V3
    5,020 replies, posted
By the way, one question Is there a way to play TF2C in LAN mode, without servers? My friends would love to sit in the same room without internet and play it. Other question: Is there a way to have a "portable version" of TF2C, without steam (i mean, you have a tf2c foulder in a pendrive and copy paste to many computers to play it).
Shouldn't there be a LAN tab in the server browser anyway?
[QUOTE=Cufflux;51204739]Fuck, I've been waiting a while to post this. Thought the thread would go faster but also didn't want to spam it at the same time. Thanks to OverPowered and Gamezombie informing me about edge flow, I went from this bullshit: [t]http://i.imgur.com/V0nHg8Q.png[/t][t]http://i.imgur.com/VL15yB5.png[/t] to this (which was good, but still looked pretty bad at angles): [t]http://i.imgur.com/318X50x.png[/t][t]http://i.imgur.com/79sYIcn.png[/t] and then I said fuck it, and did it all again. [t]http://i.imgur.com/QAUBrkK.png[/t][t]http://i.imgur.com/cjbmRhT.png[/t] And I fixed up a number of things along the way. [img]http://i.imgur.com/7Lu1cnQ.png[/img] I sort of want to UV and texture to see how it looks in-game, but I'd like to get rid of glaring details. I know the back lights look wonky, that's next. [URL="https://p3d.in/VaOJI"]P3d.in link[/URL][/QUOTE] it's pretty visually pleasing, but in terms of actual optimization that could be considered a lot of excess triangles
[QUOTE=ikes;51287946]it's pretty visually pleasing, but in terms of actual optimization that could be considered a lot of excess triangles[/QUOTE] Yes, I know. When talking with GameZombie and OverPowered I felt reluctant to be so liberal with polys but apparently it's well within tri count. And the actual non-fucked smooth surface is so worth it.
by the way, if the henchman should have an icon for his class, what should it be?
[t]http://i.imgur.com/HO1vgCH.png[/t] been working on a oldschool pack inspired merc but idk if i wanna continue
OK! I've always hoped something like this would be introduced into TF2 but there's always "Classic" So. Will TF2C be getting a class based vehicle mode similar to Conker Live and Reloaded?
Who's up for a game mid day?
[QUOTE=Sims_doc;51291502]OK! I've always hoped something like this would be introduced into TF2 but there's always "Classic" So. Will TF2C be getting a class based vehicle mode similar to Conker Live and Reloaded?[/QUOTE] Why would we ever be getting that?
[QUOTE=Rageguy;51291468][t]http://i.imgur.com/HO1vgCH.png[/t] been working on a oldschool pack inspired merc but idk if i wanna continue[/QUOTE] Maybe you could make a different version, would sound nice, or just make a model of any of the other characters (the concept art should be around here somewhere)
[QUOTE=MELT-UP;51301122]Maybe you could make a different version, would sound nice, or just make a model of any of the other characters (the concept art should be around here somewhere)[/QUOTE] for instance, you could make the slim or bigger versions of the deathmath mercenary. Or the guard or agent of espionage.
Alright, it's been quite a while since I posted something, and i've kept working on my Henchman. Right now, his face look like this : [IMG]http://image.noelshack.com/fichiers/2016/44/1478380267-face.png[/IMG] [URL="https://p3d.in/oXyyc"]And a 3D view if you're interested[/URL] So I was wondering : 1- Is it good ? 2- How could I improve this ?
[QUOTE=VIPig;51314262]Alright, it's been quite a while since I posted something, and i've kept working on my Henchman. Right now, his face look like this : [IMG_thumb]http://image.noelshack.com/fichiers/2016/44/1478380267-face.png[/IMG_thumb] [URL="https://p3d.in/oXyyc"]And a 3D view if you're interested[/URL] So I was wondering : 1- Is it good ? 2- How could I improve this ?[/QUOTE] It's looking good so far! Although in the profile shot, his eyebrows give off a sad expression. The face is really impressive so far regardless. Can't wait to see flexes on it. Also, rather than [img] you should use [img_thumb] as it makes the images take up less space
[QUOTE=VIPig;51314262]Alright, it's been quite a while since I posted something, and i've kept working on my Henchman. Right now, his face look like this : [IMG]http://image.noelshack.com/fichiers/2016/44/1478380267-face.png[/IMG] [URL="https://p3d.in/oXyyc"]And a 3D view if you're interested[/URL] So I was wondering : 1- Is it good ? 2- How could I improve this ?[/QUOTE] Gentlemen, we have found Heavy's lost brother. Vodka and Sandvich party for all! The face is really well made, and like what Emo Bros said, the side shot looks like he found out his dog got kicked which is the only problem I see. Keep going on the good work.
[QUOTE=Trittyburd;51318169]Gentlemen, we have found Heavy's lost brother. Vodka and Sandvich party for all! The face is really well made, and like what Emo Bros said, the side shot looks like he found out his dog got kicked which is the only problem I see. Keep going on the good work.[/QUOTE] Heavy is bald- Henchman not, we have tosee him with hair. But yes, he looks like him.
[IMG]http://i.imgur.com/o8KdRp2.jpg[/IMG] My henchman model(head only) what do you think?
[QUOTE=The_Rad;51321273][IMG]http://i.imgur.com/o8KdRp2.jpg[/IMG] My henchman model(head only) what do you think?[/QUOTE] [t]http://i.imgur.com/XRKTk3t.png?1[/t]
[QUOTE=SuperEmoBros;51316777]It's looking good so far! Although in the profile shot, his eyebrows give off a sad expression. The face is really impressive so far regardless. Can't wait to see flexes on it. Also, rather than [img] you should use [img_thumb] as it makes the images take up less space[/QUOTE] [QUOTE=Trittyburd;51318169]Gentlemen, we have found Heavy's lost brother. Vodka and Sandvich party for all! The face is really well made, and like what Emo Bros said, the side shot looks like he found out his dog got kicked which is the only problem I see. Keep going on the good work.[/QUOTE] So for the eyebrows, is this better or should he look more angry ? [IMG_thumb]http://image.noelshack.com/fichiers/2016/45/1478519376-profile.png[/IMG_thumb] btw, thanks for the [IMG_thumb] tip, it's really useful !
[img_thumb] is pretty redundant, [t] should do the same
I always wondered, is there a way to change the language of the game's text ? I would like to set it to English instead of French but I don't know how.
[QUOTE=VIPig;51323873]I always wondered, is there a way to change the language of the game's text ? I would like to set it to English instead of French but I don't know how.[/QUOTE] Go in steam library Select game, right click>Proprietes>Language
[QUOTE=MarioDox;51324693]Go in steam library Select game, right click>Proprietes>Language[/QUOTE] TF2C is not an official steam game, it doesn't allow to do this (at least for me)
[QUOTE=VIPig;51322298]So for the eyebrows, is this better or should he look more angry ? [IMG_thumb]http://image.noelshack.com/fichiers/2016/45/1478519376-profile.png[/IMG_thumb] btw, thanks for the [IMG_thumb] tip, it's really useful ![/QUOTE] eyebrow needs to be at a more straight-line angle, or slope the other way basically like this crappy little photoshop i did [t]https://vgy.me/gdDFPy.png[/t]
[QUOTE=SuperEmoBros;51325098]eyebrow needs to be at a more straight-line angle, or slope the other way basically like this crappy little photoshop i did [t]https://vgy.me/gdDFPy.png[/t][/QUOTE] So did you meant something like this ? [t]http://image.noelshack.com/fichiers/2016/45/1478561971-face2.png[/t] Sorry if I'm misunderstending everything, I'm having trouble rendering your idea without making him look too much like a villain. (also this is just a quick edit, don't take it too seriously)
[QUOTE=VIPig;51325295]So did you meant something like this ? [t]http://image.noelshack.com/fichiers/2016/45/1478561971-face2.png[/t] Sorry if I'm misunderstending everything, I'm having trouble rendering your idea without making him look too much like a villain. (also this is just a quick edit, don't take it too seriously)[/QUOTE] it looks nice
[QUOTE=VIPig;51325295]So did you meant something like this ? [t]http://image.noelshack.com/fichiers/2016/45/1478561971-face2.png[/t] Sorry if I'm misunderstending everything, I'm having trouble rendering your idea without making him look too much like a villain. (also this is just a quick edit, don't take it too seriously)[/QUOTE] Pretty much perfect now
[QUOTE=VIPig;51323873]I always wondered, is there a way to change the language of the game's text ? I would like to set it to English instead of French but I don't know how.[/QUOTE] The only way to change text language in Source games is to change Steam language.
that downwards angled mouth reminds me too much of street fighter 4's mouths i'd suggest making it flatter and leaving the mouth angling up to the flexes. even soldier has a pretty flat mouth by default and he's one of the angriest classes
[QUOTE=Nicknine;51327057]The only way to change text language in Source games is to change Steam language.[/QUOTE] It actually worked, thanks !
I've been gone for a while now, how much progress was made? Any new interesting news? There had better be some progress, otherwise, this is the slowest development ever
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