• Team Fortress 2 Classic V3
    5,020 replies, posted
[QUOTE=maxfield;49397211]I think that if there is going be a melee class, it should be Asian, Spanish, or Italian[/QUOTE] Any particular reason why, besides the fact that TF2 doesn't have an Asian, Spanish, or Italian class?
[QUOTE=Cpt. Cakes;49396147]Why did you not change the Sten Gun to the SMG for the Scout, wasn't it only a test?[/QUOTE] i agree, i preferred it to be the same model as the snipers smg.
-snipped for copyright-
i know this is probably the wrong place to ask but does anyone have a copy of 404s emblem psds? i know he was on the dev team so maybe you guys have a copy...
[QUOTE=DrMedicVG;49397494][video=youtube;86YpHYKb4Zw]https://www.youtube.com/watch?v=86YpHYKb4Zw[/video] New update, new soundtrack Music by MrModez[/QUOTE] Damn, that's beautiful. When is it going to be played?
So, weird thing just happened, [t]http://i.imgur.com/r7alslQ.jpg[/t] [t]http://i.imgur.com/xZHwoPQ.jpg[/t] I was just playing around on dm_grain by myself, when suddenly, a bunch of damage indicators start coming out of the ground. I wasn't really doing much but rocket jumping around and getting use to the maps layout, but I'm not really sure how this could have happened. Also to note: The damage indicators stayed longer than they should and just started floating up through the ground.
I found a big bug sentrys keep shooting the payload cart on pl_upward
Will you guys add the the dead ringer and the wrangler?
[t]http://images.akamai.steamusercontent.com/ugc/367406736560143467/01D0B0FDD3B4CE2AA8627803F33F481787C7B574/[/t] Today is a good day...
[QUOTE=DrMedicVG;49397494][video=youtube;86YpHYKb4Zw]https://www.youtube.com/watch?v=86YpHYKb4Zw[/video] New update, new soundtrack Music by MrModez[/QUOTE] While I do appreciate that you like my music and all I don't appreciate that you literally reuploaded the track I already posted on YouTube without getting my permission: (you knew about it, since you commented on it) [video=youtube;bJUnEuVP0aM]https://www.youtube.com/watch?v=bJUnEuVP0aM[/video] [QUOTE=_charon;49397624]Damn, that's beautiful. When is it going to be played?[/QUOTE] It was used for dynamic soundtrack system, one of the new experimental features for Deathmatch gamemode that our dev lead thought not worth mentioning for some reason. While it has some glitches, you can still test it by typing [B]tf2c_cues_enabled 1[/B] in console and reconnecting to the server.
And the dm servers are running ofblast evyone gets kicked because they dont have the map
[t]https://my.mixtape.moe/swvqrp.jpg[/t] loving the new civ model
[QUOTE=_charon;49397624]Damn, that's beautiful. When is it going to be played?[/QUOTE] if you type tf2c_cues_enabled 1, it will play during deathmatch and dynamically scale with your killcount [editline]27th December 2015[/editline] just that one tho
Maybe you guys should add... the Frontier Justice and..POMPOMPOOOM... Minisentries
[QUOTE=OneFourth;49398083]if you type tf2c_cues_enabled 1, it will play during deathmatch and dynamically scale with your killcount [editline]27th December 2015[/editline] just that one tho[/QUOTE] Can you ask the guys at vault f4 if they can remove ofblast from the map pool evryone gets kicked when the maps starts because you guys removed it
[QUOTE=MrModez;49398041]While I do appreciate that you like my music and all I don't appreciate that you literally reuploaded the track I already posted on YouTube without getting my permission: (you knew about it, since you commented on it)[/QUOTE] Sorry about that, i got it form the files inside the game anyway it probably would have been easier for me to download the track in hind-site. Ill ask in future, seeing as ive already been uploading the soundtrack with the updates as they ship for quite some months now
tf2c_cues_enabled 1, I really love it.
[t]http://i.imgur.com/onkuFQ1.png[/t]
[QUOTE=MrModez;49398041]While I do appreciate that you like my music and all I don't appreciate that you literally reuploaded the track I already posted on YouTube without getting my permission: (you knew about it, since you commented on it) [video=youtube;bJUnEuVP0aM]https://www.youtube.com/watch?v=bJUnEuVP0aM[/video] It was used for dynamic soundtrack system, one of the new experimental features for Deathmatch gamemode that our dev lead thought not worth mentioning for some reason. While it has some glitches, you can still test it by typing [B]tf2c_cues_enable 1[/B] in console and reconnecting to the server.[/QUOTE] I don't really like using musical from games that have no relation to TF2C in the game though, it looks really unprofessional and showing no originality at all. We should be composing our own original soundtrack, not shamelessly rip them off from other games.
[QUOTE=OneFourth;49396199]one day the dev team was talking about the demoman's melee based subclasses, and the idea of condensing that fun gameplay to one class was had. blaholtzen made a concept for him [editline]27th December 2015[/editline] prolly not gonna happen tho[/QUOTE] Question: Does Blaholtzen has a port-folio/gallery? (can't find it on his steam/deviantart)
Do we just put the vapor download inside of tf2classic folder?
[QUOTE=Soriddo;49398575]I don't really like using musical from games that have no relation to TF2C in the game though, it looks really unprofessional and showing no originality at all. We should be composing our own original soundtrack, not shamelessly rip them off from other games.[/QUOTE] I both agree and disagree with this sentiment. Mainly because goddamn I really like that remix :v:
[QUOTE=Batandy;49398532][t]http://i.imgur.com/onkuFQ1.png[/t][/QUOTE] Too much small details on the barrel
[t]http://images.akamai.steamusercontent.com/ugc/355021463478745115/4A5FBE4DE1A7CBF63A77FB5050BCE7A153B96F21/[/t] don't trust dispensers
will the sandwich be added? I know it's a weird weapon, but it is really useful for the heavy, and adds more playability and survivability to the class, at the cost of firepower
[QUOTE=La Boite;49398665]Question: Does Blaholtzen has a port-folio/gallery? (can't find it on his steam/deviantart)[/QUOTE] I never bother to keep things up to date, so no, unfortunately not.
Just so you know, asking questions like these, in this way... [QUOTE=Freakout642;49397950]Will you guys add the the dead ringer and the wrangler?[/QUOTE] [QUOTE=The_Rad;49398087]Maybe you guys should add... the Frontier Justice and..POMPOMPOOOM... Minisentries[/QUOTE] Don't help the mod at all.
[QUOTE=Soriddo;49398575]I don't really like using musical from games that have no relation to TF2C in the game though, it looks really unprofessional and showing no originality at all. We should be composing our own original soundtrack, not shamelessly rip them off from other games.[/QUOTE] While I agree to an extent, E1M1 is synonymous with old-school FPS and fits the theme of Deathmatch. If it was a different song taken from a different game genre then I could understand the complaint, but as it is right now I think it's fine.
so after playing for a while, heres what i think - i love the way the Heavy Artillery, recoil has never really been explored in tf2, it really fits with the weapon, being an lmg. - still think the merc takes to much damage from rockets, it may just be that the gunboats have spoiled me, but maybe increase his self-rocket resistance. - the voice codec could be improved (just saying) i think this mod is coming along great, although the 2nd beta was really rushed, i feel it should of been delayed for another week and you could of polished it a bit more.
For those of us who are using a very high view model fov the extra clip that's used in the reload animation for the six shooter is visible in the upper left corner.
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