[QUOTE=Soriddo;49541947]
"PINEAPPLE!"
[/QUOTE]
Wait, people actually say that for grenades? I thought it was just a joke on Freeman's Mind
[QUOTE=Butthurter;49543175]on 2nd thought you should board up those windows and put those landscape paintings right back where they belong
[editline]17th January 2016[/editline]
you know you want to[/QUOTE]
Better yet, he could put a huge ass portrait of the Civilian like how those CEOs always have huge portrait of themselves on their wall to show how much ego they have, except have it take up the whole wall because the Civilian is compensating for something.
[QUOTE=Butthurter;49543175]on 2nd thought you should board up those windows and put those landscape paintings right back where they belong
[editline]17th January 2016[/editline]
you know you want to[/QUOTE]
[t]http://i.imgur.com/q28hMdL.jpg[/t]
[sp]there was no way I wasn't going to be a smartass about this[/sp]
[QUOTE=Druidlyclean;49543364][t]http://i.imgur.com/q28hMdL.jpg[/t]
[sp]there was no way I wasn't going to be a smartass about this[/sp][/QUOTE]
It looks great so far, but I think the paintings on the walls should be moved away from the bookshelves just a bit.
I also think that the wooden wall being overlapped by the stairs doesn't look too great.
[QUOTE=CrayoCoder;49543484]It looks great so far, but I think the paintings on the walls should be moved away from the bookshelves just a bit.
I also think that the wooden wall being overlapped by the stairs doesn't look too great.[/QUOTE]
I'm adding [B]alot[/B] of details to the room right now so it looks alot better, will post it in just as sec.
[QUOTE=Soriddo;49543265]Better yet, he could put a huge ass portrait of the Civilian like how those CEOs always have huge portrait of themselves on their wall to show how much ego they have, except have it take up the whole wall because the Civilian is compensating for something.[/QUOTE]
Something like this?
[T]http://i.imgur.com/rUy8q7Z.jpg[/T]
[QUOTE=Druidlyclean;49543162][t]http://i.imgur.com/wnzP2d1.jpg[/t]
Removed the paintings and added in two large windows, and positioned two paintings over the book cases.
I made the outside of the bosses room pointed toward an alley way because I'd like to think there wouldn't be a perfect place in a city for a window to point towards the open.[/QUOTE]
I say make it one big open window, and have it to an open sky. You could use a few brushes to conceal the bottom half of the skybox, then use the skybox props from Wiseau to complete the illusion. It'd look pretty cool.
Whoop's I dropped something
[t]http://i.imgur.com/2EDJprv.jpg[/t][t]http://i.imgur.com/Qw8iDT6.jpg[/t]
Now how is that for detail?
[QUOTE=Imacreep;49544560][T]http://i.imgur.com/fYy5g4H.jpg[/T]-[B]Agree[/B]
[T]http://i.imgur.com/7JHdufh.jpg[/T]-[B]Funny[/B]
[T]http://i.imgur.com/7Jc3sJN.jpg[/T]-[B]Winner[/B]
[T]http://i.imgur.com/SjpSzmO.jpg[/T]-[B]Zing[/B][/QUOTE]
Something about his left arm is really weird to me, plus that fold in his chest under his tie, but besides those it really looks great.
[video]https://youtu.be/fwVCuYTPIhc[/video]
Some of the anims i've been working on today.
Since the upload I allready tweaked the draw animation to blend more with the last frame, and the idle animation was too static as well.
[sp] sorry for the garbage quality but my pc is kinda bad [/sp]
[QUOTE=Druidlyclean;49544699]Something about his left arm is really weird to me, plus that fold in his chest under his tie, but besides those it really looks great.[/QUOTE]
I think that could be easily solved with a paint-over. We are turning it into a paint-over, correct?
[QUOTE=dzoo11;49544824][video]https://youtu.be/fwVCuYTPIhc[/video]
Some of the anims i've been working on today.
Since the upload I allready tweaked the draw animation to blend more with the last frame, and the idle animation was too static as well.
[sp] sorry for the garbage quality but my pc is kinda bad [/sp][/QUOTE]
What's with the heavy?
[QUOTE=SpecialEffect;49544835]I think that could be easily solved with a paint-over. We are turning it into a paint-over, correct?[/QUOTE]
Someone else could do it, cause i really don't know much about that :/
[QUOTE=Druidlyclean;49543729]Whoop's I dropped something
[t]http://i.imgur.com/2EDJprv.jpg[/t][t]http://i.imgur.com/Qw8iDT6.jpg[/t]
Now how is that for detail?[/QUOTE]
reminds me a lot of the boss's office in Stanley Parable HD
Apparently the last one was the most well recieved, so i tried improving it a bit.
[T]http://i.imgur.com/Qcfb5Ks.jpg[/T]
To anyone who wants hats, use the old equipment manager SM plugin.
[QUOTE=DareLOL;49545469]To anyone who wants hats, use the old equipment manager SM plugin.[/QUOTE]
But won't that mean you'd have to figure out how to turn the team colors to work with 2 other colors?
[QUOTE=Doctor Hunt;49543232]Wait, people actually say that for grenades? I thought it was just a joke on Freeman's Mind[/QUOTE]
They do, thanks to the MK 2 hand-grenade, which share aesthetic similarities with a pineapple:
[t]https://upload.wikimedia.org/wikipedia/commons/2/20/MkII_07.JPG[/t] the MK 2
[t]https://cr2014studyabroad.files.wordpress.com/2014/12/pineapple-2.png[/t] a pineapple (everyone knows it's a pineapple, but, better be clear.)
[t]http://img10.deviantart.net/1f39/i/2006/205/2/f/pine_apple_grenade_by_joshwoods.jpg[/t] The missing link between the two.
Since the soldier-like grenade is very similar to the mk2, I would totally understand the use of the call "Pineapple!".
Got an HD version from Imacreep and made a Paint-over style of the Portrait:
[t]http://i.imgur.com/l9zX89s.jpg[/t]
Someone can either use this, or someone can make a way better version, to make a prop for Office.
[QUOTE=dzoo11;49544824][video]https://youtu.be/fwVCuYTPIhc[/video]
Some of the anims i've been working on today.
Since the upload I allready tweaked the draw animation to blend more with the last frame, and the idle animation was too static as well.
[sp] sorry for the garbage quality but my pc is kinda bad [/sp][/QUOTE]
That looks really good. I'm a sucker for good first-person animations. :D
Btw, are that finger-snap and the little pointing motion just random idle animations or are they going to be tied to certain voice commands/gameplay functions? They kind of look like he's saying "Enemy over there!" and "Come to me!"
[QUOTE=Druidlyclean;49549283]Got an HD version from Imacreep and made a Paint-over style of the Portrait:
[t]http://i.imgur.com/l9zX89s.jpg[/t]
Someone can either use this, or someone can make a better version, to make a prop for Office.[/QUOTE]
whatever that filter is, it doesn't look very good
[QUOTE=blaholtzen;49549707]whatever that filter is, it doesn't look very good[/QUOTE]
Yeah I am not really good at filters
Here's the original HD version, made by Imacreep, if someone wants to have their go at it.
[t]http://i.imgur.com/oDijxKr.jpg[/t]
[QUOTE=Imacreep;49544560][T]http://i.imgur.com/Qcfb5Ks.jpg[/T]
[/QUOTE]
To be very honest, I find his pose a bit unnatural, especially his right hand on the chair (it's not a relaxed hand posture).
Personally, I would place his hands on top of each other. Maybe scale down the chair a bit, so the armrest is a bit shorter than his upper-arm.
Change his pose a bit, as well. His shoulders look stiff. Maybe an reference:
[T]https://upload.wikimedia.org/wikipedia/commons/2/2f/Daniel_D._Pratt,_Brady-Handy_photo_portrait,_sitting.jpg[/T]
Also, the lighting is odd. The light should come from the direction the head is facing. Like the TF2 portraits...
[T]http://store.valvesoftware.com/product_images/thumbnails/3448_Thumb.png[/T]
That reminds me, I did make a portrait of the civilian back before he was modeled
[t]https://dl.dropboxusercontent.com/u/39556064/concepts/Civilian/ConceptArt/poster%20small3.jpg[/t]
[t]http://i.imgur.com/1y2oyb9.jpg[/t][t]http://i.imgur.com/lakdInB.jpg[/t]
Since I'm basically done with the Bosses office for now, I am going to start working more on the Science lab. [sp]that airvent is actually closed, I just took a picture while inside a wall so it hid itself[/sp]
My main problem is making it look good, and making it look like an actual Science lab, if I had the props from 2fort_invasion then I could have a larger variety of props to use. I am keeping the body wall for the gameplay purpose of delivering dead bodies.
If anyone wants to suggest something for this room, please shoot something my way.
[QUOTE=blaholtzen;49550104]That reminds me, I did make a portrait of the civilian back before he was modeled
[t]https://dl.dropboxusercontent.com/u/39556064/concepts/Civilian/ConceptArt/poster%20small3.jpg[/t][/QUOTE]
man that`s as good as those valve portraits, well done
Refurnished the portrait to match the model better, needs some cleaning up still
[img]https://dl.dropboxusercontent.com/u/39556064/concepts/Civilian/ConceptArt/poster%20small4.jpg[/img]
[editline]17th January 2016[/editline]
[QUOTE=Druidlyclean;49550430][t]http://i.imgur.com/1y2oyb9.jpg[/t][t]http://i.imgur.com/lakdInB.jpg[/t]
Since I'm basically done with the Bosses office for now, I am going to start working more on the Science lab. [sp]that airvent is actually closed, I just took a picture while inside a wall so it hid itself[/sp]
My main problem is making it look good, and making it look like an actual Science lab, if I had the props from 2fort_invasion then I could have a larger variety of props to use. I am keeping the body wall for the gameplay purpose of delivering dead bodies.
If anyone wants to suggest something for this room, please shoot something my way.[/QUOTE]
id suggest going for cleaner and brighter if you want it looking more like a lab
[QUOTE=blaholtzen;49550104]That reminds me, I did make a portrait of the civilian back before he was modeled
[t]https://dl.dropboxusercontent.com/u/39556064/concepts/Civilian/ConceptArt/poster%20small3.jpg[/t][/QUOTE]
Maybe the light on hsi head should be turned down, at first glance I though he was nearly bald
Was a manual version of 2.0.0. b3 ever posted? I'd rather not use Vapor.
EDIT: Nevermind, got Vapor to run.
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