[QUOTE=Punchy;44405559]out of curiosity is there an oldschool merasmus yet
i was thinking of loading this into SFM for some fun but just curious[/QUOTE]
nope, there isnt one
[QUOTE=CDJO;44407173] any chance we would get a sfm workshop release or something? It'00s kind of a pain to get it working in sfm.[/QUOTE]
not to be expected, and if i did i would add a bunch of bodygroups for my own personal satisfaction, the weapons would be my only issue id have to go back and add a folder to each and every single weapon and recompile, of which doesnt sound very appealing to me, but the player models id be willing to do
oh, and i updated my links in the op and on the update post, and made a small edit to it
Will the Dead of Night be updated soon?
[QUOTE=ThatSwordGuy;44407611]Will the Dead of Night be updated soon?[/QUOTE]
dead of the night?
[QUOTE=Insaneicide;44407618]dead of the night?[/QUOTE]
[t]http://wiki.teamfortress.com/w/images/thumb/2/2f/Dead_of_Night.png/556px-Dead_of_Night.png?t=20131221152336[/t]
[QUOTE=ThatSwordGuy;44407627][t]http://wiki.teamfortress.com/w/images/thumb/2/2f/Dead_of_Night.png/556px-Dead_of_Night.png?t=20131221152336[/t][/QUOTE]
aah, well, i suppose when neo gets to it i suppose
[QUOTE=mphayes97;44390023]no kritz lights?
[t]http://puu.sh/7NQLR.jpg[/t][/QUOTE]
Off topic:
What hud is that?
On topic:
Cool little mod, I like that it makes TF2 look retro and pixellated.
Keep up the good work.
[QUOTE=iThinkN7;44408917]Off topic:
What hud is that?
On topic:
Cool little mod, I like that it makes TF2 look retro and pixellated.
Keep up the good work.[/QUOTE]
[url]http://teamfortress.tv/thread/15467/?page=1[/url]
It's my HUD, medHUD. [del]Once I stop being a lazy shit/doubting myself I will release it as a real HUD. It's not updated to the current version I have, but it will be PROBABLY today.[/del]
to any of you weirdos that are on this page for some reason, the hud's out now <3
Could we possibly get a no-bodygroup version of player models to work with no-hats mods?
[QUOTE=Mayhemer;44417591]Could we possibly get a no-bodygroup version of player models to work with no-hats mods?[/QUOTE]
sure!
[img]https://dl.dropboxusercontent.com/u/7666502/download_spacer.png[/img][url=https://dl.dropboxusercontent.com/u/7666502/olschool_hatless.zip][img]http://i.imgur.com/nqmjMGu.png[/img][/url]
oh, also i finished modeling the last of the demoman's weapons
[img]https://dl.dropboxusercontent.com/u/7666502/demoman.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/7666502/last_weps.jpg[/img]
the Headtaker is by neodement
VOTING TIME
since i finished the demoman's weapons, i need some help deciding on what class's weapons to do next, i can do my usual default and go alphabetically or i can call a vote, and i think ima do the latter because why not :p
Usefull for Engineer
Dissagree for Heavy
Agree for Medic
Winner for Pyro
Zing for Scout
Friendly for Sniper
Dumb for Soldier
Late for Spy
first weapon textured
[IMG]http://i.imgur.com/ZYZgxpf.png[/IMG][t]http://i.imgur.com/zNVGeJX.png[/t]
[IMG]http://i.imgur.com/WfVvesG.png[/IMG]
[QUOTE=Insaneicide;44418429]
oh, also i finished modeling the last of the demoman's weapons
[img]https://dl.dropboxusercontent.com/u/7666502/demoman.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/7666502/last_weps.jpg[/img]
the Headtaker is by neodement
[/QUOTE]
Commodore 64 weapons!
welp, since scout won by a landslide i started on baby face's blaster but i am too tired from work to uv/compile it, if i wak up early enough ill finish it, but im not makin any garurentees
[img]https://dl.dropboxusercontent.com/u/7666502/babby_batter.jpg[/img]
the blaster is uv-ed so i decided to do this one before goin ta bed
[img]https://dl.dropboxusercontent.com/u/7666502/unarming.jpg[/img]
nest person to post determines what scoot wep i do next
[QUOTE=Insaneicide;44447130]nest person to post determines what scoot wep i do next[/QUOTE]
That weapon you can use to kill enemies, yeah that one.
[QUOTE=E.C.S;44447146]That weapon you can use to kill enemies, yeah that one.[/QUOTE]
oh, you mean the guillotine? or the lugermorph? eh, fuckit ill do both
Seeing this mod makes me want a Doom-themed shotgun for TF2.
[QUOTE=wauterboi;44447467]Seeing this mod makes me want a Doom-themed shotgun for TF2.[/QUOTE]
In case you want a mod for the shotgun
[url]http://tf2.gamebanana.com/skins/126177[/url]
yeah it's quakethemed but whatever
As for the pack
IT'S FRICKING AWESOME
Mind doing the Bat Outta Hell or FaN next? I'd love to see them in this pack soon :v
[QUOTE=SpencerPootis;44447499]FaN[/QUOTE]
There's already one
after this itll just be
sun on a stick, 3-rune and the, rwrwrap assasin
unfortunately for those of who that wanted ANY of the all class weapons done now, i left that vote option out (to avoid confusion) because i wanna save that for last
[img]https://dl.dropboxusercontent.com/u/7666502/scoot_seconddaries_finish.jpg[/img]
time for sleep
[img]http://i.imgur.com/IrqOgY7.jpg[/img]
[QUOTE=SpencerPootis;44447499]In case you want a mod for the shotgun
[url]http://tf2.gamebanana.com/skins/126177[/url]
yeah it's quakethemed but whatever
As for the pack
IT'S FRICKING AWESOME
Mind doing the Bat Outta Hell or FaN next? I'd love to see them in this pack soon :v[/QUOTE]
It's broken as fuck, don't try to install it
[QUOTE=Insaneicide;44389623]it doesnt anymore, not since steampipe, unless you replace the default tf2 vpk's themselves
drag and drop tf2_misc_dir.vpk to vpk.exe, wait for the box to close, then cut and paste tf2_misc_dir.vpk and all tf2_misc_###.vpk to a backup folder drop the [url=https://dl.dropboxusercontent.com/u/7666502/oldschool_pack_13_1.zip]oldschool materials and models[/url] folders to the tf_misc_dir folder that vpk.exe created in your tf folder, then open up cmd enter
CD "c:/your steam directory/steamapps/common/team fortress 2/bin"
then enter
vpk.exe -M -c 110 "c:/your steam directory/steamapps/common/team fortress 2/tf/tf2_misc_dir"
it doubled my framerate on a lappy from 2007
otherwise it does not increase performance[/QUOTE]
I tried dragging and dropping tf2_misc_dir.vpk to vpk.exe, but all it did was crash.
[QUOTE=HouraiDoll;44457372]I tried dragging and dropping tf2_misc_dir.vpk to vpk.exe, but all it did was crash.[/QUOTE]
Try using GCFScape.
yeah, i retested my tut since i heard about the update and it was borked, i didnt bother saying anything about it since no one said anything...
anyway, no new content today, i was enjoying my friday[sp](<- in otherwords i got home from work, took a nap and had a few drinks)[/sp], when i wake up, ill take care of what needs to be done, in teh meantime i wanna have a vote for the next class since ill take care of it in one go instead of delaying it for a few days
Usefull for Engineer
Dissagree for Heavy
Agree for Medic
Friendly for Pyro
Winner for Sniper
Dumb for Soldier
Late for Spy
[sp]how do you guys feel about a release regardless of what i have done on the 27th?[/sp]
Yes! Release anything finished as soon as possible! If you can haha. <3
Just wanted to check, is the download link on page 1 an updated download? Or is it not up-to-date?
idk why you are voting for engie he only needs like 3 weapons. pyro prolly needs it the most :v: (degreaser, phlog, rainblower, manmelter, neon, volcano fragment, lollichop, mailbox, third degree)
[editline]lol[/editline]
[IMG]http://i.imgur.com/ypFeUZl.png[/IMG]
[IMG]http://i.imgur.com/YZjlKK2.png[/IMG][IMG]http://i.imgur.com/bxgw8el.png[/IMG]
[IMG]http://i.imgur.com/BczCGd9.png[/IMG][IMG]http://i.imgur.com/Ycwtyw5.png[/IMG]
[IMG]http://i.imgur.com/xv9KHH0.png[/IMG]
[QUOTE=ZombiPlastiClok;44462299]Just wanted to check, is the download link on page 1 an updated download? Or is it not up-to-date?[/QUOTE]
its up to date
oh sonofabiscuit
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