• Team Fortress 2 General Chat - Oh Shit Edition
    5,002 replies, posted
playing melee only demoknight is the most infuriating and empowering experience in this game
[QUOTE=Punchy;48191124]It annoys me when i see people bash geel for talking about his sites even though most of the time he's responding to someone else starting it I've had my quarrel with the guy but at this point it's just seemingly habitual sense to people to bandwagon hate him[/QUOTE] I've literally never understood the flak about him in the past. Anyway, I remember thinking, "Hey, I'd like this item and a ticket" and seeing that it didn't fly. I understand the restrictions, but I won't bite anymore. I'll look into TF2Shop next time we MvM seeing as they can apparently do the same but better. Thanks, though!
Someone on gamebanana made a bot overhaul mod: [url]http://tf2.gamebanana.com/gamefiles/4134[/url]
Who plays against bots?
People with terrible internet.
I play with bots (Or I used technically). Wanna fight about it? Too bad, I only play with bots.
And maybe those who are bad & need to practice more to get decent.
I use bots to practice sniping and spywork. Their erratic movement helps me train my timing for headshots and trickstabs.
I use bots to play custom maps without connecting to the other side of the world.
[QUOTE=Trekintosh;48191708]I use bots to practice sniping and spywork. Their erratic movement helps me train my timing for headshots and trickstabs.[/QUOTE] i hope you're also simulating lag
....... spy and sniper work is like 50% aiming, 50% lag compensation
for real though where's that hotfix for crashing to desktop and the payload exploit like all the others were pretty much same day
[QUOTE=Power Glove;48191811]for real though where's that hotfix for crashing to desktop and the payload exploit like all the others were pretty much same day[/QUOTE] There can't be a hotfix for the payload exploit because it's a map problem, not a game problem. If it was a hardcoded game problem, it would probably be already fixed, but since it's a map problem they would have to update every single map and take up precious space just to fix it.
[QUOTE=BattleMedic;48191835]There can't be a hotfix for the payload exploit because it's a map problem, not a game problem. If it was a hardcoded game problem, it would probably be already fixed, but since it's a map problem they would have to update every single map and take up precious space just to fix it.[/QUOTE] wull alright but where's the crash to desktop fix at
I used to play with bots because when I started out I got anxiety about not being useful to the team, this is probably the reason I like Medic a lot.
How does the strange version of the vaccinator work exactly? Does it only increase if you uber four times in one life?
[QUOTE=Mort Stroodle;48186166]Unless the item has just released, it's always cheaper to buy keys, then trade them for whatever it is you want. [/QUOTE] I see, hope i remember it until next time i buy something. once i decide to buy something i usually do it without thinking much :rolleyes:
If they released boxes kind of like the Sombrero ones except slotted with all sorts of various miscs, that'd make a lot of people pleased that have long lists of items they want.
[QUOTE=geel9;48191748]i hope you're also simulating lag[/QUOTE] [QUOTE=Mbbird;48191766]....... spy and sniper work is like 50% aiming, 50% lag compensation[/QUOTE] This would explain why as soon as I hit a server I'm so bad at Spy and Sniper that I get frustrated and just switch to soldier.
Can someone help me, my game just exits when I connect to any server. I removed my custom folder, and it worked, but I still want to have mods. I have no idea which mod might cause this, here's the ones I have: [url]http://i.imgur.com/aUVFaZa.png[/url]
[QUOTE=Shirt.;48191561]Someone on gamebanana made a bot overhaul mod: [url]http://tf2.gamebanana.com/gamefiles/4134[/url][/QUOTE] I just got an achievement while playing with the bots. You can't normally, right? [editline]lol[/editline] Wow these bots are really realistic. We're steamrolling the other team on Suijin and they aren't even capping, they're just spawncamping :v:
Crosspost of stuff that annoys me, old sugestino about rando mcrits : [url]https://www.reddit.com/r/tf2/comments/36rqlh/suggestiondiscussion_brandnew_random_crit_system/[/url]
[QUOTE=Plaffy46;48192827]Crosspost of stuff that annoys me, old sugestino about rando mcrits : [url]https://www.reddit.com/r/tf2/comments/36rqlh/suggestiondiscussion_brandnew_random_crit_system/[/url][/QUOTE] Shit idea tbh
[QUOTE=Mbbird;48192857]Shit idea tbh[/QUOTE] Elaborate?
[QUOTE=Plaffy46;48192874]Elaborate?[/QUOTE] I like the idea of crits being based on what you do in the match, subtly influencing the game towards a more functional experience, but I don't like the idea of crits being some kind of thing that you know about. It becomes a [I]completely[/I] different game element. Crits are supposed to be a gamble, and the randomness is intentional.
[QUOTE=kariko;48192689]I just got an achievement while playing with the bots. You can't normally, right?[/QUOTE] You can get any achievement while playing with bots except for freezecam achievements and a few others.
Well, it can be tweaked to allow a bit of randomness, but what I meant to with this thing is to delete the gamble role of random crits and instead make it both a reward for every useful action you do and a team rebalancer. So yeah, for sure that's totally new and different so it sounds weird but i wanna try something else than almost pure RNG...
But that fucks with so many game dynamics it's insane. Just because crits aren't skill based doesn't mean the game isn't skill based.
This can be fixed with simple tweaks. Actually, the only noticeable differences would be that the critboost would be visible by you and the enemy instead of just pulling a crit out of nowhere. Besides that, it's just not RNG and you would still not really able to tell when the next would come out... Also, we're talking about pubs, it's not necesary to make it a competitive-like overhaul. Or, in that case, just delete random crits entirely and don't talk about crits ever again, but then it will obviously imbalance a lot of weapons.
-snip late-
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