• The WAR Items are pissing me off...
    90 replies, posted
[QUOTE=omfgnex;19515258]a challenger appears [media]http://tf2wiki.net/w/images/a/a1/SoldierBuff.png[/media][/QUOTE] Wrong class.
I would just like it to be more obvious when a demo is carrying the targe.
The YARARGHGAHGHAGA and ridiculous resistance to explosives didnt give it away?
I really liked the new items,they look like they could do some damage,but my tf2 is non-steam so it have no updates,but I saw my friend playing with a demoman with the targe and sword,danm,its like he's imortal,all that fire and blast resistance is insane [highlight](User was banned for this post ("warez" - Lithifold))[/highlight]
[QUOTE=rysunles;19515887]I really liked the new items,they look like they could do some damage,but my tf2 is non-steam so it have no updates,but I saw my friend playing with a demoman with the targe and sword,danm,its like he's imortal,all that fire and blast resistance is insane[/QUOTE] No such thing as a non-steam version.
Wouldn't it be warez?
igronet.ru
[QUOTE=Empty_Shadow;19515977]Wouldn't it be warez?[/QUOTE] Thats the point. Um...:frogbon:
it's real laggy but still,its what I have =D
[QUOTE=rysunles;19516021]it's real laggy but still,its what I have =D[/QUOTE] Hehe... :pirate: Am I the only one who thinks the 'op' weapons are not op?
Stop whining about the War update. If you don't like want they have changed, stop playing TF2.
[QUOTE=mescool15;19519140]Stop whining about the War update. If you don't like want they have changed, stop playing TF2.[/QUOTE] :wrongful:
[QUOTE=GastricTank;19502689]While a Demoman is charging you, use your compression blast if you can. It will stop the charge and you can pick him off with your shotgun, as mentioned above by others. It's the best way you could kill a charging Demo.[/QUOTE] I don't [i]have[/i] the Eyelander, so I use the bottle. Plus, I think I'd like the bottle more than the Eyelander because of the speed and normal crits. Oh, and this "Demo's are such dumb spammers and are merely playthings to the Pyro" is hurtful. Don't you remember the matches when the good Demo's were on your side and you [i]won[/i]? But, then again, you can't be much more right about the ignite+airblast+axetinguish strategy. But, then again again, the Targe was made to break past enemy barricades, not to pick off one enemy at a time. Targe+Melee Crit+Grenade Launcher clears out enemies like a hot knife though butter if you have good backup.
I recently stopped playing pyro for a few rounds, and played sticky spamming demo, it's so much easier
Targe Demomen are easy as cake. Just set them on fire/airblast at the same time and pelt away with your shotgun. They drop like a rock.
I don’t have a problem with the Demoman weapons at all, how ever; I do have a problem with the DH. The only thing I have against the DH is how strong it is. Sure, you can fight against me by saying "But it’s hard to aim with it" but the thing is, people figure out how to use it, so, there are allot of people who still manage to kill me with it. A good nerf for the DH would be to get rid of its random crits, because its way to strong. Also, Valve should nerf the damage of the DH against sentries, I discovered that I actually like playing Engy now, but its so fucking annoying when I leave my sentry alone for 5 seconds to get some metal, and a soldier 2 shots it.
[QUOTE=Taco-Taco;19520965]I don’t have a problem with the Demoman weapons at all, how ever; I do have a problem with the DH. The only thing I have against the DH is how strong it is. Sure, you can fight against me by saying "But it’s hard to aim with it" but the thing is, people figure out how to use it, so, there are allot of people who still manage to kill me with it. A good nerf for the DH would be to get rid of its random crits, because its way to strong. Also, Valve should nerf the damage of the DH against sentries, I discovered that I actually like playing Engy now, but its so fucking annoying when I leave my sentry alone for 5 seconds to get some metal, and a soldier 2 shots it.[/QUOTE] Random crits bit I agree with, soldiers will 3 shot your sentry at normal damage, so I disagree with the other bit.
[QUOTE=CrazyBaconLegs;19520987]Random crits bit I agree with, soldiers will 3 shot your sentry at normal damage, so I disagree with the other bit.[/QUOTE] I see what you’re saying, but with the DH taking down a sentry with 2 shot, plus, the rockets come faster, it makes it extremely hard to get to your sentry and repair it, or even sit behind it and fix it while its taking fire.
The trick is to use your enemies' confidence against them. Act like you're panicking, and lead them into a sentry while they focus on you. This is unabashedly easy if you just set them on fire with Pyro or even exist as a Spy.
Stop holding down W and press A or D to dodge any targes charge It doesn't need to be nerfed, just start using your shotgun or airblast axtingusher
The direct hit is annoying when you are a sniper.
[QUOTE=ZestyLemons;19522218]Stop holding down W and press A or D to dodge any targes charge It doesn't need to be nerfed, just start using your shotgun or airblast axtingusher[/QUOTE] Have you read any of the posts? Every single one of us who is complaining is a pyro who uses the axtuinguisher, shotgun, airblast, flargun, and dodges, we aren't stupid pyros, we're decent players.
Oh, a neat little 'bug' for chargin' tard demo's: +left/+right/turn your sensitivity up for a charge, and you'll be able to turn almost flawlessly during it.
All that really bugs me is the range on the eyelander. Sure, the sword is long, but /swords don't work that way/. You need to be close to have any real damage done to you, nonetheless have your head chopped off.
The Chargin' Tards running around aren't really bothering me, I usually play as the classic demoman with a grenade launcher and sticky launcher.
Play a real class. Pyro = rogue
[QUOTE=chanicle;19522784]All that really bugs me is the range on the eyelander. Sure, the sword is long, but /swords don't work that way/. You need to be close to have any real damage done to you, nonetheless have your head chopped off.[/QUOTE]You're talking about a setting where a guy using his bare hands hits just as hard as a man with a Kukri and a man wearing Sock'em Boppers.
[QUOTE=KrAzY_nikomo;19522842]Play a real class. Pyro = rogue[/QUOTE] More like pyro = paladin Because the the default flamethrower works alot more like smite evil than sneak attack(The backburner makes him some paladin/rogue, but the spy is much more rogueish)
Direct Hit needs a nerf, one-shotting 125hp classes isn't cool.
[QUOTE=Pennywise;19522865]You're talking about a setting where a guy using his bare hands hits just as hard as a man with a Kukri and a man wearing Sock'em Boppers.[/QUOTE] I think he was talking about the obnoxious, buggy-as-hell melee hit detection (yeah, yeah, lag compensation and all, but it's really bad on the melee weapons) and how it's extra-obnoxious with the Eyelander.
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