VALVE CUT CONTENT V2+1: Digging through Valve's trash since 2003!
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[del]HALF-LIFE 2 CUT CONTENT V2 EPISODE 2: hl2.exe has stopped working[/del]
[b]VALVE CUT CONTENT V2+1: Digging through Valve's trash since 2003![/b]
[b][u]DRAMA POSTS WILL RESULT IN A WEEK BAN! WE DON'T WANT THAT HERE![/u][/b]
This is the place to discuss cut content from any of Valve's games.
The interest in Valve cut content specifically eminates from the original 2003 Half-Life 2 leak.
In 2003, a german hacker gained access to Valve's files, and grabbed several of them for his own use. Some other hacker took the files from the first guy, and then leaked them to the internet.
This is an overly simplified version of the story, but it's how the 2003 version of HL2 made it onto the open web.
The theft/leak/whatever included tons of cut content, ranging from slightly-different textures, to entire enemies, story sections, maps, sounds, and much more.
Additionally in 2003, Valve released a book titled "Half-Life 2: Raising the Bar", which explained several elements of the development of several games, including concept art, unused story elements, and renders of old content.
Because of this being the foundation of the community more or less, Half-Life 2 cut content is still sought after to this day. There are many assets that still remain lost or broken beyond repair.
Another possible reason people care so much about HL2 content is that the series has had a 9+ year drought since the last game, and many have resorted to trying to find some fun in the old files.
The cut content has been an inspiration to many source mods and other projects over the past decade.
Some examples of completed (or at least, released) HL2 leak-related mods include, but are not limited to:
Here's some HL1 alpha based mods:
Here's some neat Left 4 Dead cut content mods:
[url=http://steamcommunity.com/groups/Left4DeadZero]Left 4 Dead Zero[/url]
And some of the honorable mentions, some ambitious or interesting mods that may or may not still be alive:
Additionally, many of the leak assets have been ported to the modern source engine formats, and can be found in several places. One example would be the Garry's Mod Workshop on Steam.
For information on leak content, potential story points, and other information, look to the two big Half-Life 2 related wikis.
Just remember that wikis can be edited by anyone, and the content that is written is NEVER set in stone.
If you'd like to join the official Valve Cut Content discord, you can join [url=https://discord.gg/qTrHK6b]here.[/url]
Some additional resources may be added below, such as noteworthy content fixes, newer content leaks (in the off-chance Valve still has this stuff lying around), or whatever seems to contribute to the community as a whole.
[url=http://valvearchive.com]Valve Cut Content / Promotional Material Archive[/url]
[url=https://discord.gg/qTrHK6b]Official Valve Cut Content Discord[/url] (Please link and verify your Steam account with your Discord account before joining)
[url=https://hl2-beta.ru]Half-Life Project Beta website[/url]
Some sources of news for valve-related things, including cut content, announcements, etc:
[url=https://www.youtube.com/user/valvenewsnetwork]Valve News Network[/url]
And to give back to the community, here's a bunch of stuff I've worked on.
[url=http://pastebin.com/qtyMAu44]List of Missing Assets[/url] - Everything that is not present between the leak and retail, but referenced somehow. I am obsessed with the leak content, and even if I can knock one of these entries off of the list, that is enough for me. I made this list while working on Terminus.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=310835919]Half-Life 2 Leak Props Complete[/url] ([url=http://www.mediafire.com/download/3419kcpix4srw4w/leakmodels_complete.zip]mediafire mirror[/url]) - Every (at least ~98%) world prop present in the leak that either doesn't exist in retail, or has been changed in some way. All converted to work in the modern Source engine. Does not include weapons, npc's, etc.
[url=http://www.mediafire.com/download/3c79c2soga9cfu9/leakprops_SRC.zip]Half-Life 2 Leak Props SOURCE[/url] - The decompiled models I used to create the prop pack above. Feel free to use them however you wish. You do not need to credit me whatsoever.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=254077907](gmod) Half-Life 2 Beta Weapons Pack V2[/url] - Collaborating with BattlePope, we managed to kinda-sorta make a decent pack including many of the cut weapons from HL2 for Garry's Mod.
more to come...
If you would like your mod/content added to the OP, shoot me a PM or contact me on Steam.
Wow, V2 only lasted half a year or so. Here's to more amazing discoveries!
Here's to another year!
Heres to a year!
as celebration for a new thread
take my old copy and paste of the half life 2 survivor female sniper hands to half life 2
oh goody new thread
I'm going to repost it as it was buried in shitposting. I made some textures based off that c17_04_23 env map:
Apparently posting mods on the first page is a cool thing to do, so here's [URL="http://www.moddb.com/mods/half-life-absolute-zero/"]Half-Life: Absolute Zero[/URL]
What are the chances of the original portal game that resembles the gravity gun just laying around in one of valves many games?
Here's some city_test for you guys
Ah, that fresh thread smell.
Awww yeah! New thread boys, lets do this.
Oh my. New thread. IT'S TIME
Happy new thread. Does anyone want me to repost the link to the Skullbreaker?
Oh and I found this. Not sure if anyone else has seen it, might as well post it here.
I found a presentation about water flow (technical water stuff) in Left 4 Dead 2 and Portal 2 from July 2010. It's mostly just about how the water in P2 and L4D2 was made but it also has some interesting stuff in it.
New thread, new CS:CZ digging
[URL="https://cdn.discordapp.com/attachments/186526404081483777/257131959967416323/canyon_test.7z"]Hooray OddDoc did it again![/URL]
[QUOTE=BlackSnow;51508221][URL="https://cdn.discordapp.com/attachments/186526404081483777/257131959967416323/canyon_test.7z"]Hooray OddDoc did it again![/URL][/QUOTE]
Is this that early version of the Antlion Guardians boss fight map?
[QUOTE=PikaCommando;51508238]Is this that early version of the Antlion Guardians boss fight map?[/QUOTE]
[QUOTE=BlackSnow;51508221][URL="https://cdn.discordapp.com/attachments/186526404081483777/257131959967416323/canyon_test.7z"]Hooray OddDoc did it again![/URL]
Also, let's not waste 250 more pages with the new thread hype :v:
I'm wondering how many more of those ancient ~2001-era textures we saw in HL2 can be found in CS:CZ. Especially those older brick textures.
Cheers with the new thread.
May the leak posts be leaky and the shitposts shitty!
beta everyone knows
everyone knows this why am i posting it
well cp_cloak isn't really cut content
it's just weird
old dustbowl tho
Where do I more not really cut content from tf2? I never saw those two.
I didn't know anything about cp_cloak until now. It looks like someone's first map. :v:
It's still pretty damn cool. I wish we had more access to old TF2 stuff.
[QUOTE=simzboy;51508884]I didn't know anything about cp_cloak until now. It looks like someone's first map. :v:
It's still pretty damn cool. I wish we had more access to old TF2 stuff.[/QUOTE]
you can find the 2007 tf2 somewhere
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