VALVE CUT CONTENT V2+1: Digging through Valve's trash since 2003!
4,608 replies, posted
I've been trying to compile this download to the leak and I've always crash to load this map. Has anyone try to fix this download for leaknet?
[url]https://www.dropbox.com/s/10dfktrl3eqjdod/arcade-lab.rar?dl=0[/url]
So for the past year I've been working on custom Portal maps that use prerelease assets and have ultimately decided to integrate them into a standalone mod that I call "Entanglement"
I work on these maps when I can but usually I'm very busy, so it could be years before release. Nonetheless I do have a lengthy demo map planned for release within a few months that will work with the current release of Project-Beta.
These maps are WIP, and look like complete shit. I'm open to suggestions for improvement, I'm also aware cubemaps are broken in these screenshots.
[IMG]http://i.imgur.com/KPxaY0y.jpg[/IMG]
[IMG]http://i.imgur.com/n0OGSbN.jpg[/IMG]
[IMG]http://i.imgur.com/3GAbRYv.jpg[/IMG][IMG]http://i.imgur.com/t9jnkR7.jpg[/IMG][IMG]http://i.imgur.com/mioF4HU.jpg[/IMG]
Earlier I've been trying to get the background from e3 working into the HL2 leak, and it turns out that the placement textures isn't right for some. [IMG]http://i.imgur.com/FjmUVUL.png[/IMG] [IMG]http://i.imgur.com/DRxewxr.png[/IMG] Did anyone manage to fix this placement up or have a high res version of the old background? Never mind, Crazybubba already gave me a fix.
[QUOTE=Dindex;51656419]old background[/QUOTE]
This is because the resolution isn't in 4:3. Your game looks like its in 16:9 or 16:10, not 4:3 as pictured in the demonstration you are referencing.
[QUOTE=x8BitRain;51645033]One of my friends found this interesting command in the Half Life Source beta port. It's not listed in the [URL="https://developer.valvesoftware.com/wiki/List_of_HL2_Cvars#V"]HL2 cvars list[/URL], it's like demo recording but rather than just in-game demos, it records all actions and commands in the game window.
If you launch the game with the "-vcrrecord [filename.vcr]" it will record all actions in the game window, closing the game will end the recording, relaunching the game with -vcrplayback [filename.vcr] will play back the last thing you recorded.
*video here*[/QUOTE]
Actually, "-vcrrecord/-vcrplayback" are well-known commands from runtests.bat file. Also there is more - "-TestScript" command that allows you to run a cfg's-like .vtest scripts, that are used for benchmarking also.
[QUOTE=gmadador;51657130]This is because the resolution isn't in 4:3. Your game looks like its in 16:9 or 16:10, not 4:3 as pictured in the demonstration you are referencing.[/QUOTE]
Either way the problem is fixed, It isn't the resolution but the texture myself that I made from some Hl2 wiki page. Crazybubba already gave me the original one and the problem is fixed.
[QUOTE=Zzztops;51648516]Just happened to stumble upon this, figured you guys might find it interesting. I'm sure this was posted here at some point, but for those who haven't seen:
[video=youtube;iA7A5bv72rI]https://www.youtube.com/watch?v=iA7A5bv72rI[/video]
As the description says, the thing is plastered in leaked beta content, so likely a bootleg. Quite the memorabilia though.[/QUOTE]
we've seen it before, we have connections to the author of the video
[QUOTE=HydraHeight;51666386]we have connections to the author of the video[/QUOTE]
thats a weird way to say "yo he posts here a bunch"
[QUOTE=Katatonic717;51666536]thats a weird way to say "yo he posts here a bunch"[/QUOTE]
Did we ever find out if that was the gum or his tooth making the cracking noise at the end
What's the gum taste like? Can't be good if it was 7 years old and shipped from Russia.
[QUOTE=Zzztops;51648516]
[video=youtube;iA7A5bv72rI]https://www.youtube.com/watch?v=iA7A5bv72rI[/video]
[/QUOTE]
If Marphy's still keeping the gum around he should eat it again, on June 25th 2017, a full 7 year anniversary of when he first ate it
[sp]tbh he should send me a piece or two so I can taste it, im curious as hell to how it tastes[/sp]
Wonder if he kept the stickers.
EDIT:
I mean those things are pretty rare so you could've made a few bucks out of these.
The way how he treated the packaging destructively in the first 20 seconds triggered me so hard. My jimmies got rustled.
[QUOTE=BlackSnow;51667317]Wonder if he kept the stickers.
EDIT:
I mean those things are pretty rare so you could've made a few bucks out of these.[/QUOTE]
i would kill for a stalker sticker or a zombie assassin sticker
[QUOTE=Exploders;51666962]If Marphy's still keeping the gum around[/QUOTE]The gum is safe and sound. I'd take a new picture right now, but that means I'd have to stand up, so here's its last seen image taken in recent months:
[t]http://i.imgur.com/sJxIZq7.jpg[/t]
Woah, where did you get the Doom shotgun replica?
Probably not the BEST place to ask, but does anyone have a higher quality version of the SLAM throwing sound from HL2DM?
[QUOTE=Marphy Black;51668260]The gum is safe and sound. I'd take a new picture right now, but that means I'd have to stand up, so here's its last seen image taken in recent months:
[t]http://i.imgur.com/sJxIZq7.jpg[/t][/QUOTE]
[I]It’s time to kick ass and chew bubble gum but I’m all outta gum.[/I] [B]@DukeNukem[/B]
it's time to chew ass
-dick kickem
[QUOTE=QWERTERBERY;51669702][I]It’s time to kick ass and chew bubble gum but I’m all outta gum.[/I] [B]@DukeNukem[/B][/QUOTE]
Pretty sure even Duke Nukem wouldnt eat that gum
You guys know that metal wall texture part of airexchangeset001a we didn't have?
([url]https://cdn.discordapp.com/attachments/232078738584502282/269797495796662284/unknown.png[/url] [I]I'd insert it as an image but it doesn't load[/I])
Now we do.
[U][I][B]Bun/bw1119 found out[/B][/I][/U] it was metalroof002a, but with a different color:
[IMG]https://cdn.discordapp.com/attachments/232078738584502282/269797825120960512/unknown.png[/IMG]
So I've tried to recolor metalroof002a to look like the metal texture shown in the composite.
[IMG]https://i.imgur.com/hgWNr5i.png[/IMG]
i'mnotgoodatimageeditingpleasedon'tkillme
[QUOTE=BlackSnow;51669790]Pretty sure even Duke Nukem wouldnt eat that gum[/QUOTE]
That reminds me...
[video]https://youtu.be/8muROWvFSmg[/video]
[QUOTE=Marphy Black;51668260]The gum is safe and sound. I'd take a new picture right now, but that means I'd have to stand up, so here's its last seen image taken in recent months:
[t]http://i.imgur.com/sJxIZq7.jpg[/t][/QUOTE]
Might be stupid to ask but maybe you could do scans of the stickers you already have unboxed?
[IMG]http://i.imgur.com/1Rc0QRR.png[/IMG]
Browsing le' csgo beta casually, when suddenly a wild Che Guevara appears!
[QUOTE=omgihtmalyf;51671219][IMG]http://i.imgur.com/1Rc0QRR.png[/IMG]
Browsing le' csgo beta casually, when suddenly a wild Che Guevara appears![/QUOTE]
That decal is from CS:S, it was used in cs_havana I think.
[QUOTE=HGrunt;51671323]That decal is from CS:S, it was used in cs_havana I think.[/QUOTE]
Yeah i remember now, left overs everywhere lol.
[QUOTE=BlackSnow;51670028]Might be stupid to ask but maybe you could do scans of the stickers you already have unboxed?[/QUOTE]The only gum piece I've opened so far is the one shown in the video, and the Cremator sticker seen there is the same one [url=http://www.hl-inside.ru/news/?2004.3.16]featured in the original Half‑Life 2 Inside article[/url]. It's not high quality, for sure, but considering when it was made, you can assume all of the stickers are plain model viewer screenshots of the models that would actually load at the time.
[QUOTE=Marphy Black;51671525]The only gum piece I've opened so far is the one shown in the video, and the Cremator sticker seen there is the same one [url=http://www.hl-inside.ru/news/?2004.3.16]featured in the original Half‑Life 2 Inside article[/url]. It's not high quality, for sure, but considering when it was made, you can assume all of the stickers are plain model viewer screenshots of the models that would actually load at the time.[/QUOTE]
[img]http://in.hl-inside.ru/bubblegum1.jpg[/img]
I don't think the GMan is even capable of more than just a casual walk.
[QUOTE=omgihtmalyf;51671219][IMG]http://i.imgur.com/1Rc0QRR.png[/IMG]
Browsing le' csgo beta casually, when suddenly a wild Che Guevara appears![/QUOTE]
The CSGO Beta has loads of materials that didnt make it to the final game (Like [I]Sprays[/I]). Newer builds from around 2015 had a early version of the R8 revolver icon, back then simply known as the Magnum.
[img]http://i.imgur.com/l7BUiPN.png[/img]
EDIT:
Tac-21 is making development too... Somewhat, altho these are old its still interesting to see how that gun will work:
[CODE] sound\weapons\tac21\tac21_shelleject_02.wav
sound\weapons\tac21\tac21_shelleject_03.wav
sound\weapons\tac21\tac21_shelleject_04.wav
sound\weapons\tac21\tac21_shelleject_05.wav
sound\weapons\tac21\tac21_shelleject_06.wav
sound\weapons\tac21\tac21_shelleject_07.wav
sound\weapons\tac21\tac21_shelleject_08.wav
sound\weapons\tac21\tac21_shelleject_09.wav
sound\weapons\tac21\tac21_shoot.wav
sound\weapons\tac21\tac21_shoot_distant.wav
sound\weapons\tac21\tac21_shoot_fail.wav
sound\weapons\tac21\tac21_shoot_silenced.wav
sound\weapons\tac21\tac21_shoot_silenced_distance.wav
sound\weapons\tac21\tac21_shoot_success.wav
sound\weapons\tac21\tac21_zoom_in.wav
sound\weapons\tac21\tac21_zoom_out.wav[/CODE]
Source: [URL="http://counterstrike.wikia.com/wiki/TAC-21"]CS:GO Tac-21 Wiki Page[/URL]
I'd still like to see a return of the MP5 and some more "look we brought back older guns/maps"
I miss the TMP :cry:
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