• VALVE CUT CONTENT V2+1: Digging through Valve's trash since 2003!
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[QUOTE=restellarous;53051008]wall of text[/QUOTE] qwerterberry reincarnate
[QUOTE=game hacker;53057037]qwerterberry reincarnate[/QUOTE] Qwerterberry IS Restallarous, he just made an alt when he was banned (again).
If y'all haven't been keeping up to date with Dark Interval, it recently got some new media! [URL="http://www.moddb.com/mods/dark-interval"]http://www.moddb.com/mods/dark-interval[/URL] Go check it out, they've got some neat stuff to show off! Here's a preview of the new media: [IMG]http://media.moddb.com/cache/images/mods/1/19/18706/thumb_620x2000/Soundborks.png[/IMG] [IMG]http://media.moddb.com/cache/images/mods/1/19/18706/thumb_620x2000/Nasty-Yng.png[/IMG]
Holy damn! Can't wait to see the dropship in action. I like the added engine glow on it. [T]http://media.moddb.com/images/mods/1/19/18706/Dropship.png[/T] Also, the "Red Canal" teaser image looks insanely atmospheric, just like the rest of the mod. [T]http://media.moddb.com/images/mods/1/19/18706/Red_Canal.png[/T]
[QUOTE=Clatronix;53058717]Holy damn! Can't wait to see the dropship in action. [/QUOTE] I've actually made it compatible with retail dropship code. (almost 100% compatible, difference stems from the fact that it opens from the back and not the front) So I could record it deploying soldiers in HL2. Not really much different, the drop pod opens its hatch and soldeirs jump out. Actually, they're not as prone to be killed instantly, because the dropship serves as cover. I do want to make it able to deploy soldiers via rappel, though.
[QUOTE=Cvoxalury;53058810]I've actually made it compatible with retail dropship code. (almost 100% compatible, difference stems from the fact that it opens from the back and not the front) So I could record it deploying soldiers in HL2. Not really much different, the drop pod opens its hatch and soldiers jump out.[/QUOTE] If you could show it off in a video, that would be really cool indeed.
[QUOTE=Clatronix;53058835]If you could show it off in a video, that would be really cool indeed.[/QUOTE] Alright! [url]https://www.youtube.com/watch?v=nWQnlDZFYu0&feature=youtu.be[/url] Sooo, yeee, not QUITE lining up with those landing points, but their placement weren't designed for that. And I'm not gonna use such case of cliff-edge landing anyway, so we're safe. I probably will change the hatch to open upwards, like seen here [t]http://combineoverwiki.net/images/6/6f/Dropship_yellow.jpg[/t] This way it won't clip through the ground, and can even provide cover from above.
[QUOTE=Cvoxalury;53059036] *dropship stuff*[/QUOTE] Dang, looks pretty nice with the engines swaying about. But like you said, the soldiers rappeling down from it would probably look and work better if it's set up the right way. These old dropships just don't look like they were set up for landing on those claws upfront anyway.
[QUOTE=Cvoxalury;53059036]Alright! [url]https://www.youtube.com/watch?v=nWQnlDZFYu0&feature=youtu.be[/url] Sooo, yeee, not QUITE lining up with those landing points, but their placement weren't designed for that. And I'm not gonna use such case of cliff-edge landing anyway, so we're safe. I probably will change the hatch to open upwards, like seen here [t]http://combineoverwiki.net/images/6/6f/Dropship_yellow.jpg[/t] This way it won't clip through the ground, and can even provide cover from above.[/QUOTE] This is really awesome, I love the look and I've been meaning to do a rework of the model/texture for a while so I'm glad you got to it first. I personally never understood why the old dropship flies vertically like that. It never made sense to me. Am I the only one?
[QUOTE=Big Snake Bos;53051571]What are you even talking about?[/QUOTE] Nanomachines and the future. [QUOTE=95Navigator;53051832]You don't understand. This guys holds ALL the answers. Just in incredibly cryptic forms. It is our job to decode what he is saying.[/QUOTE] My frequency one hundred forty-one one. [QUOTE=Big Snake Bos;53051939]We can barely understand valve when they speak every 100 years or so,why should we understand someone who is actively trying to be cryptic?[/QUOTE] Call me, Snake. [QUOTE=WhyNott;53051953]If you take all his posts together and convert them into hexadecimal and save it as a file, you will get the original citizen.mdl[/QUOTE] Very funny to hear the seventh floor. All need to calm down and collect in QR-code frequency domain. You're too fast for this, b-i-g-g-e-r-r-r. [QUOTE=SFC003;53053091]Stop the presses, the Blue Shift lockers were originally green? This changes everything.[/QUOTE] Everything changes, even tastes nanomachines. [QUOTE=PikaCommando;53053862]It's the Antlion model used at the time the E3 2002 screenshots were taken, basically their fangs are longer and less detailed. Our friend restellarous says it better: [IMG]https://i.imgur.com/SAI36yY.png[/IMG] Why it's called a Birther though, I don't think anybody here has an idea.[/QUOTE] Thank you, sire. Birther - (rare) one who gives birth, woman in labor - female antlion. Well, as a hierarchy of ordinary (terrestrial) ants. Birther - сonventional mobs, appear at the call of the host (npc_antlionguard). Previously (2001y) there was no class npc_antlion. Instead, it's was npc_antlionguard himself. Nobody was engaged in entomology? Well, okay. [QUOTE=game hacker;53057037]qwerterberry reincarnate[/QUOTE] Hey, fancy pants, can kick you in one place? Neith. [QUOTE=bw1119;53058205]qwerterberry is restellarous, he just made an alt when he was banned (again).[/QUOTE] R-e-e-a-l-l-y, perhaps you will be taught in manner of future son.
[QUOTE=restellarous;53059381]the one[/QUOTE] -.-- -.-- ..--
[QUOTE=Milkyway M16;53059361]This is really awesome, I love the look and I've been meaning to do a rework of the model/texture for a while so I'm glad you got to it first. I personally never understood why the old dropship flies vertically like that. It never made sense to me. Am I the only one?[/QUOTE] Well I dunno, anything can be explained with 'unexplainable alien weirdness' so I never thought about it. Probably just looks more cool, less static? But good luck serving as a Combine soldier and having to fly in it upside down. Maybe there are some rotating harnesses inside, probably not.
[QUOTE=shotgun334;53059388]-.-- -.-- ..--[/QUOTE] =.=.=...===.===.===...=.===.=.=...=.=...===.=.=...=.=.=...===.=...=.===...===.=.===...=...===.=.===.=.===.===...===.=.===.===...===.===.===...=.=.===...=.===.===.===.===.=...=.=.=.===...=...=.=.===.=...=.=...===.=...=.===...=.===.=.=...=.===.=.=...===.=.===.===...===.=.===.=...===.===.===...===.===...=...=.=.=.=...=...=.===.=...=...=.===.=.===.=.===...===.=.===.===...=...=.===...=.=.=.=...===.===.=.=.===.===...=.=...=.===.===.===.===.=...===.===...===.=.=.=...=.=...===.===.=...===.=.=.=...===.===.===...=.=.=...=.=.=...===.===.=...=...===.=...=...=.===.=...=.===...=.===.=.=...===.=.===.=...===.===.===...===.===...===.===...=.===...===.=...===.=.=...=.===...===.=...===...===.===.===...=.=.===.=...=.=.===.=...===.===.===...===.=.=.===...=.=.=.=...===.===.===...=.=.===...===.=...===.=.=...=.===.=.===.=.===...=.===...===.=...===.=.=...=.=...===.=...===.=.===.=...=.=.=.=...=.===...=.===.=...===.===.=...=...===.===.===...=.=.===.=...===...=.=.=.=...=.=...=.=.=...=.=.===.=...===.===.===...=.===.=...===...=.===.=...=...=.=.=...=.=.=...===.===.=.=.===.===...===.===.===...=.=.===...===...=...=.===.=...=.=.=.=...=...=.===...=.=.=.===...=...===.=...=.===.=.===.=.===...=.=...===.===.=...=.===...=.=.=.===...=...===.=.===.===...===.===.===...=.=.===...=.=...===.=...=.=.=...===...=.===.=...=.=.===...===.=.===.=...===...=.=...===.===.===...===.=...=.=.=...===...===.===.===...===.=.=.=...=.===.=...=.=...===.=...===.===.=...===.=.=.=...=.===...===.=.===.=...===.=.===...=.=.===.=...=.===...=.===.=.=...=.=.=...=...=.=...===.=...=.=.===.=...===.===.===...=.===.=...===.===...=.===...===...=.=...===.===.===...===.=...===.===.===...=.=.===.=...===.===...=...===...=.===...=.===.=.=...===.===.=...=...=.===...=.===.=...=.===.=.===.=.===...=.=.=.=...===.===.===...=.===.===...=...=.=.=.===...=...=.===.=...===.===.=.=.===.===...===.=.===.===...===.===.===...=.=.===...=.===...===.=.===.=...===.=.===.=...===.===.===...===.===...=.===.===.=...=.===.=.=...=.=...=.=.=...=.=.=.=...=...===.=.=...===...===.===.===...===.===.===...===.===...=.=.===...===.=.===.=...=.=.=.=...=.===.=.===.=.===...===.=.===.===...===.===.===...=.=.===...=.=.=.=...=.===...=.=.=.===...=...===.=.===.=...===.===.===...===.===...=.===.===.=...=.===.=.=...=...===...=...=.===.=.=...===.=.===.===...=.=.=...===.===...=.===...=.=.=...=.=.=.=...=...===.=.=...===.===...===.=.===.===...=.===...===.===...===.=.=.=...=.=...===...=.=...===.===.===...===.=...=.=.=...=.===.=.===.=.===...=.=.=...===.===.===...=.===.=.=...=.=...===.=.=...=.=.=...===.=...=.===...===.=.===...=...===.=.===.=.===.===...===.=.===.=.===.===...=.=...=.===.===...=.=...=.===.=.=...=.===.=.=...===.=...===.===.===...===...===.=.=...=.=...=...=.===...=.===.=.=...===.===.===...===.=...=...=.===.=.===.=.===...===.=.===.===...===.===.===...=.=.===...=.===.===...=.=...=.===.=.=...=.===.=.=...=.===.===.===...===.===.===...=.=...===.=...===.===...=...=.===.=.===.=.=== [highlight](User was banned for this post ("Shitpost" - Mezzokoko))[/highlight]
What the honest fuck.
[QUOTE=restellarous;53059381]Thank you, sire. Birther - (rare) one who gives birth, woman in labor - female antlion. Well, as a hierarchy of ordinary (terrestrial) ants. Birther - сonventional mobs, appear at the call of the host (npc_antlionguard). Previously (2001y) there was no class npc_antlion. Instead, it's was npc_antlionguard himself.[/QUOTE] So, if I understand this correctly, youre saying that there was no npc_antlion? That there was just npc_antlionguard, and that the "birthers" - the earliest antlions - were entirely handled by the npc_antlionguard code? You see, I would call this a goddamn amazing Beta discovery, worthy of applause. But who knows lol, he might as well be cursed or something.
Someone needs to lay off of the Krokodil .
That's Java code.
[QUOTE=95Navigator;53059884]So, if I understand this correctly, youre saying that there was no npc_antlion? That there was just npc_antlionguard, and that the "birthers" - the earliest antlions - were entirely handled by the npc_antlionguard code? You see, I would call this a goddamn amazing Beta discovery, worthy of applause. But who knows lol, he might as well be cursed or something.[/QUOTE] Just because there's no npc_antlion on the maps doesn't mean it didn't exist. It could be that they were spawned by npc_antlionguard instead of being placed by themselves. Also, it's worth noting that the original Birther.mdl has no animations although it's rigged.
Also antlions could be made through npc_makers (usually they are, in fact) so one should check for those, too.
[QUOTE=Nicknine;53060338]Just because there's no npc_antlion on the maps doesn't mean it didn't exist. It could be that they were spawned by npc_antlionguard instead of being placed by themselves. Also, it's worth noting that the original Birther.mdl has no animations although it's rigged.[/QUOTE] I always assumed the birther was a temporary spawning marker for something (think like the twin advisors acting like a headcrab 'spawner' in that traptown map).
[QUOTE=restellarous;53059436] iolidsnake!you'vefinallycomehere.yeah,i'mbigbossgeneralcommandantoffoxhound.andinchargeofthisfortress,outerheaven.igaveyouinstructionstobringbackfalseinformationofmetalgear.however,youaccomplishedtoomuch.youhavecompletelysmashedmyambitions.solidsnake!!iwillnotdiealone.youwilljoinme.[/QUOTE] (For the curious) It's interesting to see rastell's progression from tough to understand but with legitimate insights to be seen to someone who seems to take pleasure in annoying everyone with cryptically-worded shitposting.
[QUOTE=livelong;53061320](For the curious) It's interesting to see rastell's progression from tough to understand but with legitimate insights to be seen to someone who seems to take pleasure in annoying everyone with cryptically-worded shitposting.[/QUOTE] To be fair, he doesn't shitpost unless people are picking on him. [QUOTE=Nicknine;53060338] Also, it's worth noting that the original Birther.mdl has no animations although it's rigged.[/QUOTE] The Antlions with the Birther's mesh in the E3 2002 Depot screenshot are seen with animations though, but that could be because birther.mdl is just an animationless copy of the antlion.mdl of that time and didn't change when antlion.mdl was updated. By the way, has anyone tried recreating the model of the quadruped Gargantua?
[QUOTE=PikaCommando;53061426]To be fair, he doesn't shitpost unless people are picking on him. [/QUOTE] People start picking on him when his posts become too hard to understand because the poster lacks common courtesy to make them legible. It is [I]not[/I] hard to post legibly. Too often his posts, while informative in a way, come with the burden of some attached personal issues and weird poorly translated idiomas and codes and cyphers (just what). And this thread seen more than few people with not-great grasp on the English language yet they still managed. This progressively moved from people indeed picking on him unknowingly, to him now being too stubborn to accept that it is annoying (posting like that). So come on, restellarous. Make a step towards mutual understanding too.
We're all living in 2018 meanwhile restellarous astral projected 17 dimensions to the left and is seeing some third eye shit.
[QUOTE=The Fiend;53061554]We're all living in 2018 meanwhile restellarous astral projected 17 dimensions to the left and is seeing some third eye shit.[/QUOTE] Outside the realm of sight and sound, beyond the place of understanding and amongst the fog of forgiven and forgotten loves, the great miasma twists and turns and presents to thee the wondrous gaze underneath the rolls of fat that comprise the lord Gabriel of Logan-Newell, and unto the strength beyond. We are witnessing a prophet in action, speaking the words that flow into his bountiful, open mind like water in a stream. Take great heart in these moments, for although we may not be so fortunate as to understand him fully, we may at least be enlightened by his mental sacrifice. I have seen this level of enlightenment before, but only in the Carpathian Sooth-Sayers of the Sixth Age, a generation dead but for its last man in this forsaken modern era.
[QUOTE=Chris Morris;53061741]Outside the realm of sight and sound, beyond the place of understanding and amongst the fog of forgiven and forgotten loves, the great miasma twists and turns and presents to thee the wondrous gaze underneath the rolls of fat that comprise the lord Gabriel of Logan-Newell, and unto the strength beyond. We are witnessing a prophet in action, speaking the words that flow into his bountiful, open mind like water in a stream. Take great heart in these moments, for although we may not be so fortunate as to understand him fully, we may at least be enlightened by his mental sacrifice. I have seen this level of enlightenment before, but only in the Carpathian Sooth-Sayers of the Sixth Age, a generation dead but for its last man in this forsaken modern era.[/QUOTE] Nah, I think his travels are closer to those from Super Mario 64. The only difference is that he builds up shitposts for 12 hours to make a PU jump.
[QUOTE=chipsnapper2;53061828]Nah, I think his travels are closer to those from Super Mario 64. The only difference is that he builds up shitposts for 12 hours to make a PU jump.[/QUOTE] I understood that reference!
[QUOTE=chipsnapper2;53061828]Nah, I think his travels are closer to those from Super Mario 64. The only difference is that he builds up shitposts for 12 hours to make a PU jump.[/QUOTE] Half-Life 3 is just Gordon speedrunning the game by building up speed on the Borealis for 12 hours to jump to parallel universes.
A space bar press is a space bar press, you can't say it's only half.
[QUOTE=Kaleidescoop;53062783]Half-Life 3 is just Gordon speedrunning the game by building up speed on the Borealis for 12 hours to jump to parallel universes.[/QUOTE] how many parallel universes does it take to find the REAL borealis??
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