VALVE CUT CONTENT V2+1: Digging through Valve's trash since 2003!
4,608 replies, posted
[QUOTE=gmadador;52076789]Since I finished my 2.0 Gas mask man model a couple months ago, I tried to port it over to the leak. I got the actual model in, but the $include doesn't seem to be working. Heres a picture:
[IMG]https://i.imgur.com/PVdY9Ci.jpg[/IMG]
This is the .QC: [url]https://pastebin.com/UHdDg9R6[/url]
If anyone has any idea, please help.[/QUOTE]
Include models are done completely differently in V37, they're more similar to ANI files, meaning they only contain $animation data referenced by sequences from the main MDL file. I don't know the correct QC file syntax to get this system working, though. Here are the sequences for citizens: [url]https://pastebin.com/wB9PPdSa[/url]
[QUOTE=95Navigator;52081640][QUOTE=ProZak;52081472]I've thought about creating an archive kind of thing for a while. I guess an alternative to hl2-beta.ru seeing how unreliable it seems at times.
What would people be interested in?[/QUOTE]
Well... everything I think.
If that project includes a wiki, I would gladly write it.[/QUOTE]
reminder: get stuff from jackathan to save yourself time since a "valve archive" existed.
it would be excellent if everyone can contribute together!
[QUOTE=95Navigator;52081640]Well... everything I think.
If that project includes a wiki, I would gladly write it.[/QUOTE]
You include "everything" and valve are gonna send you emails asking you to remove half of it so you might wanna consider making it private.
excluding the illegal stuff!
[B][I]no bad/offensive intentions here[/I][/B]
[QUOTE=Juesto;52083518]reminder: get stuff from jackathan to save yourself time since a "valve archive" existed.
it would be excellent if everyone can contribute together![/QUOTE]
ScarT has been doing this since Jackathan was in diapers, pretty sure he doesn't need his shit
[QUOTE=game hacker;52083990]ScarT has been doing this since Jackathan was in diapers, pretty sure he doesn't need his shit[/QUOTE]
You never know what someone else might have that you dont, even if you've been doing for long.
Oh Fiddlesticks,what now
More Half-Life SDK Findings!
[IMG]http://i.imgur.com/HUmHFB9.png[/IMG]
[highlight](User was banned for this post ("What are you doing" - Novangel))[/highlight]
I might be a bit late on this, but I think it would not be a major surprise if the HL1 HUD icon for the Egon was based off the right side view of the Egon.
[QUOTE=CaptainZed;52085578]I might be a bit late on this, but I think it would not be a major surprise if the HL1 HUD icon for the Egon was based off the right side view of the Egon.[/QUOTE]
It's obviously the top side view of Barney, what are you talking about?
[QUOTE=MartijnVDB;52085359]More Half-Life SDK Findings!
[IMG]http://i.imgur.com/HUmHFB9.png[/IMG][/QUOTE]
dude I'm not sure if you know but this is the [URL="https://facepunch.com/showthread.php?t=1544804&p=52066254&viewfull=1#post52066254"]third[/URL] [URL="https://facepunch.com/showthread.php?t=1544804&p=52074833&highlight=#post52074833"]time[/URL] you've posted this
[QUOTE=game hacker;52083990]ScarT has been doing this since Jackathan was in diapers, pretty sure he doesn't need his shit[/QUOTE]
He'd been doing this well before PelPix started releasing shit, too, but I didn't see him uploading pics and files of that stuff.
No offense to him, of course. I'm just saying it's worth a cross-reference.
[QUOTE=gk99;52085757]He'd been doing this well before PelPix started releasing shit, too, but I didn't see him uploading pics and files of that stuff.
No offense to him, of course. I'm just saying it's worth a cross-reference.[/QUOTE]
jack's archive was like 70 something gigs of stuff. most of this was from the 'game files & builds' section, which was around 65 or so gigs.
[QUOTE=MartijnVDB;52085359]More Half-Life SDK Findings!
[IMG]http://i.imgur.com/HUmHFB9.png[/IMG][/QUOTE]
Sometimes for a split second I get confused when you repost this, its as if time repaeted itself, or like a fever dream. Then I realise that you keep reposting it, and in all due honesty I'd rather have our russian friend with the broken english post something, since its usually something interesting and fresh, rather than seeing the exact same image of the fucking gluon gun.
Apparently some SDK tools for some reason need a text file called "dependency_info_<toolname>.txt"
and shadercompile specifically needs filelist.txt to work... *sigh* i need to get the shaders source code i guess.
[QUOTE=gmadador;52085776]jack's archive was like 70 something gigs of stuff. most of this was from the 'game files & builds' section, which was around 65 or so gigs.[/QUOTE]
the entire archive is 55.2 gb (torrent)
the top 11 of largest files: (most are obviously compressed)
HL1PS2 OPM 57 iso 2.78gb
the content dump of half life 2 survivor 2.70gb
sfm internal beta complete 2.21gb
hl1 incl czero anon repack (cstrike-trs) 1.86gb
iso of cs for the original xbox 1.43gb
hl2 for original box in iso 1.42gb
2011 leak of dota 2 1.35gb
Morasky Berklee Interview video 911mb
portalbetadevarchive2.zip (pelpix) 805mb
cscz repack from anon 732mb
e3 2004 hl2 full reel video in mov 708mb
[QUOTE=MartijnVDB;52085359]More Half-Life SDK Findings!
[IMG]http://i.imgur.com/HUmHFB9.png[/IMG][/QUOTE]
Saying there's new findings in the SDK is quite a hard thing to do.
The SDK has been stripped clean down and basically every revision of models that can be found in the .MAX is fully known.
[editline]10th April 2017[/editline]
[sp]and considering you've been reposting it on multiple pages, I'm assuming you want someone to pat you on the back for it?[/sp]
[QUOTE=Theuaredead;52086523] [sp]and considering you've been reposting it on multiple pages, I'm assuming you want someone to pat you on the back for it?[/sp][/QUOTE]
Well, your profile pic is already clapping so I guess you might as well :v:
[QUOTE=MartijnVDB;52085359]More Half-Life SDK Findings!
[IMG]http://i.imgur.com/HUmHFB9.png[/IMG][/QUOTE]
So what? So what? So what? You can finally give a working version (.mdl), not a flat picture, if so poke this each page of thread.
Since this thread is all about beta, I thought I'd share an hl2-beta themed short story I wrote for my English class! It's still a WIP, but the current reception has been positive. Enjoy! [url]https://docs.google.com/document/d/1jOWHMrpwlEhohmwmt_trO4a3Y48lQ3LYEZ6dIH-AmlA/edit?usp=drivesdk[/url]
Edit: Gordon says like, two lines throughout the story. Please don't meme about him talking.
Edit 2: New link.
[QUOTE=OfficialPCF;52087382]Since this thread is all about beta, I thought I'd share an hl2-beta themed short story I wrote for my English class! It's still a WIP, but the current reception has been positive. Enjoy! [url]https://docs.google.com/document/d/1fEsGz8muvAr7kQYmU1dua_NpqNxv-J57-_QETCAWnDM/edit?usp=drivesdk[/url]
Edit: Gordon says like, two lines throughout the story. Please don't meme about him talking.[/QUOTE]
Make your link public pls, it's asking me to request access
[url]http://www.moddb.com/mods/half-life-in-deep/images/comcen-lobby[/url]
[t]http://media.moddb.com/images/mods/1/27/26355/comcen_lobby1.png[/t]
i am back again helo
[QUOTE=Jackathan;52087587][url]http://www.moddb.com/mods/half-life-in-deep/images/comcen-lobby[/url]
[t]http://media.moddb.com/images/mods/1/27/26355/comcen_lobby1.png[/t]
i am back again helo[/QUOTE]
When the mod will be released? Why the SHAFT: DAY ONE (DEMO) was removed?
[QUOTE=QWERTERBERY;52087627]When the mod will be released? Why the SHAFT: DAY ONE (DEMO) was removed?[/QUOTE]
1. I will release the InDeep Day One demo in November of this year
2. I don't know if you ever downloaded it, but the Shaft Day One Demo was an April fools joke. Not real.
[QUOTE=Jackathan;52087653]2. I don't know if you ever downloaded it, but the Shaft Day One Demo was an April fools joke. Not real.[/QUOTE]
Partially, bungled a few possibilities) Surprised some features: "ammo_chainbox", "bloater_spike", "dust_shower" "env_bloaterparticle", "hud_sprite", "item_adrenaline" "item_airtank", "item_aliencloak", "item_alienshield" "item_antidote", "item_radiation", "item_security", "item_superbattery", "monster_bloater", "monster_chumtoad", "monster_diablo", "monster_hassault", "monster_kingpin", "monster_poisoncrab", "monster_rat", monster_stukabat", "stukaspit", "weapon_chumtoad", "weapon_minigun", cvarlist: [U]cl_bobstyle[/U] [0/1/2], [U]cl_explosionstyle[/U] [0/1], [U]cl_holster[/U] [0/1], [U]cl_weaponlag[/U] [0/1/2], [U]r_shadows[/U] [0/1]
[QUOTE]Build: 3050
Version: 48/0.97 (Mac version 3050)
Protocol: 48
Compiled: [SERVER] "17-JUL-2016 (15:00)", [CLIENT] "03-JUN-2016 (19:09)"[/QUOTE]
[sp]persistent little bugger, aren't ya?[/sp]
Yeah these are [I]some[/I] Shaft features. In the build they sent they are work-in-progress at best (the build is about a year old) and all the assets to go with them are messing.
So, if you wanna make a mod showing the beta features of our beta mod, be my guest.
What does each value of cl_bobstyle, explosionstyle, and weaponlag do?
[QUOTE=Jackathan;52087739][sp]persistent little bugger, aren't ya?[/sp]
Yeah these are [I]some[/I] Shaft features. In the build they sent they are work-in-progress at best (the build is about a year old) and all the assets to go with them are messing.
So, if you wanna make a mod showing the beta features of our beta mod, be my guest.[/QUOTE]
Well, I've done more than once, only there is one bogus of very beginning development of Shaft (2012-2017), someone sent me (anonymously) to my emails, private messages in the forums, messages in social networks, discard links group and page (where i moderate):
- All working and non-working builds (Shaft, InDeep, Quiver Mod, Arrowhead Project, RainFall... one build "Missing Information: Episode One (AlienSwarm Engine)", "Project-9", "Black Mesa Source (2005)", "Operation Black Mesa (Singeplayer)", "Guard Duty", "Cry of Fear (2009)", "Arrangement (2005-2016)"...), sources (source code), assets, maps, design documents, soundtracks, all chats, correspondence, closed videos, screenshots, art, shitposted, some discussion that I could not know - who pours (leaked), i do not understand. Came, created one-use accounts, sent one message and then disappeared.
Most of what gave was watched (played) and deleted out of harm's way (don’t trouble trouble until trouble troubles you).
[QUOTE=Gunteen8;52087468]Make your link public pls, it's asking me to request access[/QUOTE]
Oh shit, that's right. I wrote it on my school email, so of course it does that. My apologies.
[QUOTE=QWERTERBERY;52087889]
Most of what gave was watched (played) and deleted out of harm's way
[/QUOTE]
Oh thank god, nice job man!
[IMG]https://i.imgur.com/0WeHdXA.png[/IMG]
I am an expert. [B]Bashes self into wall[/B]
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