[QUOTE=Patch Notes]
Happy Smissmas 2016!
[b]All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries.[/B]
Added the limited-time key-less Winter 2016 Cosmetic Case to the Mann Co. Store
Contains 17 new community-contributed items
The Festivizer can be found as a bonus drop when opening the case
Added 3 new taunts to the Mann Co. Store
The Scotsmann's Stagger (community-contributed)
The Didgeridrongo (community-contributed)
The Table Tantrum (Valve)
[B]New weapons for the Festivizer!
Fire Axe, The Jag, The Kritzkrieg, Pistol, The Quick-Fix, Natascha, The Sandman, The Spy-cicle, Kukri, Shovel and The Scottish Resistance[/B]
Mann Co. Store winter sale!
Look for 20%-75% off selected unlocked cosmetic crates, taunts, and tools in the Mann Co. Store through January 11th, 2017
[B]Matchmaking Improvements[/B]
At the end of a Casual match, players are automatically formed into a new match with the same players and teams
Players get to vote on which map the new match will take place on
There are 3 maps to vote on, chosen based on the maps everyone in the match had selected when they began searching for a match. The current map is always the first option.
This replaces the Rematch system
Players can now set their maximum acceptable ping by clicking the new gear icon in the top right of the Casual and Competitive matchmaking lobby screens and choosing "Ping Settings"
New autobalance system to help with balancing teams when players leave a match. The system will ask players to volunteer to switch teams.
Automatically enabled for all Casual match servers
Players who switch will be able to earn bonus XP as a reward
Community servers can enable this new feature by using "mp_autoteambalance 2"
General
Fixed security issue reported by Justin G. (sigsegv) and Linus S. (PistonMiner)
Fixed not clearing the teleport condition for players who have their teleport interrupted before the teleport is complete
Fixed PASS Time exploit related to bonus points
Updated mat_monitorgamma so it can be adjusted in Competitive mode
Fixed the ShouldPreserveSquad flag not being parsed correctly in Mann vs. Machine mode
Fixed a bug related to bot Engineers and teleporters in Mann vs. Machine mode
Fixed not being able to transfer Strange stats between versions of Jarate and the Sapper
Fixed incorrect particle position for Unusual taunt effects when using the Racho Relaxo
Added the ESA Rewind tournament medals
Added the Winter Wonderland 2016 community medals
Updated the Dalokohs Bar to fix a bug related to the health buff
Updated cp_metalworks to fix a texture problem
Updated pd_watergate
Respawn times will now change depending on which team is in the lead: 8 seconds to leading team, 4 seconds to trailing team
Moved the current beer amount to the center of the HUD
Added a jump to low spawn route to give respawned players something to do en-route to mid
Added a light to illuminate roof-snipers better
Adjusted some clipping
[/quote]
Do they usually send out an email before the update page?
No pyro update. 2016 is officially the shittiest year for the game ever in my book
One can only hope it will be a last minute surprise
Festive Spycicle.
What
>still no class limits in competitive
>voice codec not out of beta
>smissmass isn't a major update, no campaign, no pyro pack
>no major balance changes
>still no comic
what got added is cool and all but it looks like we've been Smissmass 2013'd again
what the fuck, valve?
Festive Fire Axe and Shovel, we did it!!!!!!!
I mean the casual improvements are massive but
thats it?
so no pyro pack,campaign,balance changes or anything of real worth (bar minor mm changes) what a great update to end the year with
[QUOTE=Contra132;51563234]>still no class limits in competitive
>voice codec not out of beta
>smissmass isn't a major update, no campaign, no pyro pack
>no major balance changes
>still no comic
what got added is cool and all but it looks like we've been Smissmass 2013'd again
what the fuck, valve?[/QUOTE]
I'm extremely suspicious that we'll be getting a day 2/followup update. This was way too brief of an update to be the entirety of it. Rebalances are a staple of the final year update, but they flat out end with "see you next year!". I'm almost certain they're going to release something bigger later
At least I hope so, or this game is really fucked.
a fitting end to this year imo
No Pyro update
Time to Wait another 6-7 Months for it then
And another 1 year and 6-7 months for the Heavy update
I can only guess this is the smissmas stuff, these can't break the game, the rest will be released after christmas so they have time to fix potential bugs.
[QUOTE=Punchy;51563218]No pyro update. 2016 is officially the shittiest year for the game ever in my book
One can only hope it will be a last minute surprise[/QUOTE]
Wait, weren't there people freaking out over how the pyro update might replace the smissmas update?
Not even an update page and no contracts/event.
Welp, I think 2016 is officially the worst year for TF2
[url]http://www.teamfortress.com/post.php?id=18409[/url]
what we're up to 2015- hey, we're pushing off this halloween on you guys so that we can work on tough break instead!
[url]http://www.teamfortress.com/post.php?id=24805[/url]
what we're up to in 2016- hey, we're pushing off this halloween on you guys at the very last minute! except we were doing this all along, anything submitted past this blog post is already too late to get into the game! also, this major update we're talking about isn't actually coming out this year! your halloween has been cancelled for minor bugfixes and festivers! eat a dick! :D
That autobalance change is a pretty clever way of satisfying everyone, good job.
If you thought the Pyro Pack was coming this year, you were delusional.
I am a bit surprised at no campaign yet, but I guess they're delaying that to coincide with the Pyro Pack?
Also, anyone expecting a "Surprise!" announcement is also delusional.
[QUOTE=Punchy;51563248]I'm extremely suspicious that we'll be getting a day 2/followup update. This was way too brief of an update to be the entirety of it. Rebalances are a staple of the final year update, but they flat out end with "see you next year!". I'm almost certain they're going to release something bigger later
At least I hope so, or this game is really fucked.[/QUOTE]
If there's not some sort of "Surprise!" announcement, the subreddit is going to turn into hell on high water.
When I was at valve Driller said the next major update would be out "by the end of the year".
Unless he meant smissmas (which I doubt) the next update should be out soon.
If the next campaign comes out in the summer that's fucking bullshit though
Holy shit, they haven't even touched any of the weapons. The only thing new, the new autobalance system, is something you'd expect in a random patch, not a major update.
Seems like the first time in awhile we actually got overtly Christmas themed cosmetics.
hey look a minor update :smug:
[img]https://puu.sh/sWRI6/f146c8c89c.png[/img]
good goyim
It is going to take them, at minimum, [B]an entire year[/B] to make the Pyro update.
What a letdown. My interest in TF has dwindled once more. Really hoping for some rebalances. At least a community map.
[QUOTE=Magypsy;51563293]It is going to take them, at minimum, [B]an entire year[/B] to make the Pyro update.[/QUOTE]
And EVEN longer for the Heavy update
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