• Major Update Speculation V35 - A Distinctive Lack of Communication
    5,000 replies, posted
[QUOTE=TomatoGuy;51259664][CODE]+"KillEater_HalloweenSoulsRank0" "Sad" +"KillEater_HalloweenSoulsRank1" "Silly" +"KillEater_HalloweenSoulsRank2" "Sneering" +"KillEater_HalloweenSoulsRank3" "Happy" +"KillEater_HalloweenSoulsRank4" "Pleased" +"KillEater_HalloweenSoulsRank5" "Delighted" +"KillEater_HalloweenSoulsRank6" "Cheerful" +"KillEater_HalloweenSoulsRank7" "Joyous" +"KillEater_HalloweenSoulsRank8" "Dignified" +"KillEater_HalloweenSoulsRank9" "Proud" +"KillEater_HalloweenSoulsRank10" "Noble" +"KillEater_HalloweenSoulsRank11" "Honored" +"KillEater_HalloweenSoulsRank12" "Exalted" +"KillEater_HalloweenSoulsRank13" "Breathtaking" +"KillEater_HalloweenSoulsRank14" "Outrageous" +"KillEater_HalloweenSoulsRank15" "Spectacular" +"KillEater_HalloweenSoulsRank16" "Majestic" +"KillEater_HalloweenSoulsRank17" "Epic" +"KillEater_HalloweenSoulsRank18" "Legendary" +"KillEater_HalloweenSoulsRank19" "Australian" +"KillEater_HalloweenSoulsRank20" "Merasmus's Own"[/CODE][/QUOTE] Welp, guess that covers Valve inevitably reusing the Soul Gargoyle for future Halloween events for years to come! :v:
[QUOTE=ambaxtoxin;51258229][t]http://i.imgur.com/tiXL099.png[/t] ... pardon? :huh: (Context: trying to connect to Eyeaduct to do my Merasmission.)[/QUOTE] That's the game's way of saying 'git gud skrub' [editline]25th October 2016[/editline] [QUOTE=Koi_Pond;51259569][I]Lets see if /u/wickedplayer494 is on his game today[/I] Edit: inb4 "problem with update, moving to tomorrow"[/QUOTE] didn't he get a perma-ban
[QUOTE=Slip Nip;51259743]Fuck valve for this one, I got an offer of over 130 keys in unusuals for my glitched hat. I don't know how much people will offer now...[/QUOTE] Technically, they did nothing wrong by changing it back to the way it's suppose to be. Might confuse people since the purple text help identify it as an unusual.
Its fucking hilarious that NOW they decide that they should fix glitched items as if they suddenly care about the economy. For years people abused steam support to get vintage bill's, normal quality black roses and other glitched items. Even recently people were able to unbox normal quality batsabers instead of unique. None of that shit got fixed.
[QUOTE=Trumpatriach;51259920] didn't he get a perma-ban[/QUOTE] Yes he did, look in the Drop dead Thread. It is sticked to the top But you can still find him on r/tf2 where he is a mod
[QUOTE=Slip Nip;51259743]Fuck valve for this one, I got an offer of over 130 keys in unusuals for my glitched hat. I don't know how much people will offer now...[/QUOTE] the Spite in me is laughing at that while my Economist side is semi-empathetic.
[t]http://images.akamai.steamusercontent.com/ugc/257095529322663903/08F8F6C2252E42EA68677A7A1BC338EF418D1ED1/[/t] you reach merasmus's own at 36,000 souls and when you reach 38,000 souls this happens
I know it's not the best time to be complaining about the state of the game, but like me, I'm sure that a lot of people came back to TF2 after a break for the start of this new event. It's depressing to see how little has been fixed, and it leaves me pessimistic about the Heavy and Pyro updates in the near future.
[QUOTE=Demohamtheyum;51260159][t]http://images.akamai.steamusercontent.com/ugc/257095529322663903/08F8F6C2252E42EA68677A7A1BC338EF418D1ED1/[/t] you reach merasmus's own at 36,000 souls and when you reach 38,000 souls this happens[/QUOTE] hah. just like the comp/casual ranks resetting to lvl 1 after they reach the max amount.
[QUOTE=Yukinari;51259956]Its fucking hilarious that NOW they decide that they should fix glitched items as if they suddenly care about the economy. For years people abused steam support to get vintage bill's, normal quality black roses and other glitched items. Even recently people were able to unbox normal quality batsabers instead of unique. None of that shit got fixed.[/QUOTE] They should finally fix this, I keep sending them emails about it and still isn't fixed yet [T]http://i.imgur.com/nthSNrR.png[/T]
[IMG]http://i.imgur.com/QhIMOax.png[/IMG] the game is taunting me
[QUOTE=Pagliacci;51260439][IMG]http://i.imgur.com/QhIMOax.png[/IMG] the game is taunting me[/QUOTE] taunt you? about what? going on a vacation?
[QUOTE=Kreepis;51260453]taunt you? about what? going on a vacation?[/QUOTE] I'd say his salt could use it but hawaii is surrounded by salt water :^)
God it is annoying when your on eyeduct and your playing engi then when the truce is happening, a spy comes and saps all your stuff and all you can do is watch it die because you cant remove the sapper.
[QUOTE=Paradox_cg;51260493]God it is annoying when your on eyeduct and your playing engi then when the truce is happening, a spy comes and saps all your stuff and all you can do is watch it die because you cant remove the sapper.[/QUOTE] As a spy main, I'll sometimes go full-dickhead and sap an engie's shit during truce and laugh at him has he tries in vain to rescue his dying buildings. but I am also called King Dick by people that know me in-game.
tbh I'd rather have spies destroying all the engi buildings than to have everybody 100% fucked when the truce ends and all of the sudden a sentry is shooting at a team that couldn't do anything about it until they were already taking >128 dps.
The thing it does where it just depletes their ammo is fine, puts a bit of a buffer before it can shoot again afterwards, no need to have unbeatable sappers.
7 contracts and not a single case. For crying out loud.
honestly I prefer these years of two-three community halloween maps than I do a new half-baked monotonous boss, or skeletons. gives me more variety and reason to play. I like the reskins of maps that provide slight gameplay differences such as gorge event, or hween maps that are brand new and bring a lot to the table such as pit of death (which I would kill for a koth variant of) when I'm bored of one, I can go to another, whereas with ghost fort and the like, those years I either played the single hween map or a bunch of regular servers with a deficiency of players (due to everyone flocking to the new shiny hween map)
[QUOTE=Mort Stroodle;51260810]tbh I'd rather have spies destroying all the engi buildings than to have everybody 100% fucked when the truce ends and all of the sudden a sentry is shooting at a team that couldn't do anything about it until they were already taking >128 dps.[/QUOTE] In that case at least only make the sentry take damage from the sapper not dispensers or teles. Makes engi (a class which is meant to support the team) annoying to play.
[QUOTE=ikes;51260913]honestly I prefer these years of two-three community halloween maps than I do a new half-baked monotonous boss, or skeletons. gives me more variety and reason to play. I like the reskins of maps that provide slight gameplay differences such as gorge event, or hween maps that are brand new and bring a lot to the table such as pit of death (which I would kill for a koth variant of) when I'm bored of one, I can go to another, whereas with ghost fort and the like, those years I either played the single hween map or a bunch of regular servers with a deficiency of players (due to everyone flocking to the new shiny hween map)[/QUOTE] are you really putting HHH or merasmus on the same par as the mindless skeleton bots of helltower how are the bosses half baked??? they each have unique mechanics and maps built around them, as well as their own entire lore??? but adding random community maps with broken contracts and casual restrictions preventing coming and going as you please is somehow not half-baked in inherent design
[QUOTE=Punchy;51260935]are you really putting HHH or merasmus on the same par as the mindless skeleton bots of helltower[/QUOTE] the merasmus boss fight is really awful, honestly. especially since the truce just outright makes engineers useless HHH is just a big skeleton that instakills and sometimes SPOOKS ya
[QUOTE=ikes;51260946]the merasmus boss fight is really awful, honestly. especially since the truce just outright makes engineers useless HHH is just a big skeleton that instakills and sometimes SPOOKS ya[/QUOTE] Yes because a class with mini-sentries and a shotgun can't do anything when spies occasionally sap your gun which will barely even attack the boss who runs across the map in seconds
[QUOTE=ikes;51260946]the merasmus boss fight is really awful, honestly. especially since the truce just outright makes engineers useless HHH is just a big skeleton that instakills and sometimes SPOOKS ya[/QUOTE] HHHH was perfect in its simplicity, and it didn't interrupt the map like the other bosses did
they will bring back ducks for xmass, is the only way they can have our money without doing anything new
7.1 MB update [url]http://store.steampowered.com/news/25157/[/url] [B]An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[/B] - Removed ctf_turbine from the Competitive maps list - Updated Mann vs. Machine to use the new ping information system already in use for Casual and Competitive matchmaking - - In particular, parties with members from differing regions should now have a better queue experience [B]Correction from the Scream Fortress VIII release notes:[/B] - Added a taunt Unusualifier - - A new tool that will Unusualify a specific taunt with a random Unusual effect when the tool is applied to the taunt
Votekicking is fixed. [t]http://images.akamai.steamusercontent.com/ugc/216563764913727868/26D65AD530579F972281E01DBE1D5ACCABBCEDD2/[/t] [t]http://images.akamai.steamusercontent.com/ugc/216563764913730985/5B6E4F892A798DE7BC6F351ED3A8BC9B74E5D853/[/t]
[QUOTE=B177;51261059]7.1 MB update [url]http://store.steampowered.com/news/25157/[/url] update log[/QUOTE] have some decency and format your post [QUOTE] [B]An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[/B] -Removed ctf_turbine from the Competitive maps list -Updated Mann vs. Machine to use the new ping information system already in use for Casual and Competitive matchmaking ---In particular, parties with members from differing regions should now have a better queue experience [B]Correction from the Scream Fortress VIII release notes:[/B] -Added a taunt Unusualifier ---A new tool that will Unusualify a specific taunt with a random Unusual effect when the tool is applied to the taunt [/QUOTE]
They removed turbine from the comp maps list, why go on even playing comp guys?
all these positive updates are forcing my hand to reinstall this game its like an addiction, help
Sorry, you need to Log In to post a reply to this thread.