Major Update Speculation V35 - A Distinctive Lack of Communication
5,000 replies, posted
update prediction for tomorrow
[I][B]October 26th, 2016[/B][/I]
[I]Removed all maps from comp, replaced them with ctf_2fort and trade_server[/I]
[QUOTE=Trumpatriach;51261174]update prediction for tomorrow
[I][B]October 26th, 2016[/B][/I]
[I]Removed all maps from comp, replaced them with ctf_2fort and trade_server[/I][/QUOTE]
trade_server has been a pretty balanced map ever since Trade_Server_MC1
so uhh about that "fixed model errors on ghost town" thing
[t]http://images.akamai.steamusercontent.com/ugc/232326363609627400/6C0B1A7E99C2265CCF4BAE9F76065503AD2E213C/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609626837/D992FBB96BE0F8C450990FC142F6C7C61FFAD126/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609626243/3340D9BFD82122A0AF7EF2B9E411F4B4E2B944C2/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609625571/A3C8FED8B445ECFC52F72DB649C422B045556768/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609636977/4F81960D8BB16CB138243177468B23D801C1A07C/[/t]
i'm assuming the rotation on the boston basher is what was supposed to be fixed but can they just get rid of the front two rows of jarate/madmilk/scottishhandshake/stockbottle so that your game doesn't go down to <40 FPS?
[QUOTE=Punchy;51261115]have some decency and format your post[/QUOTE]
Thanks for the suggestion.
Is anyone else planning to snag a good 2016 unusual for cheap at the end of the event?
At least they're fixing up MvM a little bit. Maybe we will get an update for it someday?
[QUOTE=jimbobjoe1234;51261400]At least they're fixing up MvM a little bit. Maybe we will get an update for it someday?[/QUOTE]
Hopefully we'll get a 2nd set of aussies. Like an aussie Pistol, shotgun, or even PDA!
[QUOTE=Kreepis;51261616]Hopefully we'll get a 2nd set of aussies. Like an aussie Pistol, shotgun, or even PDA![/QUOTE]
Fists.
All I need are Australium Fists. I do not pay for a tour more than once, period, so I'd have to cross my fingers for that single tour that I get something like that.
The MYM era has brought forth a more sincere level of competition in pubs, so I don't get to really mess around with being a stupid fist heavy as much any more.
Did they fix the point problem with the Merasmissions?
[QUOTE=Demohamtheyum;51261251]so uhh about that "fixed model errors on ghost town" thing
[t]http://images.akamai.steamusercontent.com/ugc/232326363609627400/6C0B1A7E99C2265CCF4BAE9F76065503AD2E213C/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609626837/D992FBB96BE0F8C450990FC142F6C7C61FFAD126/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609626243/3340D9BFD82122A0AF7EF2B9E411F4B4E2B944C2/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609625571/A3C8FED8B445ECFC52F72DB649C422B045556768/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/232326363609636977/4F81960D8BB16CB138243177468B23D801C1A07C/[/t]
i'm assuming the rotation on the boston basher is what was supposed to be fixed but can they just get rid of the front two rows of jarate/madmilk/scottishhandshake/stockbottle so that your game doesn't go down to <40 FPS?[/QUOTE]
It looks like as if the cubemaps were not build on that map.
[QUOTE=Kreepis;51261616]Hopefully we'll get a 2nd set of aussies. Like an aussie Pistol, shotgun, or even PDA![/QUOTE]
It makes a lot of sense to add Iron Gauntlet along with a new set of Australium weapons when that update is ready to go.
Edit: Assuming it's possible Valve should add an Australium Huntsman that on headshot kill turns the enemy head gold. I don't know if you can just turn part of a body gold and not the entire thing though.
I imagine most people would love that and having that gold head shot ability would probably really drive up the price of the weapon, which makes Valve happy (and anyone else who gets one on a MVM tour).
Do be honest, the worst part about the Halloween Bosses are the borked animations when using a interp config, makes sentry animations and other stuff look super weird, kinda killing it.
Found a weird bug that reset mission points. I had a eyeaduct mission earlier, jumped into portal a few times that the boss makes during the fight and at one point my mission points reset back to 0. Seems like others had the same issue. Not sure if it was the portal that caused it or some type of a out of sync server thing.
[QUOTE=Fluury;51262473]Do be honest, the worst part about the Halloween Bosses are the borked animations when using a interp config, makes sentry animations and other stuff look super weird, kinda killing it.[/QUOTE]
Is that why the bosses look like they're moving at 20 fps?
[QUOTE=Kreepis;51261616]Hopefully we'll get a 2nd set of aussies. Like an aussie Pistol, shotgun, or even PDA![/QUOTE]
Aussie watch for spy that no one else can see but him!
Actually, it kind of erks me that all they did was slap the one text onto the metal parts of weapons. You'd think they'd take the time to make the whole weapon look polished since it's suppose to look golden and fancy. Like the handles of the gun being a more polished looking wood or something.
I wouldn't mind another round of aussies though, although I'd prefer silver over gold preferably.
[QUOTE=Dragadur;51262734]Is that why the bosses look like they're moving at 20 fps?[/QUOTE]
And also why Sentries build at 15 FPS - yeah.
-snip- dumb post, forgot something
After the last patch, I'm getting black-screen-and-PC-totally-freezes crashes after trying to disconnect from a Casual Valve server post-match... Can't even ctrl+alt+del to kill TF2, I need to restart my computer entirely. It's the first time in years TF2 has totally frozen my PC.
It's happened 3 times in a row, and in all 3 cases I hit the Rematch button first, then tried to disconnect when the rematch vote failed.
Anyone else getting this? Between the MM system working terribly with map-specific contracts, the Merasmissions not working for 3 days, and now crashing to a point where I have to restart my PC everytime, Haloween is a fucking bothersome, inconvenient mess this year. I spend more time waiting on the MM screen and trying to make contracts work or recovering from crashes than actually playing.
Not using a custom HUD.
[QUOTE=Stric_Matic;51263753]After the last patch, I'm getting black-screen-and-PC-totally- freezes crashes after trying to disconnect from a Casual Valve server post-match... Can't even ctrl+alt+del to kill TF2, I need to restart my computer entirely. It's the first time in years TF2 has totally frozen my PC.
It's happened 3 times in a row, and in all 3 cases I hit the Rematch button first, then tried to disconnect when the rematch vote failed.
Anyone else getting this? Between the MM system working terribly with map-specific contracts, the Merasmissions not working for 3 days, and now crashing to a point where i have to restart my PC everytime, Haloween is a fucking bothersome, inconvenient mess this year. I spent more time waiting on the MM screen and trying to make contracts work or recovering from crashes than actually playing.
Not using a custom HUD.[/QUOTE]
i too a had a black screen problem this update, turns out the game had deleted an important file for some reason but the "verify integrity of game cache" fixed it. 10/10 update
[QUOTE=Kreepis;51261616]Hopefully we'll get a 2nd set of aussies. Like an aussie Pistol, shotgun, [B]or even PDA![/B][/QUOTE]
Christ. Imagine if they released an Australium PDA which made Australium buildings.
-
[QUOTE=goofio;51263801]Do they really need to use 'cranium' so much?[/QUOTE]
Yes
[QUOTE=blueNES;51247977]replace the TF2 tips section with ikes posts about his items[/QUOTE]
I actually did it. Holy fuck-nuggets!
[url=https://www.dropbox.com/s/qaw3v6ofpx7q1wd/bagofikes.zip?dl=0][IMG]http://puu.sh/rWu4V/d2f4dba50b.png[/IMG][/url]
there will be no australium pda just like the festive one with festive buildings was rejected - the sentries and others would be hard to tell apart between the teams.
And I swear the festive buildables looked SO COOL...
[QUOTE=blueNES;51264141]I actually did it. Holy fuck-nuggets!
[url=https://www.dropbox.com/s/qaw3v6ofpx7q1wd/bagofikes.zip?dl=0][IMG]http://puu.sh/rWu4V/d2f4dba50b.png[/IMG][/url][/QUOTE]
WE DID IT!
I mean, of course we did it...
[QUOTE=quake84;51264206]there will be no australium pda just like the festive one with festive buildings was rejected - the sentries and others would be hard to tell apart between the teams.
And I swear the festive buildables looked SO COOL...[/QUOTE]
After all the confusing, tasteless crap that's been added to the game, I honestly wouldn't mind australium buildings. Having some of the black parts of the sentry replaced with gold could look quite nice.
[QUOTE=blueNES;51264141]I actually did it. Holy fuck-nuggets!
[url=https://www.dropbox.com/s/qaw3v6ofpx7q1wd/bagofikes.zip?dl=0][IMG]http://puu.sh/rWu4V/d2f4dba50b.png[/IMG][/url][/QUOTE]
absolute madman
downloading rn
[QUOTE=Stric_Matic;51263753]After the last patch, [B]I'm getting black-screen-and-PC-totally-freezes crashes[/B] after trying to disconnect from a Casual Valve server post-match... [/QUOTE]
Similar thing was happening for me too, I uninstalled and reinstalled TF2 after a few days and it was working just fine for me last night
So far I've seen Taunt Unusualizers for every taunt except Proletariat Posedown, do they even exist?
[QUOTE=Doctor Hunt;51264494]So far I've seen Taunt Unusualizers for every taunt except Proletariat Posedown, do they even exist?[/QUOTE]
[sp]""joke about Soviet Russia""[/sp]
Looks like an another portion of ignore for Heavy
Sorry, you need to Log In to post a reply to this thread.