Major Update Speculation V35 - A Distinctive Lack of Communication
5,000 replies, posted
[QUOTE=Serge Ivanov;51523283]To be fair not many people use the KGB, yeah it's kinda OP but it's only really used in Degroot Keep[/QUOTE]
Heavy gets all the best melee weapons in the game, they're only bad because of how slow he is. :v:
[QUOTE=Magypsy;51524533]Heavy gets all the best melee weapons in the game, they're only bad because of how slow he is. :v:[/QUOTE]
While GRU is definitely one of the best melee options, Fists of Steel I feel can be important to use over GRU from time to time.
For shits and giggles though I picked up a strange KGB and even got a Pro killstreak kit for it when the Phlog got buffed last winter to see if I could start people rioting about how OP the KGB was in pubs like they did with the Phlog lol.
[t]http://images.akamai.steamusercontent.com/ugc/97222190058313006/79F4369297DFAB5B08C1E18035AECEE785C8E9B9/[/t]
Sadly, I kind of lost interest in trying it out though down the line. =X
I honestly am not expecting anything for a Chrimbus update
they made it clear their efforts are being focused on the Pyro update and a few other things
and the comic was probably canceled holy shit [I]where is the next chapter of the comic[/I]
[QUOTE=Ace of Butts;51524891]I honestly am not expecting anything for a Chrimbus update
they made it clear their efforts are being focused on the Pyro update and a few other things
and the comic was probably canceled holy shit [I]where is the next chapter of the comic[/I][/QUOTE]
The current way festivizers work would mean for an effortless inclusion for the new campaign skins, so expect those for our festives this year (again).
Honestly I'm expecting the Pyro pack to be included in this update and be nothing more but a new weapon or two, like how Smissmass 2014 was basically a Demoman Pack, and a list of changes in the patchnotes similar to how he got rebalanced during Tough Break.
[QUOTE=Ace of Butts;51524891]and the comic was probably canceled holy shit [I]where is the next chapter of the comic[/I][/QUOTE]It'll probably come. Eventually... once they feel like working on it.
[QUOTE=MissingNoGuy;51524992]It'll probably come. Eventually... once they feel like working on it.[/QUOTE]
I'm beginning to think it's actually complete and done, they've just forgotten to release it.
[QUOTE=Kitt Stargaze;51524610]While GRU is definitely one of the best melee options, Fists of Steel I feel can be important to use over GRU from time to time.
For shits and giggles though I picked up a strange KGB and even got a Pro killstreak kit for it when the Phlog got buffed last winter to see if I could start people rioting about how OP the KGB was in pubs like they did with the Phlog lol.
[t]http://images.akamai.steamusercontent.com/ugc/97222190058313006/79F4369297DFAB5B08C1E18035AECEE785C8E9B9/[/t]
Sadly, I kind of lost interest in trying it out though down the line. =X[/QUOTE]
KGB is great in DeGroot Keep.
[QUOTE=B177;51525090]KGB is great in DeGroot Keep.[/QUOTE]
Well obvious. It's probably the best melee option for heavy there...
I meant in normal matches...
KGB is the best non-Spy melee in the game period. Other classes would kill to get it
Gonna say in my truth, and this might be off-topic apologies.
I really wish if TF2 can submit updates on the 13th just like overwatch has done already. but you know i don't expect much from valve with their update's. P.S still disappointing in the dota 2 update as well.
I can expect already more disappointment later on. Plus is it stupid that im getting more attached to playing overwatch than TF2 now? because now i ran out of ways to find fun in tf2 with friends or without.
Sigsegv has found another important exploit that will be patched into the game, so we might end this week with a small bugfix patch.
I'm just glad this thread hasn't turned into shitpost after shitpost from new users like what happened before MyM. I kinda fear if the update doesn't ship this week and comes out next week it may happen.
[QUOTE=ComodoreBluth;51526425]I'm just glad this thread hasn't turned into shitpost after shitpost from new users like what happened before MyM. I kinda fear if the update doesn't ship this week and comes out next week it may happen.[/QUOTE]
Not to forget that there aren't many people hyped over it. There was no "neato" and there was no big Streamers visiting valve and going "zomg guys hype!"
Besides, it's not like the time frame is very big. We can probably expect an Update page tonight or tomorrow, it would be pretty stupid to release the Update on Monday given that they wont have time to fix bugs, eh?
[QUOTE=Fluury;51526591]Not to forget that there aren't many people hyped over it. There was no "neato" and there was no big Streamers visiting valve and going "zomg guys hype!"
Besides, it's not like the time frame is very big. We can probably expect an Update page tonight or tomorrow, it would be pretty stupid to release the Update on Monday given that they wont have time to fix bugs, eh?[/QUOTE]
I hope we get the update this week but honestly it wouldn't surprise me if we get it sometime next week.
I think MyM knocked everybody down a bit so we aren't as hyped.
[QUOTE=NotTheBestGuy;51525913]I really wish if TF2 can submit updates on the 13th just like overwatch has done already. but you know i don't expect much from valve with their update's. P.S still disappointing in the dota 2 update as well.[/quote]
it's not like overwatch's seasonal updates are that substantial
you get 2 map reskins with nothing new, gameplay-wise, added to any of them, you get a bunch of skins (cosmetics) and emotes (taunts), typically 1 per hero, though many will share identical themed emotes/victory poses because [I]that[/I] isn't lazy at all, and 1 brawl that's either high-gimmick cancer (Mei Snowball) or acceptable for the first few hours, after which you've already seen everything it has to offer (Junkenstein's Revenge).
Comparitively, TF2's major updates have a lot more to offer, gameplay-wise.
[QUOTE]I can expect already more disappointment later on. Plus is it stupid that im getting more attached to playing overwatch than TF2 now? because now i ran out of ways to find fun in tf2 with friends or without.[/QUOTE]
Probably burnt out on TF2, especially if you've been playing for a while. I personally think Overwatch is a far inferior game, especially where it concerns mechanics and depth of skill, but you're not stupid for having your own tastes or anything. This isn't really the thread for that, though.
[QUOTE=Contra132;51526807]it's not like overwatch's seasonal updates are that substantial
you get 2 map reskins with nothing new, gameplay-wise, added to any of them, you get a bunch of skins (cosmetics) and emotes (taunts), typically 1 per hero, though many will share identical themed emotes/victory poses because [I]that[/I] isn't lazy at all, and 1 brawl that's either high-gimmick cancer (Mei Snowball) or acceptable for the first few hours, after which you've already seen everything it has to offer (Junkenstein's Revenge).
Comparitively, TF2's major updates have a lot more to offer, gameplay-wise.
Probably burnt out on TF2, especially if you've been playing for a while. I personally think Overwatch is a far inferior game, especially where it concerns mechanics and depth of skill, but you're not stupid for having your own tastes or anything. This isn't really the thread for that, though.[/QUOTE]
Overwatch's seasonal updates feel more like bonus content though. With TF2 we have to wait around 6 months for a major update and they aren't usually that much more impressive than a single seasonal Overwatch update. Meanwhile Overwatch is doing these updates once every couple of months, while still releasing more frequent substantial updates; like new heroes, maps and rebalances, all actually made by their dev team and not the community.
[QUOTE=SirWubbles;51526961]Overwatch's seasonal updates feel more like bonus content though. With TF2 we have to wait around 6 months for a major update and they aren't usually that much more impressive than a single seasonal Overwatch update. Meanwhile Overwatch is doing these updates once every couple of months, while still releasing more frequent substantial updates; like new heroes, maps and rebalances, all actually made by their dev team and not the community.[/QUOTE]
Like what said above the Overwatch seasonal updates are just reskin already existing maps with some taunts and skins here and there, something we've had aswell. Also what's wrong with stuff being done by the community?
[QUOTE=Joshii;51527013]Like what said above the Overwatch seasonal updates are just reskin already existing maps with some taunts and skins here and there, something we've had aswell. Also what's wrong with stuff being done by the community?[/QUOTE]
I just meant that the Overwatch devs are providing more content and that they're making it themselves on top of that. There's nothing wrong with community work, it's just that a lot of TF2 updates lean heavily on it for large portions of their content, it was more a point about how Valve gets far less done even while relying on user created content to fill the gaps in their work.
[QUOTE=SirWubbles;51527044]I just meant that the Overwatch devs are providing more content and that they're making it themselves on top of that. There's nothing wrong with community work, it's just that a lot of TF2 updates lean heavily on it for large portions of their content, it was more a point about how Valve gets far less done even while relying on user created content to fill the gaps in their work.[/QUOTE]
Except Valve have been adding their own content before the workshop and community updates for quite a while just like Blizzard, before that you only had community made cosmetics but they were little compared to the updates valve released at the time.
Personally I'm not too bothered if more community stuff make it into the game because Valve are still updating the game themself.
[QUOTE=Contra132;51526807]it's not like overwatch's seasonal updates are that substantial
you get 2 map reskins with nothing new, gameplay-wise, added to any of them, you get a bunch of skins (cosmetics) and emotes (taunts), typically 1 per hero, though many will share identical themed emotes/victory poses because [I]that[/I] isn't lazy at all, and 1 brawl that's either high-gimmick cancer (Mei Snowball) or acceptable for the first few hours, after which you've already seen everything it has to offer (Junkenstein's Revenge).
Comparitively, TF2's major updates have a lot more to offer, gameplay-wise.
[/QUOTE]
Overwatch also doesn't rely on said updates as the only updates which is why seasonal events being minor is perfectly fine for them.
I mean if you think about what overwatch has gotten in about 7 months. Being Ana, Sombra, [B]a rework for Symmetra[/B], Eichnwalde,a 3v3 and 1v1 mode,
[B]a functioning competitive mode and various reworks on that competitive mode including a reward system.[/B] and balancing changes aren't something used for "content".
You'll notice they've already fully completed two of the things valve has only promised us since Meet your Match, being a funcitoning comp system and a class rework.
I mean we've gotten about 4-5 blog posts promising they'd make TF2 mm not a complete joke, but its time for them to actually deliver.
Meanwhile in season 1 of Overwatch's comp system there was a coinflip system determined to help end stalemates, and it got removed due to negative feedback.
Compared to what Tf2 has gotten this year, it really can't compete.
We got some workshop maps, but honestly I've been playing Sunshine for years now, so seeing it put on valve servers isn't really something I need to get up and play.
[QUOTE=usaokay;51527229]You're comparing a game that came out this year to a game that came out a decade ago.[/QUOTE]
Well honestly I don't think valve was ever that quick on the draw for updates and shit.
But yeah its pretty rediculous. I just found it stupid that someone could have the idea that Overwatch updates are lazy compared to TF2 updates.
[QUOTE=usaokay;51527229]You're comparing a game that came out this year to a game that came out a decade ago.[/QUOTE]
And with over 10x the manpower behind it.
It doesn't excuse Valve at all but it's still important to mention.
[QUOTE=SirWubbles;51526961]Meanwhile Overwatch is doing these updates once every couple of months, while still releasing more frequent substantial updates; like new heroes, maps[/quote]
Overwatch has introduced two new heroes in the past year, both of whom introduced things that were already present in TF2: a stealth/invisibility/saboteur class and a class capable of distance healing.
Even with all heroes taken into account, Overwatch comes nowhere close to the sheer amount of diversity that is possible with TF2's weapons and loadouts, and despite some (valid) complaints about threat recognition, once you know what a weapon does, you know it when you see it and have an idea what that person is capable of. So if we're talking purely about what you can do with player characters, TF2 has had Overwatch beat for a long time and that lead will only continue to multiply once Pyro and Heavy get their new weapons.
Also, Overwatch has only added 2 new maps in the past year: Eichenwalde and Oasis. Three, if you count Ecopoint: Antartica, a small arena map. Compared to the 8-12 maps the TF2 community can expect to receive each year...that's a very small number.
[quote]and rebalances, all actually made by their dev team and not the community.[/QUOTE]
This is the only thing Overwatch has going for it right now: active dev support. But even then, major balance patches are timed around the beginning and end of Competitive Season, which are 3 months a pop. Aside from minor bug fixes and [I]extremely[/I] small tweaks, OW times its major balance patches between seasons so as not to interfere in active Competitive play.
Even in the best case scenario, these balance patches also aren't nearly as extensive or radical as the ones you can see in TF2. I can't recall a hero's base abilities or ults ever being changed in Overwatch until very recently- instead, everything gets invisible stats and number changes, which many players will miss if they don't have an eye for patch notes.
Meanwhile, changes to unlockable weapons in TF2 have a corresponding change in description text- while it's true that there's also some other changes that aren't more easily apparent (ie Spy's base walk speed buff), the fact remains that it's a lot easier to determine how things have changed after an update in TF2 than in Overwatch.
Recently, the OW devs took to trying to fix Symettra. The result thus far has been turning her from one of the weakest overall heroes in the game to one of the strongest, thanks to buffed damage output, build rate, teleporter health, a brand new ult that boosts shields by +75 and regenerates them within a huge range, and even a goddamn barrier with health comparable to Rein's that doesn't need to charge as long.
In this case, Blizzard has fundamentally changed how a hero works and added new gameplay potential to them. That's cool and all, sure, but what they've also done is turned their game's equivalent of a Gunslinger Engineer into a nigh overpowered must-run. This took them a year to do.
Meanwhile, we get major weapon rebalances every six months, and that often means a complete redesign on how a weapon works: Gun Mettle, especially, comes to mind for the extent to which it redesigned weapons and changed how they work entirely.
[QUOTE=SirWubbles;51527044]I just meant that the Overwatch devs are providing more content and that they're making it themselves on top of that. There's nothing wrong with community work, it's just that a lot of TF2 updates lean heavily on it for large portions of their content, it was more a point about how Valve gets far less done even while relying on user created content to fill the gaps in their work.[/QUOTE]
Sorry dude, but in terms of meaningful balance changes that change how the game is played, to the addition of maps that change how the game is played, to the amount of sheer gameplay variety and possibilities available to the player, TF2 has Overwatch beat, hard. The only reason people seem to think otherwise is because of the media-wide circlejerk about how great and amazing Overwatch is for doing "new" things that TF2 has already done, and better.
[QUOTE=Drury;51527239]And with over 10x the manpower behind it.
It doesn't excuse Valve at all but it's still important to mention.[/QUOTE]
honestly, with the amount of devs Overwatch seems to have, the scarcity of new, gameplay-effecting content coming to that game should be considered offensive.
in a year, you get 3 new maps and 2 new heroes in Overwatch, compared to 8-12 new maps in TF2 and far more meaningful changes to how the game, its classes and its weapons are actually played.
Would you rather get a small amount of good content, or a large amount of bad content? Overwatch doesn't accept any kind of community content, imagine how few TF2 maps we'd get a year if we only got ones from Valve. And imagine if we got a large amount of terrible heroes at once like how we got ~20 awful weapons in the Uber Update.
If only we could get either this year.
Well, deny it or not, Major Updates for TF2 has a special flavor to them - atleast for me.
They happen rarely, but when they do, it causes not only this thread to collapse, but for all to group and either together praise valve for what they have done or hate them.
The Major Update brings us all together fighting and complaining for the same cause, which is the point of Christmas, no?
[QUOTE=Magypsy;51527304]Would you rather get a small amount of good content, or a large amount of bad content? Overwatch doesn't accept any kind of community content, imagine how few TF2 maps we'd get a year if we only got ones from Valve. And imagine if we got a large amount of terrible heroes at once like how we got ~20 awful weapons in the Uber Update.[/QUOTE]
Overwatch has already fucked over its art style faster than tf2 did.
[QUOTE=themooselord;51527891]Overwatch has already fucked over its art style faster than tf2 did.[/QUOTE]
I was talking about gameplay-related content. Overwatch had trashy unlockable costumes from the get-go. There was nothing to ruin. :v:
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