• TF2 update for 10/1/15 (10/2/15 UTC)
    37 replies, posted
[QUOTE=Upgrade;48810630]Hitsounds and damage numbers for buildings would be great.[/QUOTE] There's an old plugin that's doing that but it seems to be massively unused : [url]https://forums.alliedmods.net/showthread.php?t=192718[/url] If i get a dedicated server someday, this plugin is not leaving my sercer directory.
[QUOTE=redBadger;48805460]I downloaded the Quake 3 hitsound. Never went back, never will.[/QUOTE] Basically. "Doot" is a lot nicer on my ears than "Ding", especially when playing.. anything that does damage rapidly :v:
[QUOTE=Jesp;48811452]"Doot" is a lot nicer on my ears than "Ding"[/QUOTE] -insert mr skeltal joke here-
[QUOTE=Jesp;48811452] "Doot" is a lot nicer on my ears than "Ding", especially when playing.. anything that does damage rapidly :v:[/QUOTE] [video=youtube;UDATrWhmlQQ]http://www.youtube.com/watch?v=UDATrWhmlQQ[/video]
[QUOTE=gepperman;48812441][video=youtube;UDATrWhmlQQ]http://www.youtube.com/watch?v=UDATrWhmlQQ[/video][/QUOTE] i didn't know there was a followup to this [video=youtube;TKtavOB_d5Q]https://www.youtube.com/watch?v=TKtavOB_d5Q[/video]
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