TF2 General Chat and Speculation Station V6 - Year of the Guard Dog SURVEY IN OP
8,672 replies, posted
when you shoot needles and valve's terrible coding saves you because the demoknight hit a needle in mid-flight with his melee instead of you
or when dragonfury fireballs vanish on contact with a needle in mid-flight
or when you temporarily block a sentry's vision with a needle
No wonder they could boost teammates so long ago; needle are made of concrete
Wait did the demo take damage from a syringe hitting the melee weapon? Also they need to make syringes bigger or blend in less so they can be lead more easily.
...Or they just like the colour?
Every time I've had a Purple or Green Fetti unusual, I've painted them a color to match, because, y'know, I like palettes that aren't eye-sores, and I like green and purple as colors.
I get called out for "talking too well".
you just keep ignoring these people.
If a scout wears a lime tossle cap and spams lenny binds but says he's ironic, is he part of the problem?
asking for a friend.
Not if you mute him.
Ironic shitposting is still shitposting and all, so y'know.
assholitude knows no boundaries, they just happened to be spy main and furries and whatnot in your case
A lot of people act like a brony/furry ironically because it gets worse reactions. If the shit-talking, lenny spamming, "thanks!" giving lime scout has a gun named "★~You just got glomped by Rainbow Dash UWU~★," it's definitely gonna get a few negative responses
Yes. Those people are kicked from my servers for being fucking degenerates.
Enjoy that reaction.
I think like 50% or more of players actually like random crits.
The best part is when those same degenerates show up to complain about getting kicked, like this guy:
http://i.imgur.com/cQoVaC2.png
First off, people often have strange biases. People can be rational in some aspects, but not others.
Secondly, why are they dumb for thinking random crits are a good idea?
I can't decide whether or not you're just baiting people into an endless discussion that doesn't go anywhere but you have this habit of asking "why" about anything that somebody says if they respond to you
Can't recall you doing much else in these page-long rambles than just asking "why" and saying little else
2 example Polls:
Do you like random crits?
https://twitter.com/danekevincook/status/938603694622257152?lang=en
Do you think roll the dice should become official and added to all gamemodes?
I'm gonna fall for the trap, but let me tell you - just because majority wants something, doesn't mean it is not dumb or stupid
The very same person you've just linked, also brought up this, showing the only ""positives"" of random crits and even then the second point of it isn't true, since your chances for rolling them increase as you do more damage, and newer players sure as hell won't do much damage, hence having lower chances at getting those than the guy who plays the game regulary
https://pbs.twimg.com/media/DYcuBrqVMAApb4j.jpg:large
Uncle dane doesn't like random crits.
what a thoughtful and intelligent response to his argument thank you for proving all of us wrong
because he's an engie main and he barely uses them besides smacking a spy with a crit wrench.
i'ld like to comment on this, as it seems like many choices in other games are made on the intention to do it's best to retain players. I just booted up a game i haven't played in such a long time, and it wen through a drastic change of having the hitboxes boosted literally to what would be the size of the lil' chew chew payload. I know that sounds like a hyperbole, but i swear to you it was outrageously forgiving. They also boosted the damage output, so literally every character had about 50-75 damage, with no fall off damage.
I couldn't imagine why they did these changes until i remembered this quote. The game i played was a spam-fest, didnt require a whole lot of skill, but gosh darn it newer/younger ppl could get kills and succeed, and sure enough it has pretty good retention for the last year or so.
TF2 may have random crits, but i think it needs something to let newer players not feel like the game is a hardcore competitive game, that the player base is unforgiving towards signs of failure or someone being uneducated on game mechanics. i have seen hell and it is horrifying.
That happens with about everything that shows signs of popularity... If people show signs that it bothers them people who play just to piss people off with utilize it to their advantage. Although, I think people blow it way out of proportion 90% of the time as well and over exaggerate how many they actually see in game too. I remember hereing left and right people claiming a fandom of some sort was shoving down their throats. I'd sit there and say huh with a confused expression on my face:
https://i.imgur.com/lNTqvUY.gif
Because I play at bare minimal 20x the amount said person usually plays and almost never see these people roaming casual / quickplay servers. The few that I did see that would have said avatars are similar to about everyone else who would play, as in they never talked at all and barely ever responded to anything. Only thing I could think of is if they went to a server run by them that's clearly marked. and yes, like all people that just lenny spam and what not, I just mute them and move on.
I agree for the most part... There are a couple of exceptions though, like when I had a sunbeam's whoopee I painted it aussie gold because I wanted to make it look like a crown.
But for the most part, painting the hat the same color as the effect often makes the effect harder to see. I'd much rather have a color that compliments the hat and effect instead of trying to hide the effect lol.
Joined a server on 2fort. Went to balcony, killed a guy, he called me a hacker, got kicked by my own team.
I had one kill and played for like 1.3mins on that server.
Let me enjoy the game pls
while I agree with you, there's still the fact that for whatever reason, there's a lot of overlap between furries and TF2 players. there's a looooooooooootta TF2 furry art out there.
I've always wondered why that's the case.
im positive all the horsefuckers from 4 years ago evolved into furries after the great purge of 2014 which would explain the sudden lack of bronies but increase in furries
Guessing it's just because it's a casual multiplayer shooter that is cartoonish rather than military/gritty in style, with fun dress-up options. Idk TF2 is really fun, so I don't know why any particular group wouldn't be into it.
To be honest, I don't really see a lot of noticeably furry players though. Like Kitt said, the main "demographic," if such a thing can be said to exist, that I see is edgy-as-h*ck people with anime girl avatars.
it's fine to have nasty kinks as long as you keep it to yourself.
the moment you ""embrace it"" and show it off is the moment you've got something wrong in your head.
How does your question relate to mine?
Suppose I ask someone if a new class should be added to the game, and they say no. Does that mean a class should then be removed from the game?
Lets make it a unwritten rule to not answer ASIC about anything related to random crits ever again because this horse is going to become undead from all this beating it had.
Stop.
Every single fucking time, you feel the need to chime in about how you love dicerolls in a game genre that has a long history of the only randomness intrinsic to them being which of the spawn points you appeared at. A quirk that's been more or less designed away with the introduction of dedicated spawn rooms and/or spawn protection.
Get it through your head instead of asking "Well why?" every time someone dissects the argument like a curious elementary-age child that doesn't understand how to make logical inferences yet. English as a second language is one thing, but there is a limit to where spelling things out for the umpteenth time stops having any productive results if you simply reject what's being spoonfed to you. What you responded to was hyperbole, but you retorted with a false equivalence. People are taking the piss out of you because you can't take a goddamn hint to keep your volatile opinion in company that actually appreciates it.
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