TF2 General Chat and Speculation Station V6 - Year of the Guard Dog SURVEY IN OP
8,672 replies, posted
There should be a heat bar on the hud to track the flamethrower's rampup.
Didn't they fix the issue where it displays multiply weapons appearing on Player Model?
Example : Demoman holding a Grenade Launcher but it also displays Scotsman's Skullcutter on playermodel.
Seems like It's back, If they fixed it with JI update.
Looks better in motion.
https://files.facepunch.com/forum/upload/142561/ebb02e6d-413b-4f92-ae69-4cd2f5a20000/4launcher.webm
Here is something interesting I've figured out: The numbers for Unusuals and thus Unusual chance is uneven from Case to Case.
I'm basing this on some research I did while I was bored and compared the amount of Unusuals gathered from the Unleash the Beast and Abominal Case.
Both feature 7 hats that you can get in Unusual, however the Abominal Case offers 4 mercenary grade hats that you can get in Unusual, unlike the Unleash the Beast case.
Looking at the overall numbers of items and unusuals basing it on backpack.tf you get...
Unleash the Beast: 380 Unusuals total in existence
Abominal: 480 Unusuals total in existence
Does this not mean that the chance of getting an Unusual should be higher based on how many hats you can get in unusual, and what tier they have?
Also I have TONS of map bugs to report.
Should I just dump them all to Valve's Git?
Also this;
https://wiki.teamfortress.com/w/images/6/66/Cranial_Carcharodon.png
Community maps, or valve maps?
ctf_2fort, ctf_sawmill, ctf_well
Supposed to be for when everybody in the match is a gold rank or higher (ranks 10-13). There were also alt textures for the actual wall that were subject to change during the beta but those got scrapped afaik.
I wasn't on facepunch during that time.
Someone made a bot for r/tf2 to appear when someone mentions Overwatch and list how long the sub went since the last OW mention. and now someone is spamming Overwatch in threads to keep the time between mentions low.
How many of you spam pills inside that hole on the wall in the first point of dustbowl stage 2?
@Ultravod I agree that it's a shame Valve dropped it after the Gun Mettle campaign. It's a really neat effect, but it became elusive due to it's limited distribution, which means pain for anyone trying to obtain it today without making their wallets cry.
While back on the Short Circuit's energy ball, while seeing it ricocheting from walls like in previous Source singleplayer games would induce me in nostalgia for those games, I don't imagine it being very effective against projectiles.
That is except if you've got the enemy Demo and Soldier in your ctf_sawmill flagroom. Then it's carnage.
Ricocheting fire and forget AOE projectiles is something tf2 certainly doesnt need.
Don't worry: the ricocheting projectile wouldn't have AoE, just collision damage. That's why it would be soon deemed useless after nostalgia wears off and it would get kicked out of the gate during the next big patch.
You don't have any data on how many cases were opened of each, so you can't possibly compare.
Without the data It's quite obvious that cases produced more unusuals than crates ever did in short periods of time.
Well, maybe you'll have something when you do have data.
That is correct, which is why I believe further research in different Cases and their unusuals could be useful.
I am viewing this with the idea that the amount of cases opened were roughly the same and the numbers seem to reflect that.
As an example, doesnt matter which one of the Cases, the amount of Merc grade unusuals in both Cases are at this point roughly 100~.
https://files.facepunch.com/forum/upload/132452/7a0b8a35-5a16-4e59-8e1f-2e776ae6fd3c/image.png
These ones are the merc grade hats of Unleash the Beast. Has three merc grade hats which you can get in unusual.
https://i.imgur.com/sHfkd7B.png
These ones are the ones in the Abominal one. Notice how they are all roughly around the same number. If Abominal had more Unboxings, then how come the rest of the numbers aren't higher in direct comparison?
I have done previous research on the Unbox rates of the Tiers based on the item-counts of each grade and deducted that an Elite item has a roughly 1% chance of popping up. Say if we had a Case where the only hat you could get was Elite grade, you think it would have more Unusuals than Cases which offer multiple hats that could be unusual? For reference, in the Abominal Case, the War eagle elite grade hat has 6 unusual versions existing.
Given these numbers I don't think it's farfetched to assume that the chance of getting an unusual is directly in connection with the amount of hats and how said hats are obtainable(how many merc, commando tier hats etc.)
By raw theory this would make a Case with the most hats in merc grade the most likely to get an Unusual from.
If there were a case with only a single item -- Elite grade -- then it'd have a 100% unbox rate...
Seems like ddosing is an issue in comp games now. Even games with no famous people.
I fucked up my wording, I meant that the only item *available as unusual* would be elite grade lel
this was a problem for tf2pl's launch as well, and they managed to solve it
I don't remember exactly how though
Perhaps this will force TF2 team to add Steam datagram relays to countermeasure the DDOSing
It's something they've been working on for a while.
[VALVe] Twilight Sparkle and some other guy is doing so.
Dunno If Valve is gonna do anything about these persons.
I think I remember looking up this person on the Steam Community and found a bunch of alts that they had. This person is a sad human being imo.
This fucker annoyed so many player he gets recognized the very moment he joins.
https://files.facepunch.com/forum/upload/1815/8841d81d-b649-42ac-ad76-03e8dbde8ab5/dllhost_2018-04-04_00-14-36.png
I wish someone really talked to Jill about this fucker to boot him out of the game completely.
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