• TF2 General Chat and Speculation Station V6 - Year of the Guard Dog SURVEY IN OP
    8,672 replies, posted
Turns out if you mute someone and you both leave and come back the mute is still kept atleast on the same server for as much i know.
[QUOTE=Big Snake Bos;53105463]Turns out if you mute someone and you both leave and come back the mute is still kept atleast on the same server for as much i know.[/QUOTE] It remembers the mutes for a looong time. Was in a casual server and my friends complained about a mic spammer, and saw that I had the guy muted already, and had been for months already.
[QUOTE=Fluury;53105336]you just kinda develop a habit of pressing STRG+S after every change, besides hammer isnt that bad[/QUOTE] But that doesn't mean it can't be better, right?
It's so fun playing class warfare on panda when the server randomly crashes.
any suggestions for a sniper rifle paint?
[QUOTE=Lord Exor;53104688]So if I run TF2 in OpenGL, I can enable HRTF?[/QUOTE] You can use OpenGL in the Windows build by using the -gl launch option, but the difference here is that you will still be using the Miles sound system, so no HRTF support. The GL "ports" both use OpenAL which is what you would need.
Remember the comic series? [IMG]https://i.imgur.com/nsbR2PK.jpg[/IMG] I do.
[QUOTE=Tinbe;53105689]Remember the comic series? [IMG]https://i.imgur.com/nsbR2PK.jpg[/IMG] I do.[/QUOTE] They're working on it, the writer left Valve but it contracting with them for the last comic. (he'll put the story on his twitter if they can't finish it)
I noticed that TF2 likes to crash whenever im doing some dumb stuff Its like the game manually crashes when it detects that im having fun
TF2 keeps crashing like every 20 mins, whats up?
[QUOTE=TheBorealis;53105691]They're working on it, the writer left Valve but it contracting with them for the last comic. (he'll put the story on his twitter if they can't finish it)[/QUOTE] Remember back in 2013 when the comic was supposed to have six issues and be wrapped up in a year? Pepperidge Farm remembers.
[QUOTE=BlindSniper17;53105736]Remember back in 2013 when the comic was supposed to have six issues and be wrapped up in a year? Pepperidge Farm remembers.[/QUOTE] Remember when we were arguing whether it was 2 every month or once every 2 months? Haha...hah
[QUOTE=TheBorealis;53105691]They're working on it, the writer left Valve but it contracting with them for the last comic. (he'll put the story on his twitter if they can't finish it)[/QUOTE] If i was told i was gonna be writing a comic with a new issue every 3 months or so while working for Valve i would have left immediately because thats a lie. Its just not funny anymore.
I've made some mockups of some small ui tweaks and additions. This one would just save a little space in the main menu [t]https://i.imgur.com/duQFkCv.jpg[/t] This one would be pretty useful as the amount of war paints increases [t]https://i.imgur.com/14aDXPn.jpg[/t]
[QUOTE=TheBorealis;53105955]I've made some mockups of some small ui tweaks and additions. This one would just save a little space in the main menu [t]https://i.imgur.com/duQFkCv.jpg[/t] This one would be pretty useful as the amount of war paints increases [t]https://i.imgur.com/14aDXPn.jpg[/t][/QUOTE] I somewhat disagree with the top image. I believe the "Friends" box is a nice addition, although I wish it was smaller. The bottom image is an excellent idea, I must say.
[QUOTE=Jboby1;53106081]I somewhat disagree with the top image. I believe the "Friends" box is a nice addition, although I wish it was smaller. The bottom image is an excellent idea, I must say.[/QUOTE] The friends box is already in game, all I did for the first image was move the steams, contracts, and news buttons to the top ui bar.
[QUOTE=BlindSniper17;53105736]Remember back in 2013 when the comic was supposed to have six issues and be wrapped up in a year? Pepperidge Farm remembers.[/QUOTE] holy shit it's been almost 5 years already what the hell [editline]3rd February 2018[/editline] I have become a feeble old man
Since it's saturday, could we play the expanded version of Powerhouse on the fp server?
[QUOTE=qubestf2;53105126]Modern day Valve is a great example of a company that is as worse as EA, but people just deny it.[/QUOTE] Modern valve is a company that suffers from having a management system that works well for a small group of people, but horrible for a 100+ company, EA's the other side of that coin with it's rigid non-movable structure.
I wish I could blacklist certain server regions when I queue with friends. I queue with 3 other east coast buds and everything is fine, but the moment one friend from west coast joins we all have to suffer 100 ping just so matchmaking can give 1 guy of the 4 a good ping.
[QUOTE=TheBorealis;53105610]any suggestions for a sniper rifle paint?[/QUOTE] civil duty.
[QUOTE=Metaru;53106559]civil duty.[/QUOTE] Finished the campaign and got plaid potshotter since no one replied for a while sorry. (got a plaid potshotter smg from gun mettle so it fits i guess)
[QUOTE=TheBorealis;53105955]This one would be pretty useful as the amount of war paints increases [t]https://i.imgur.com/14aDXPn.jpg[/t][/QUOTE] If they could modify this to also change war paints on the weapon, instead of weapon on the war paints (if that makes sense), and it'd be 100% perfect
[QUOTE=DrCactus;53106350]I wish I could blacklist certain server regions when I queue with friends. I queue with 3 other east coast buds and everything is fine, but the moment one friend from west coast joins we all have to suffer 100 ping just so matchmaking can give 1 guy of the 4 a good ping.[/QUOTE] Good luck with that, if you were to filter the West Coast servers, you would never find a match past midnight.
I get virginia servers in the AM just fine, don't know what you're talking about.
[QUOTE=TheBorealis;53106103]The friends box is already in game, all I did for the first image was move the steams, contracts, and news buttons to the top ui bar.[/QUOTE] On, really? I thought the only change you made was removing the Friends box.
remember years ago when the tf2 emporium was more than just for cosmetic concepts and progress but actually was host to a ton of fun and useful mods like the TF2 Texture Improvement Project and other mods that generally just made TF2 look better? sv_pure, man. Hope they reconsider it next update. (they won't because the modern TF team probably doesn't even know mods fucking exist)
Probably jill told someone to do something about sv pure but they havent got anything ready. Just like comp mode
it'd really make me sad if the structure of hosting tf2 was so objectionably bad that setting "sv_pure 1" to "sv_pure 0" is that hard
Just found [URL="https://gamebanana.com/skins/160427"]this[/URL] and now i'm happy.
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