• TF2 General Chat and Speculation Station V6 - Year of the Guard Dog SURVEY IN OP
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Headshot kill with the Huntsman: Support 125 Everything was kinda making sense, but I have zero idea where this one is coming from.
You should be able to earn support points from upgrading other engineer's buildings.
I would think this goes without saying. There were a few complaints on the last page about furries being a big problem in TF2, and I was just noting that I don't experience that, myself.
They should explain what the support points do in-game before having them on the darned end-card of every match.
They do absolutely nothing, neither do regular points.
I just noticed that, unlike community servers, bots in competitive mode tend to follow the 6s meta lineup https://files.facepunch.com/forum/upload/185890/177930c7-1043-4c6a-bd88-e94ac2779eb1/20180429175845_1.jpg
I know that Rich Evans and Jack Packard have a Live Commentary/Livestream/Video game side channel. Maybe those two had to decorate the scenery with video game related stuff? Plus, Rich has been seen with an XCOM: EW t-shirt in a Best of the Worst video.
See, that's the thing that makes it so weird though. Jimi Jam is a pretty fucking obscure piece of TF2 media, by and large. Valve has never made merchandise for it. That's not an official poster. You don't see people really fawning over the dude, especially not back when that video was made, back in 2015. So the question is under what possible context did they have a full-res poster of something so out-there and obscure from TF2 completely custom printed as a poster?
https://files.facepunch.com/forum/upload/590/38d2e2c6-f3ef-41fe-80b1-a11dc0dbbfa9/eShrug.png It's been there a long time.
Valve (not just the TF2 Team, but the DotA2 and CS:GO teams as well) will never outright remove a hat (or skin) off their games. The closest there's been to a removal was making the original TF2 hats limited because of some weird economy experiment, DotA2's Alpine Ursa set becoming limited because of art style complaints, and some CS:GO skins being completely replaced because the art happened to be stolen (which is much closer to a true removal). People who think the Head Prize is "furbait" have never seen furries wear the OG furbait hat with obnoxious pink/lime colors and busy-looking unusuals alongside their other eye-soring cosmetics - in fact, you don't need any of the "furbait" hats to look obnoxious or as if you're just pretending to be a furry, chat binds, bright paints and Conscientious Objectors usually do the trick just fine (hopefully I don't have to elaborate why). The Head Prize on its own right looks cartoony and simple enough to be in TF2, only uses simple colors (unlike the banana, which is bright yellow), and it doesn't compromise the players' head hitbox as much either (unlike the banana), but there's a lot unfortunate implications related to Pyro getting anything animal-related, and due to the sheer amount of hats they get about them, people are going to think it's pandering to a fandom whose loud minority happens to be very wealthy and really obnoxious, when it reality item makers just want to juxtapose Pyro's creepy/cute personality in the same vein item makers create items that allude to the common "is pyro a she?" theory. Point is, removing a hat isn't going to make a dumb fandom any less dumb when there's already a bunch of hats already considered furbait that already do the trick, and it's also a disservice to the community members that take their time creating these hats in the first place. Foxes also bring different ideas to mind... https://files.catbox.moe/n2002x.png
iI played TF2 for 5 years without noticing JimiJam signs and now everyone asks if that's where my username came from
You The joke
What joke? I'm not sure how my post saying my thoughts and feelings about the Head Prize, Pyro's personality and the fandom(s) around it has anything to do with... any joke I've seen, I was just putting my two cents on the hat removal discussion. I wasn't talking to anybody in specific, either. People think the Head Price would make the furries rebel or something, but in reality there's already hats and methods which fill that niche and sadly it's really easy to be annoying in TF2. I don't think it's even a half-bad hat either, like I said, but it just happened to be the flavour-of-the-month hat for furries to latch on, so it has that negative connotation attached to it.
It's obvious that Valve are not gonna remove the hats. Everything discussed about hat removal was "jokingly"
I know, why did you think so? Just because I did a relatively serious answer to a light-hearted topic it doesn't mean that I wasn't in the "joke" of the discussion since I was paying attention to it in the first place. It's also fun to talk about various cosmetics that have been soft-removed across Valve games, look back on past hats, and even discuss hats themselves - I don't think the TF Team would make a hat 'limited' because it broke the art style, for example, which is why I brought up DotA2's case, and it's kinda neat to compare the differences between how the different teams handled it in case of art-style breaking cosmetics. Don't assume my intentions so quickly, please, I just want to chip in and have fun discussing this kind of stuff just like anyone else. I wouldn't do the same to you, either.
Well, every day's a school day. I wonder if Jack visit Facepunch or if he forced Rich Evans to play a match in Dustbowl.
Chill
CSGO now uses audio streaming by default and you have to use a console command to use the sound cache. Hope TF2 gets it
That would almost certainly stop the audio decoder/sound cache issue I've been having as of late, so I hope that TF2 gets it as well.
Weapon reload sounds now follow the reloading players as they move around. please oh god I hate how fast moving players can creep up on you because their telegraphing sound never moves - most apparent with charging demoknights, you shouldn't hear a constant distant scream if the dude is about to take yer head
Would it be possible to change the weapon lighting settings to look like this? http://www.teamfortress.com/images/arsenal_demoman.jpg Also on the TF2 site's page for each class there's greyscale versions of maps and locations in the Meet the Team videos, would be nice to get them in game.
you can achieve that with cartoon lightwarp but unfortunately it doesn't work in MM servers
At wich point animal based hats became more offensive than lime/pink paints.
By far the most offensive cosmetics are those that obscure team coloration. Like that one fuckin sniper jacket.
I wonder if the team is embarrassed they let the Headcase be used on Sniper
Honestly, I've only seen the headcase on sniper for two reasons. The first reason is that they're too cheap/poor to get the Corona Australis and have combined it with some other wide brim hat, are memeing and know it looks terrible on sniper. I would say that it could be an edgy hat but there are much better edgy/eye searing cosmetics for that
yknow what just for the hell of it; What is the silliest thing you thought was reality in your first few hours of TF2? I think I recall desperately trying to use the KGB taunt as a taunt kill someday.
I've tried killing people with the shotgun taunt for soldier for some short period when I was new.
When I first played TF2 on PC, I thought the following: That hats literally dropped, as in the ragdoll hats that fall off of bodies? I thought you picked those up. That Arena_2Fort was an official map That the Engineer got metal from some sort of microtransaction system, like you had to pay to get more metal. For some reason I was completely okay with that idea, and this was back in 2011, before smartphones and microtransactions really permeated me. I think the worst part about that time was that I had a lot of experience beforehand from both reading the TF2 Wiki and playing TF2 on the Xbox 360.
You know how back then people faked item drops of like the Nailgun and stuff? That shit fooled me hard for the longest time, thinking they were real.
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