TF2 General Chat and Speculation Station V6 - Year of the Guard Dog SURVEY IN OP
8,672 replies, posted
Tried to fix that as much as I could but most of that problem stems from the lack of an official War Paint Importer. I can't mess with the scaling of the textures if I don't have the ability to begin with.
Well you can leverage detail at close up and color patterns at range to create something visually distinct.
A great example of this is the Dragon Slayer war paint, which looks clearly different from Australium and the other yellow war paints at a distance, yet up close completely breaks the original workshop's guidelines about excessive detail in submissions - featuring the very scales it says to avoid- and accomplishing a detailed Dragon motif up close too.
I consider myself far south.
asic is chaotic evil
i feel like me or exor would both be viable for lawful evil
The D&D alignment system is kind of vague.
Example:
Is a person lawfully aligned if they are very orderly and have a strong personal code, but work against the law or norm (whether for good or evil)?
seems like the cat plague was defeated entirely now
https://images-ext-2.discordapp.net/external/c26n_lyagc-DRG6NUSh51-ijXKwX6QmCq6jzI1OwIAA/https/i.imgur.com/4vhXco3.png
Why?
tbh I miss collecting ducks
I'm amazed anyone is actually nostalgic for End of the Line. This was my reaction when the update dropped:
https://i.imgur.com/MCJrxr7.png
What if the hats players drop when they die were actually stuff you could pick up and level up some... hat badge. And of course it would make some silly sound.
Was the Duck Journal the last item to get custom strange ranks?
It stacks on top of your current hat and you can keep picking up more and more until your hat extends out of the skybox.
I am failing to see what's wrong with duck journal
Nothing wrong with it. Just a representation of a shitty update that was over-hyped, and underwhelming. The Duck Journal is the only thing added in EOTL that actually effected the game part of TF2, and that speaks volumes of quality of that entire update.
I'm not talking about EOTL or anything, I'm just talking about the ducks and the duck journal though.
bonus ducks meme
The duck journal was the biggest "Pay us, get absolutely nothing, fuck you" I've ever seen in TF2. t might be the most ballys ripoff I've ever seen in a GAME outside of the mobile market. I'm still stunned that the TF team had the gall to add a pay-to-play, AND pay-to-win barebones minigame with no rewards.
boo-hoo.
"Why don't people like the duck journal?"
"Here's why I don't like the duck journal"
"Oh you don't like something, why don't you whine about it some more you little baby, no one wants to hear why you don't like it"
what's your problem dude
I started playing at the very end of the EOTL update, looking at the wiki it says you buy the journal, and you collect ducks to get xp, and you can also buy tokens to increase the xp from ducks and also make more
ducks appear. For no reward except to level up the journal? Either it was yet another experiment, or they really wanted to generate money for the EOTL team.
You're crying because of a harmless item.
Update out!
Fixed a server crash related to Flamethrower particles
Fixed a client crash related to matchmaking parties
Fixed a client crash related to the ConVar tf_flamethrower_boxsize
Fixed a memory leak in the main menu
Fixed some languages having missing characters in the ConTracker menu
Fixed the voicemenu command being used to lag servers
Fixed a rendering issue with Unusual effects for the Antarctic Eyewear
Fixed some War Paint weapons not being valid trade-up items for the Civilian Stat Clock
Fixed an animation bug related to the Thermal Thruster and changing class while holstering it
Fixed matchmaking players being able to sit at the MOTD so they can't be kicked by players in the match. They will now show in the scoreboard on their assigned team and will be valid vote-kick targets by members of their team.
Updated the Autobalance system to skip asking/waiting for volunteers. Instead, it will go straight to switching candidates to balance the teams.
Updated model/materials for the Valhalla Helm to fix some clipping issues
Updated the localization files
Updated pl_enclosure_final
Fixed players being able to get stuck in closing dropdown door in stage 3
Fixed missing team filter for small resupply room in stage 3
Removed unnecessary env_wind entity messing with env_dustmote entities
cool they fixed that nullcat bs
thank you :-)
Hmm, the autobalance is completely back...
Maybe the duck journal looked better if the update didnt make such a deal about it
Fixed the voicemenu command being used to lag servers
is this related to those crashers
matchmaking_last_casual_excessive_reports_auto_ban_time
matchmaking_last_comp_excessive_reports_auto_ban_time
Reports now automatically ban players for some time?
IIRC, a good a chunk of the proceeds from Duck Journal/Duck Token/EotL key sales went to the producers of the End of the Line short. The point of the Duck Journal was similar to that of a World Traveler's Hat. The "game" was supporting the makers of the video. That said, I thought the EotL short itself was underwhelming and I've a fair number of other community shorts that were vastly superior. There was one set on CTF Well, and I can't for the life of me remember the name. It featured a row of gibus snipers on the battlements, and a soldier being ubered with the Equalizer our (this is when it and the Escape Plan blocked 100% healing, not 90%.) Anyone remember the name of that short? It came out a while after EotL.
The one thing I really liked about EotL was the Frostbite effect, which is easily in my top 3 of all time (along side Arcana and Nebula.)
Don't really like the autobalance change. Sometimes I wanna stay in a team with a friend; What was wrong with the system at hand, given it forced the balance after some time either way?
As far as the report thing goes: That's pretty good. Effectuve way of dealing with cheaters both in Casual and Competitive.
I noticed the game usually autobalances all party members. However I wish we still had the voluntary autobalance.
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